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The world remained a disunited backwater on the galactic stage until the rise of the [[Triumvirate Civilization]] 40,000 years before the present day. This civilization's meteoric rise caused Eos' population to balloon to over 20 trillion by 80,000 CE. When the Triumvirate fractured as its three leaders went their separate ways, the resulting war caused its population to dip below one trillion, resulting in a galactic recession that has still technically not ended. From then, Eos has continually united and fractured until the modern day, currently existing mostly united under the [[Greater Martial Consilium]]. |
The world remained a disunited backwater on the galactic stage until the rise of the [[Triumvirate Civilization]] 40,000 years before the present day. This civilization's meteoric rise caused Eos' population to balloon to over 20 trillion by 80,000 CE. When the Triumvirate fractured as its three leaders went their separate ways, the resulting war caused its population to dip below one trillion, resulting in a galactic recession that has still technically not ended. From then, Eos has continually united and fractured until the modern day, currently existing mostly united under the [[Greater Martial Consilium]]. |
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= History= |
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==Prehistory== |
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===Construction=== |
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===Colonization by Ma'eau=== |
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===Fall=== |
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==Ancient History== |
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===Foundations=== |
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[[Paradigm]] was the first modern city on Eos. Then called '''R'Yvv''', Paradigm represented the entirety of civilization in [[Aylathiya]]. Its founding [[Naidarans]] fought countless wars with native [[Kristals]] over its territory. Neither species saw the other as intelligent and, without modern decoding techniques, communication was impossible. In 20,000 BCE, Kristals represented the vast majority of the population. Minorities, such as Naidarans and [[Lorsavt]], each accounted for ten percent. During this era, Paradigm rose and fell three times. The Kristals nearly annihilated the Naidarans on a handful of occasions. Every century, a "Hero" emerged amongst the Naidarans who drove back the hoards of Kristals. Ancient murals and slabs describe heroes as "cold to the touch," "invulnerable," and "holders of lightning." These impressive abilities suggest the first known use of [[Invocative Thaumaturgy]]. |
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The [[Civese]] were an ultra-rare species that only recently evolved intelligence. Occupying less than a hundred square kilometers of space, less than three hundred calls Eos home. As they slowly unlocked agriculture, their population increased by thousands of times. They resided near the modern site of [[Civestadt]]. Another primitive species, the [[Arkhosians]], originated on [[Sakijast]], [[Lycurgus]], only to have traveled to Eos many millennia prior. Unrecognizable from their original state, they remained in isolated villages during this period. |
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Eos remained devoid of technological civilization. As the millennia went by, heroes lived and died, villagers congregated and scattered, and monuments rose and fell. In a small number of cases, something approximating technological advancement formed. Seven hundred years after Paradigm's founding, its people developed the ultimate cultural advancement, the ability for anyone to practice Invocative Thaumaturgy. The ancient hero, '''Director C'Tealkalich''', spread his abilities amongst his fellow Naidarans. At once, they pushed back most Kristals. While never quite uniting Eos, they became its dominant power by 19,750 BCE. By then, they called themselves the [[Cosmic Commonwealth of Magi]]. |
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A small wave of refugees landed on Eos in 19,875 CE. Fleeing the collapse of [[Karith the Accursed|Karith the Accursed's]] empire, these [[Erkamar]] settled the planet but also introduced their techology to the natives. |
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= Physical = |
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Embedded within Eos is a large mechanical apparatus of fractal complexity. The task of maintaining the disk against tidal forces, asteroid impacts, opportunists looking to harvest its materials, and other degradation, requires more energy than the remarkably small star can provide. Eos has an entire ecosystem within and around it that serves to maintain its structural integrity. Powering this ecosystem is a vast sister structure located around the nearby star of [[Gira Gira]]. Called [[Eos#Phaethon|Phaethon]], the system has successfully defended it for longer than modern civilization has existed. |
