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Therisian Mages

Scope: Veil
From Amaranth Legacy, available at amaranth-legacy.community

Between the veil and reality
This content is a part of Veil.

The Therisians mages are a set of rebellious mages in the Lotharius system, originating from Kurûni, but currently in Theras, who branched off from the nation after the Great Thaumaturgic War of Lotharius. A crisis of faith and phylosophies that lead to the top elites of the Magitocracy to fight off the rebelious unmoral mages. They had turn to the worship of Dark Gods and had no moral values whatsoever concerning life of any sort.

The Therisians ended up loosing the war and fled to the Beonis system and settled in the world of Theras, where they enslaved the natives to their will and built up a civilization on it. The humans that already had established themselves in the planet sumitted to the newly arrived Therisian Mages and their army, as well as to those humans who had supported them and were forced to flee to Theras.

This Red Mages as they were known, created a Magitocracy in Theras and they had the total control of the economy. They were ruled by a council known as "Thur' hadar" made of the Twelve mages, three for each branch of Thaumaturgy.

Characteristics

The Therisian mages all share different features and commonalities that made them special. The word to describe them is "unmoral" as they have no boundaries whatsoever when it comes to learn the Esoteric, Harmonic, Inovative and Classical branches of Thaumaturgy. They are infamous for experimentation with intelligent beings, used of murder, torture, rape, creating abominations and slavery. All those that are outlawed by Kurûni are common practice among the Therisians. So much so, they began a Dark Cult to some twisted creatures from Lux Aeterna in exchange for even more power. They all have thus been tainted by this and display pale or grey-like skin. Xeno intelligent life has been for the most part forbidden to be Therisian Magi, and have been classified as lower than mankind according to them.

History

Origins

The Origins are unclear, but they go all the way to the early ages of Kurûni as a nation and the formation of the Magitocracy. It was at this time that contact with this corrupted entities took place by one of the Magi. Most likely a Harmonic one. He used this Pylon to become more powerful and ascend into the ranks of the Magitocracy in power. He was ambitious. But he wasnt the only one, he either told others or others among the highly competitive hierachy of Kurûni discovered the existence of this other entities.

Thus they achieved high degrees of power and sooner or later came into contact with one another, organizing themselves in little hidden groups or sects. These would later become dark cults and some non-Magi would join in as well. This dark organization operated behind close doors, unseen. However, it all came to an end when they were discovered, triggering the Great Thaumaturgic War of Lotharius, when this dark followers and the Dark Magi revolted and tried to strike back to take over Kurûni in a coup. They failed and were forced into a civil war. They finally were defeated and had to runaway. They did to the Planet Theras, where they have lived ever since.

Outcome of the Psiquic War

The War lasted for several decades, and was one of assasination, guerilla warfare in the streets, up to orbital bombardments and use of extensive Thaumaturgic abilities. However, the Dark Mages, as they were called by the Kurûni Mages were overrun and overpowered. Seeing that the war would be unable to win, they set their eyes in a world that was far away, enough for them to avoid being hunted and persecuted by the Kurûni.

They chose the remote world of Theras. A secret colony had been stablished over there under the command of Urk Amar'ka, one of the most powerful Red Magi and the Dark Knight, Averk Terham following orders of the secret intelligence of the Dark Mages. This came when they foresaw that they could not stand for very long knowing that the Kurûni had control of resources and outnumbered them 5 to 1. This and the massive losses meant this two were sent to create a colony with devout followers in Theras. They also tried to convert many of the nearby human settlements and raided Xeno settlements in search of slaves and blood. The conversions and raides endure successfully.

Soon before the war was over, Likana Randhar, a Dark Wife leader, followed by Tyasha Gorlok, from the Blood Dancers came to join them with orders to prepare massive arcs. They started building up massive ships or "Dark Arcs" to transport the refugees to Theras. They did so successfully and managed to create about ten Arcs, others being built in Aldaron regions under the control of the Dark Mages.

The Mages resisted in Aldaron until the ten ships arrived, join by the other ten ships locally built, they took the refugees in massive numbers back to Theras without problems.

Invasion and Settlement

The Therisian Mages which at this time were simply called Dark Mages, fled the world of Aldaron and moved through space in large arcs and fleets that they had secretly built as a plan B in case they had to regroup else where.

A small outpost of the Dark Mages had been created not long after the beak of the war in a remote location fo Theras, and preparations had been on going to accomodate a large group of refugees in case things during the war turn out wrong.