Embedded within Eos is a large mechanical apparatus of fractal complexity. The task of maintaining the disk against tidal forces, asteroid impacts, opportunists looking to harvest its materials, and other degradation, requires more energy than the remarkably small star can provide. Eos has an entire ecosystem within and around it that serves to maintain its structural integrity. Powering this ecosystem is a vast sister structure located around the nearby star of [[Gira Gira]]. Called [[Eos#Phaethon|Phaethon]], the system has successfully defended it for longer than modern civilization has existed. |
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== Structure == |
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Eos is composed of [[Resolute Bronze]], a gold-brown-colored alloy widely renowned for its material strength. Structures like Eos have a maximum theoretical radius of over four million kilometers. Eos has a radius of three million kilometers and a surface area equal to 25 trillion square kilometers. Embedded within this structure are a series of large orbital rings with a thickness of, on average, 1150 kilometers. Within them, small charged black holes race around the star at relativistic speeds, their momentum canceling the force of gravity that would otherwise collapse the disk. |
Eos is composed of [[Resolute Bronze]], a gold-brown-colored alloy widely renowned for its material strength. Structures like Eos have a maximum theoretical radius of over four million kilometers. Eos has a radius of three million kilometers and a surface area equal to 25 trillion square kilometers. Embedded within this structure are a series of large orbital rings with a thickness of, on average, 1150 kilometers. Within them, small charged black holes race around the star at relativistic speeds, their momentum canceling the force of gravity that would otherwise collapse the disk. |
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Eos is not quite flat; it gently angles upwards at 0.01% grade. The resulting bowl shape keeps gravity uniform and air contained. Were it perfectly flat, gravity would pull towards the center, straining the orbital rings and making life impossible on its surface. The structure thickens as the distance to the star increases. Small variations in the thickness results in mountains, lakes, flats, and oceans. Overall, Eos is very smooth. |
Eos is not quite flat; it gently angles upwards at 0.01% grade. The resulting bowl shape keeps gravity uniform and air contained. Were it perfectly flat, gravity would pull towards the center, straining the orbital rings and making life impossible on its surface. The structure thickens as the distance to the star increases. Small variations in the thickness results in mountains, lakes, flats, and oceans. Overall, Eos is very smooth. |
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== Climatic Regions == |
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=== The Icaran Ring === |
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A mere one million kilometers away from its star lies in the innermost region of Eos. Carbon-based life of any kind cannot last long in these hellish conditions. Water becomes mist within moments. In this region, seas of molten lead are commonplace, with an entire ecosystem of this lead-based life inhabiting its seas. As the lead evaporates, at a slow rate given how close it is to its melting point, the toxic clouds interact with Eos' oxygen-rich atmosphere, creating particles of lead oxide that can travel far across the disk. Drifts of the snow-like substance are common much farther in, but if they fall back into the Icaran Ring, they will degrade into liquid lead once more. |
A mere one million kilometers away from its star lies in the innermost region of Eos. Carbon-based life of any kind cannot last long in these hellish conditions. Water becomes mist within moments. In this region, seas of molten lead are commonplace, with an entire ecosystem of this lead-based life inhabiting its seas. As the lead evaporates, at a slow rate given how close it is to its melting point, the toxic clouds interact with Eos' oxygen-rich atmosphere, creating particles of lead oxide that can travel far across the disk. Drifts of the snow-like substance are common much farther in, but if they fall back into the Icaran Ring, they will degrade into liquid lead once more. |
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For the past 50,000 years, large mirrors have existed above Eos to concentrate light onto [[Orcubor]] settlements, creating regions of over 2000 degrees Celsius. These hellish regions threaten the very structural integrity of the disk, requiring extensive cooling systems maintained by various governments. The most extreme of Cosmoria's life, aluminum-based creatures made of liquid quartz, inhabit these furnace-like conditions. |
For the past 50,000 years, large mirrors have existed above Eos to concentrate light onto [[Orcubor]] settlements, creating regions of over 2000 degrees Celsius. These hellish regions threaten the very structural integrity of the disk, requiring extensive cooling systems maintained by various governments. The most extreme of Cosmoria's life, aluminum-based creatures made of liquid quartz, inhabit these furnace-like conditions. |
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=== The Hadean Ring === |
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Further out lies an area that is too hot for liquid water to exist but too cold for seas of lead. The only life in this area are organisms capable of weathering its barren flats. Dotted by the occasional oasis, not of water but of gallium metal, clouds of any sort are rare. Interaction with air and water vapor from further out causes the gallium to oxidize, creating a thin crust above the lakes of metal. Low-energy ecosystems exist in these rare oases. |
Further out lies an area that is too hot for liquid water to exist but too cold for seas of lead. The only life in this area are organisms capable of weathering its barren flats. Dotted by the occasional oasis, not of water but of gallium metal, clouds of any sort are rare. Interaction with air and water vapor from further out causes the gallium to oxidize, creating a thin crust above the lakes of metal. Low-energy ecosystems exist in these rare oases. |
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Far from the pools of gallium, the only thing to disrupt the landscape is train tracks, wreckage from an untold number of battles, scavengers, and autonomous machines poking through the igneous soil. Large fields of solar panels power remote facilities and factories. The occasional settlement, pressurized like a space station for every species except [[Ror Units]], is usually near the rail lines. The atmosphere is pure compared to the Icaran Ring, but still not healthy to breathe. |
Far from the pools of gallium, the only thing to disrupt the landscape is train tracks, wreckage from an untold number of battles, scavengers, and autonomous machines poking through the igneous soil. Large fields of solar panels power remote facilities and factories. The occasional settlement, pressurized like a space station for every species except [[Ror Units]], is usually near the rail lines. The atmosphere is pure compared to the Icaran Ring, but still not healthy to breathe. |
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=== The Common Ring === |
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The Common Ring is the largest by area and the most heavily populated. Beginning two million kilometers from Eos, vast seas dominate the ring. Remnants of an ancient molecular nebula explain where the resources for the oceans came from. From the nearly-boiling seas of the interior to the periodically frozen seas of the edge, the Common Ring hosts life of all sorts. |
The Common Ring is the largest by area and the most heavily populated. Beginning two million kilometers from Eos, vast seas dominate the ring. Remnants of an ancient molecular nebula explain where the resources for the oceans came from. From the nearly-boiling seas of the interior to the periodically frozen seas of the edge, the Common Ring hosts life of all sorts. |
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Despite its favorable conditions, cities represent less than a percent of the Common Ring. Its sheer size means that urban areas account for less than a percent of a percent of its surface. The space between major settlements is truly untamed wildernesses punctured only by the occasional village, of which there are many. The Common Ring contains over 4 million settlements with more than 100 inhabitants. Like the stars in the skies above them, vast distances separate the settlements. Nearly half of them remain uncontacted. |
Despite its favorable conditions, cities represent less than a percent of the Common Ring. Its sheer size means that urban areas account for less than a percent of a percent of its surface. The space between major settlements is truly untamed wildernesses punctured only by the occasional village, of which there are many. The Common Ring contains over 4 million settlements with more than 100 inhabitants. Like the stars in the skies above them, vast distances separate the settlements. Nearly half of them remain uncontacted. |
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=== The Boreal Ring === |
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The Boreal Ring, named for the [[Boreal Anemoi Company]] and the [[Boreal Empire]] that replaced it, is the newest region as well as the coldest. The innermost area allows for liquid water for brief portions of the year, but most water remains frozen. Lightly populated, the region is nonetheless home to large amounts of energy-intensive industries such as element synthesis and asteroid refinery. These islands of heat in the otherwise frozen wasteland create wet urban environments. Straying too far from these cities leaves one in endless snowbanks. |