Theras had been the seat of several human settlements and when the war was finished, the settlements in Theras were overrun by the Dark Magi who subdue them and made them their own people assimilating them and enslaviing those that resisted the invasion.

The ones enslaved where bred extensively to increase numbers and they also went out there and hunt the natives, the Vruu. Other xeno species were as well brought to Theras with the increase in piracy and others.

Therisian Powers and Abilities

Types of Therisian Mages

Red Magi

Known as "Tyrash Magîm" This are the most common of the Therisian Magi and they are driven by power, lust, ambition and knowledge that goes beyond morals. The Therisians are at the top of the Elite Pyramid of governance. They are revered as almost lords or nobility within the planet of Theras. It is further divided in branches that are asigned tasks and function as a burocratic state ruled in a form of pyramid. The more a Red Therisian Magi advances in knowledge and power, the more it advances in the stages of the pyramid. The top mages, are known as Zhurians, and then from them are elected the twelve mages that would make the top ruling body of the nation.

They focus more on knowledge and study, either scientific, technological or biological, sociological, etc... They are classified in known "Linasi" or "Guilds" that they divided themselves into based on their field of expertive. They also dived themselves in Houses, or "Aha'inasi" which was one of the main four branches. Then based on that, they joined a Guild that suited their field of Study.

  • Infraestructure: The field the mages use to study Engineering, Architecture and the study of materials as well as space construction. They work closely with the technology Guild.
  • Technology: They focus on robotics, cybernetics, Cyborg, computing, IA and other functional devices for megastructures. They are among the smallest guilds in all four of the branches.
  • Biology: The largest of all the guilds in all four branches, they study the flesh, the organic compounds, Xeno-life and behaviour, animal and intelligent life alike and their reactions to death, forces of nature, transmutation and others. They are further subdivided and may study different aspects.
  • Physics: This guild studies the compounds and enrgies of the physical world extending to Lux Aeterna. They are among the most powerful and do spend large amounts of time studying what the mind cannot see.
  • Sociology: Closely related to the Biology Guild, they study the behaviours of society, the use of beauty, happyness, cruelty and it's effects on the people that suffer from it. How relationships function, how people interact and others. They are also experts in artistic deeds and it's their art and symbology that is often consulted by the Infraestructure Guild. They are often sent as diplomats to other nations or communities. Verse in Charisma, manipulation, and conviction. They are perfectly verse to convince anyone to do what was previously forbidden to them.
  • Economics: They study the economy of society, they study all the knowledge available to them in order to gather wealth and are commonly known to study the patterns of travel, the use of trade to gain power and others.
  • Chemistry: known as Alquemists, they study the substances of the known universe and beyond. They do are special in creating potions, lotions and others that have effects of incredible potency.

Houses and Guilds:

- Esoteric House

  • Verna Guild: Infraestructure
  • Zarka'sura: Technology
  • Telhamei'ra:Biology
  • Sish: Physics
  • Gor'maru: Sociology
  • Suho'kim: Economics

- Harmonic House

  • Lor'heraim: Infraestructure
  • Tarza'kos: Technology
  • Amgarak: Biology
  • Belikor: Physics
  • Niru'kum: Sociology
  • Mudil'har: Economics

- Invocative House

  • Dara'kam: Infraestructure
  • Merlak: Technology
  • Zurak: Biology
  • Vor'kalik: Physics
  • Asiha: Sociology
  • Ru'arik: Economics

- Classical House

  • Muk'ar: Infraestructure
  • Doltani: Technology
  • Arkalon: Biology
  • Zerem: Physics
  • Thir'kon: Sociology
  • Er'belek: Economics

Dark Wifes and Dark Knights

Known as a type of Harmonic mages, the Dark Wifes, known as "Kaur Maram", amd Dark Knights "Kaur Akari" respectively, are two orders of the same nature. One is for males and the other for females. They were strictly black robes and are very tied to the cult of the Dark Gods but are very powerful magi, and are very elite in it's numbers. They also pass a ritual of possesion with one Pylon that has been "darken". This allows them to earn strong powers in the Harmonic field.

The Kaur Maram are an organization of females, usually called as "Witches". Each and every memner of the order are known as Dark Wife, "Kaur Mara". They always wear dark clothes that mimic the mysts of the Lux Aeterna and the dark forces that have become symbiotic to them. On the Ruling Council of the country, one of the Harmonic mages usually belongs to the Kaur Maram, the other to the Red Magi and the third one to the Kaur Akari.