The Boreal Ring, named for the [[Boreal Anemoi Company]] and the [[Boreal Empire]] that replaced it, is the newest region as well as the coldest. The innermost area allows for liquid water for brief portions of the year, but most water remains frozen. Lightly populated, the region is nonetheless home to large amounts of energy-intensive industries such as element synthesis and asteroid refinery. These islands of heat in the otherwise frozen wasteland create wet urban environments. Straying too far from these cities leaves one in endless snowbanks. |
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Rail in the Boreal Ring is limited to large freight trains that occasionally have areas reserved for passengers. They can operate on cold superconductors, allowing for cheaper construction and operation. The newest and largest space ports on Eos can be found in the Boreal Ring. The byproducts from the constant use of rocket engines, industry, and other activities create toxic pools that would evaporate or break down at higher temperatures. |
Rail in the Boreal Ring is limited to large freight trains that occasionally have areas reserved for passengers. They can operate on cold superconductors, allowing for cheaper construction and operation. The newest and largest space ports on Eos can be found in the Boreal Ring. The byproducts from the constant use of rocket engines, industry, and other activities create toxic pools that would evaporate or break down at higher temperatures. |
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== Seasonal Climate == |
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Eos has had a substantial wobble for all of recorded history. If the star were stationary, this would create little to no variance; however, the star effectively orbits the "barycenter" it shares with the disk. This orbit creates a bobbing motion that results in days and nights on the megastructure. Combined with the disk's wobbling, there are periods, called "Eos Years" over which the portions of the disk receive more or less sunlight. Additionally, in the coolest part of the year, sunlight is much less direct. The seasonal climate matters far less in the blazing Icaran Ring than it does in the frigid Boreal Ring. At the farthest reaches of the disk, the variation becomes extreme, varying by over 200 degrees Celsius (about -200 to a little below freezing). |
Eos has had a substantial wobble for all of recorded history. If the star were stationary, this would create little to no variance; however, the star effectively orbits the "barycenter" it shares with the disk. This orbit creates a bobbing motion that results in days and nights on the megastructure. Combined with the disk's wobbling, there are periods, called "Eos Years" over which the portions of the disk receive more or less sunlight. Additionally, in the coolest part of the year, sunlight is much less direct. The seasonal climate matters far less in the blazing Icaran Ring than it does in the frigid Boreal Ring. At the farthest reaches of the disk, the variation becomes extreme, varying by over 200 degrees Celsius (about -200 to a little below freezing). |
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Influence by nearby stars and planets also causes the disk to flex slightly. This flexing and relaxing takes place over six hundred years and is again most influential for the Boreal region. It changes how much sunlight an area is exposed to during the "summer" periods, leading to the Boreal Region sometimes flowering in rare events called "Vernal Events," attracting tourism but also inhibiting industry. |
Influence by nearby stars and planets also causes the disk to flex slightly. This flexing and relaxing takes place over six hundred years and is again most influential for the Boreal region. It changes how much sunlight an area is exposed to during the "summer" periods, leading to the Boreal Region sometimes flowering in rare events called "Vernal Events," attracting tourism but also inhibiting industry. |
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== Orbiting Bodies == |
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Eos, in particular the disk-star barycenter, is a massive object and thus possesses several orbiting bodies. There is evidence of a heavily depleted asteroid belt that once existed around the star that may have supplied a portion of the material that makes up Eos. In addition to natural bodies, there are gigatons of material placed into orbit around the body every year; much of it has become space junk. The oldest material orbiting Eos dates back over five million years. |
Eos, in particular the disk-star barycenter, is a massive object and thus possesses several orbiting bodies. There is evidence of a heavily depleted asteroid belt that once existed around the star that may have supplied a portion of the material that makes up Eos. In addition to natural bodies, there are gigatons of material placed into orbit around the body every year; much of it has become space junk. The oldest material orbiting Eos dates back over five million years. |
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=== Albedo === |
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[[Albedo]] is the most massive natural satellite of Eos. It seems to have been left alone during the construction of the disk. Albedo orbits at 5.1 million kilometers from the star. Its orbit is inclined by 17 degrees relative to the disk as well. It is the brightest object in the night skies of Eos due to its incredibly high albedo for which it was named. Consequently, it is very cold on this world. It is covered in a layer of ice; however, islands of thriving ecosystems exist in volcanic regions. Geothermal energy heats most of the planet's cities. It was the first world colonized by [[Humans]] outside their home system. |
[[Albedo]] is the most massive natural satellite of Eos. It seems to have been left alone during the construction of the disk. Albedo orbits at 5.1 million kilometers from the star. Its orbit is inclined by 17 degrees relative to the disk as well. It is the brightest object in the night skies of Eos due to its incredibly high albedo for which it was named. Consequently, it is very cold on this world. It is covered in a layer of ice; however, islands of thriving ecosystems exist in volcanic regions. Geothermal energy heats most of the planet's cities. It was the first world colonized by [[Humans]] outside their home system. |
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=== Hikari === |
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[[Hikari]] orbits at about 6.5 million kilometers. The planet has a very low surface gravity and density, resulting in a very small poulation. By mass, it is over twenty-five percent copper. Most scientists believe the planet is a byproduct of Eos' construction. Its inhabitants have been slowly eating away at the planet, converting it into raw materials. Much of the planet has fueled the industries in the Boreal Ring. |
[[Hikari]] orbits at about 6.5 million kilometers. The planet has a very low surface gravity and density, resulting in a very small poulation. By mass, it is over twenty-five percent copper. Most scientists believe the planet is a byproduct of Eos' construction. Its inhabitants have been slowly eating away at the planet, converting it into raw materials. Much of the planet has fueled the industries in the Boreal Ring. |
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=== Eosphoros === |
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[[Eosphoros]] is a large terrestrial planet located 10 million kilometers from the star. A [[Hedonist World]], Eosphoros is home to a large number of ruins from the ancient [[Second Aeternal Society]]. Its [[Cherubic Sentries|ancient guardians]] have never allowed an external nation, save for the [[Triumvirate Civilization]], to conquer it. Eosphoros has a thick atmosphere and rich geothermal activity that keeps it warm. It seems to have no intelligent life, its inhabitants having evolved into beasts of all kinds, including [[Aeternapes]]. |
[[Eosphoros]] is a large terrestrial planet located 10 million kilometers from the star. A [[Hedonist World]], Eosphoros is home to a large number of ruins from the ancient [[Second Aeternal Society]]. Its [[Cherubic Sentries|ancient guardians]] have never allowed an external nation, save for the [[Triumvirate Civilization]], to conquer it. Eosphoros has a thick atmosphere and rich geothermal activity that keeps it warm. It seems to have no intelligent life, its inhabitants having evolved into beasts of all kinds, including [[Aeternapes]]. |
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== Dark Side of Eos == |
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Reverse the highly populated side of the disk is a sparsely populated region poetically called the "dark side." Without much in the way of ground to stand on, jagged struts, beams, and pillars are the only solid surface. Eos' defense systems prevent any intrusion deeper than 20 kilometers. The defense of choice is electrical discharges, vaporizing any that dare trespass upon the disk's inner workings. A handful of facilities take advantage of this system, gathering a great amount of energy in the process. While out of the way, the power in this area is cheap and thus sustains a handful of energy-intensive industries. Most of these facilities are pressurized as the air on this side is thin and toxic. |
Reverse the highly populated side of the disk is a sparsely populated region poetically called the "dark side." Without much in the way of ground to stand on, jagged struts, beams, and pillars are the only solid surface. Eos' defense systems prevent any intrusion deeper than 20 kilometers. The defense of choice is electrical discharges, vaporizing any that dare trespass upon the disk's inner workings. A handful of facilities take advantage of this system, gathering a great amount of energy in the process. While out of the way, the power in this area is cheap and thus sustains a handful of energy-intensive industries. Most of these facilities are pressurized as the air on this side is thin and toxic. |
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== Composition == |