The Kaur Akari are similar to the Kaur Maram. An organization of male magi, with deep knowledge of Harmonic forces due to their association with a Pylon. They are known as "Sorcerers". Each member of the order is a Dark Knight, also known as "Kaur Akar". They are trained as well in the use of the word. They also wear darker colors and their skins seemed to be paler due to the bond with the corrupted Pylon and the Angel they serve.

The Dark Wifes organized themselves in what are the "Covenants", in their language known as "Thiriks", that govern their internal affairs. They have been given lands to govern on their own and usually possess slaves in large quantities to work the fields. Each Covenant spread along the several continents of Theras are as well ruled by the "High Covenant" or "Arai Thirik", which controls all the coventant within their organization. Within the High Covenant is elected the one that will represent them in the "Thur'hadar". They have had classhes with the other orders, most notably the Red Magi.

The Dark Knights organized themselves in "Chantries", known in their language as "Zornaks". They are the main local ruling and training bodies that ruled all of them. The Zornaks, just as the Dark Wifes do, are all ruled from the "High Chantry", known as "Arai Zornak" who tells them how all things should be ruled equally by all chantries in the planet. This body also choses among themselves the one that will represent them in the Thur'hadar. Just as the Dark Wifes, they have often clashed with the Red Magi, have had internal struggles and even once had a conflict with the Dark Wifes.

Blood Dancers

Also known as "Shagaram" in the local tongue, they are a set of dancing trained woman killers of inmense beauty and fierceless nature. Its an order of women trained in high dexterity. They always carry dagas and worship blood spilling. They are similar to silent voices, but instead, they have a more dark-religious motive. The Religious forces of the nation are not to be dismissed as they have strong power within Theras.

Although the Blood Dancers do not participate in the council, they are in charge of the Judiciary Power of the State and thus will apply the law fanatically and hunt down anyone chased by the law in order to be sacrifized in the Dark temples or be used in the experiments of the Red Magi.

They are a valuable weapon in war as well and had carried on civil wars among the faith of the dark lords as each Blood Dancer might belong to court of a dark god, and it's followers are often intertwined in wars among themselves. The Blood Dancers might be subdivided into "Sects" or "Mali'kam", each and everyone of them different than the other.

The Shagaram, as they are known usually do have separated Priesthoods and depending on what power they devise they might be put in separated training Sects. Some of them use the dagas and train themselves in physical close combat artistic movements. They are fast, move quickly and can be letal dancers with extremely choreographic movements. This are the sect more involved with spiritual aspects. Other sects might indulged more on the technological aspect and use the weapons (guns and others) in their dances.

Another sect is known as the Red Weavers, they are servants of the Dark Gods of Revenge and Death and Crave for Executions. They usually have tight high bums of hair and they usually taint it red. They also are extremely good in dexterity and stamina, able to run, stand and jump to incredible distance, slay anything that comes in her path.

Silent Voices

They are known as the best spies and killers. In the local language they are the "Enkeli ". They are hired all over the Lotharius system to kill on demand or to perform spionage, tracking and robberies. They are few and very very expensive. They are usually orphans with magi abilities that are trained brutally since childhood in the art of dexterity, moving without notice, mastery of magi disciplines and of curse the art of killing and flee the scene. They usually always leave a silver coin in the scene, to mark it's them that did it.

The Enkeli are subdivided into two branches: The Unseen and The Warriors. Each of them specializing into one thing, the Unseen move slowly and do not show their face, they act in complete silence and try to sneak inside the places where their victims might be. They could also sneak in to gather information. The Warriors however, are also mortal and silent killers and would show their faces and act as perfected body guards to those that pay them enough. They are an elite train warrior caste of the Therisians.

Feared by many, they Warriors are mortal trained warriors with special connections to the magi forces that they may use to protect or to guard something. Sometimes they simply serve the order or a cause, instead of a person and would pursue it no matter the pay. The branches are more like an specialization but rather either of both groups are similarly trained.

Usually the Enkeli arise from orphans with active powers or unwanted/undesired male kids with powers that are delivered to the Enkeli. They take them over and raised them to become this mortal weapons of living flesh.

Culture and Society

The Culture of the Magi is that of Strenght, Fortune and Capabilities. It's in essence a cruel meritocracy. The more you crave and work hard to achieve a goal, the more rewarded you become. Praise, fortune, glory, success are things that the Magi really like and are a sign of prestige. The matter on how those are obtain are not so much into question. Cruelty is not actively promoted but is not baned or punished.

Known Magi