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Beyond the internal structure of resolute bronze, Eos is composed of whichever substance was cheapest for the civilization building the section. Some areas are composed of lithium and beryllium, suggesting a civilization capable of large-scale fusion without much use for these materials. Many areas are composed of heavier metals; asteroids often fed 3D printers. Silicates are common as well. There is evidence that entire planets have been used as feedstock for some of the oldest areas. |
Beyond the internal structure of resolute bronze, Eos is composed of whichever substance was cheapest for the civilization building the section. Some areas are composed of lithium and beryllium, suggesting a civilization capable of large-scale fusion without much use for these materials. Many areas are composed of heavier metals; asteroids often fed 3D printers. Silicates are common as well. There is evidence that entire planets have been used as feedstock for some of the oldest areas. |
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The most recently built areas, built by the [[Dominion of Astraeus]], are composed of an iron-silicate mixture. It was created by importing energy from [[Sagittarium]] to turn an orbiting dwarf planet, '''Aura''', into raw materials. While most of the disk is solid, filled with an ultra-low-density substance that maintains rigidity despite being mostly vacuum, many of the newest areas have yet to have been filled in, creating a slightly diagonal pull of gravity in those regions. |
The most recently built areas, built by the [[Dominion of Astraeus]], are composed of an iron-silicate mixture. It was created by importing energy from [[Sagittarium]] to turn an orbiting dwarf planet, '''Aura''', into raw materials. While most of the disk is solid, filled with an ultra-low-density substance that maintains rigidity despite being mostly vacuum, many of the newest areas have yet to have been filled in, creating a slightly diagonal pull of gravity in those regions. |
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= Biosphere = |
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Across Eos, there exist thousands of unique biomes, ecosystems, and organisms. Life from throughout Cosmoria, even from as far as [[Florathel]], have colonized Eos. The biosphere occupies nearly all of Eos, including the space around it, which hosts large amounts of [[Spaceborne Life]], and vacuum-tolerant microbes that reside within its interior. The vast majority of biomass exists on Eos' surface, in particular in the Common Ring. It accounts for slightly under 90% of its total biomass. Consequently, water-based life is the most common life on Eos. |
Across Eos, there exist thousands of unique biomes, ecosystems, and organisms. Life from throughout Cosmoria, even from as far as [[Florathel]], have colonized Eos. The biosphere occupies nearly all of Eos, including the space around it, which hosts large amounts of [[Spaceborne Life]], and vacuum-tolerant microbes that reside within its interior. The vast majority of biomass exists on Eos' surface, in particular in the Common Ring. It accounts for slightly under 90% of its total biomass. Consequently, water-based life is the most common life on Eos. |
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[[Ma'eau]] created most of the life on Eos, the species developed to fulfill specific roles. The entity is deeply embedded into Eos' biosphere and works constantly to maintain its fragile balance. Other forms of life, such as life from [[D'Naevium]], remain isolated and thus rarely interacts with most other life. |
[[Ma'eau]] created most of the life on Eos, the species developed to fulfill specific roles. The entity is deeply embedded into Eos' biosphere and works constantly to maintain its fragile balance. Other forms of life, such as life from [[D'Naevium]], remain isolated and thus rarely interacts with most other life. |
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==Marred Regions== |
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A [[Marred Life|Marred Region]] is a region of Eos created by Ma'eau during its mental dissociation. Often called "Ma'eau's Civil War," numerous competing wills within it warred against one another. During this period, Ma'eau had a difficult time creating new organisms or guiding their evolution, leading to an increase in genetic diversity or the propagation of undesirable mutations. |
A [[Marred Life|Marred Region]] is a region of Eos created by Ma'eau during its mental dissociation. Often called "Ma'eau's Civil War," numerous competing wills within it warred against one another. During this period, Ma'eau had a difficult time creating new organisms or guiding their evolution, leading to an increase in genetic diversity or the propagation of undesirable mutations. |
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Standing in a marred region, one would usually see little of note. In the majority of these areas, bizarre microbes reduced the soil into a slurry of acidic compounds, resulting in a muddy wasteland punctuated by the occasional pool of acid. Deeper into these ecosystems, where these microbes act as the basis of the ecosystem, one would have hardly anywhere to stand. In most of these regions, deep pools of sulfuric acid create swamp-like conditions throughout much of the biome. |
Standing in a marred region, one would usually see little of note. In the majority of these areas, bizarre microbes reduced the soil into a slurry of acidic compounds, resulting in a muddy wasteland punctuated by the occasional pool of acid. Deeper into these ecosystems, where these microbes act as the basis of the ecosystem, one would have hardly anywhere to stand. In most of these regions, deep pools of sulfuric acid create swamp-like conditions throughout much of the biome. |
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= Phaethon = |
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Maintaing Eos requires far more energy than the small star could ever hope to provide. While drawing energy from the star is practiced in the innermost regions, most areas require imported energy. Without robust supply chains that can provide all the needed antimatter, the industry on Eos crawls to a halt. Those who built Eos were also aware of this glaring problem; the disk required nearly ten times more energy than Eos can provide to stay together. |
Maintaing Eos requires far more energy than the small star could ever hope to provide. While drawing energy from the star is practiced in the innermost regions, most areas require imported energy. Without robust supply chains that can provide all the needed antimatter, the industry on Eos crawls to a halt. Those who built Eos were also aware of this glaring problem; the disk required nearly ten times more energy than Eos can provide to stay together. |
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Over sixty percent of the Phaethon's components are located around Gira Gira. The main component is a ring composed primarily of tungsten alloy that orbits within Gira Gira's atmosphere. Only a kilometer wide, the ring gathers all the energy needed. To transfer this energy, Phaethon uses a [[Pylon#Faux Pylon|Faux Pylon]]. The ring on Eos spins as it absorbs thaumic energy. It is this spin that allows the entire structure to retain its shape. Phaethon often discharges excess energy in the form of electrical current. Large cities on Eos are consequently located near discharge points. |
Over sixty percent of the Phaethon's components are located around Gira Gira. The main component is a ring composed primarily of tungsten alloy that orbits within Gira Gira's atmosphere. Only a kilometer wide, the ring gathers all the energy needed. To transfer this energy, Phaethon uses a [[Pylon#Faux Pylon|Faux Pylon]]. The ring on Eos spins as it absorbs thaumic energy. It is this spin that allows the entire structure to retain its shape. Phaethon often discharges excess energy in the form of electrical current. Large cities on Eos are consequently located near discharge points. |
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=Major Cities= |
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|[[File:Drusidia3.png|100px|center]] |
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|[[Scipio]] |
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|497 Billion |
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|Capital City |
|Capital City |
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|align=center|[[File:GM.jpg|30px]]<br><small>Greater Martial Consilium</small> |
|align=center|[[File:GM.jpg|30px]]<br><small>Greater Martial Consilium</small> |
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|[[Civestadt]] |
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|408 Billion |
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|Capital District |
|Capital District |
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|align=center|[[File:QPA Flag.png|30px]]<br><small>Quintet Payotari Association</small> |
|align=center|[[File:QPA Flag.png|30px]]<br><small>Quintet Payotari Association</small> |
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|[[Lowa]] |
|[[Lowa]] |
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|104 Billion |
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|Palatinate |
|Palatinate |
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|align=center|[[File:GM.jpg|30px]]<br><small>Greater Martial Consilium</small> |
|align=center|[[File:GM.jpg|30px]]<br><small>Greater Martial Consilium</small> |
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= Physical Geography = |
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== Major Seas == |
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Eos has two trillion bodies of liquid, water or otherwise, on its surface that are larger than one hectare in area. Seas are defined as bodies of liquid with areas greater than half a percent of Eos' total surface. The "Dark Side of Eos" has its seas, but the largest ones generally mirror the below seas albeit with lower volumes. |
Eos has two trillion bodies of liquid, water or otherwise, on its surface that are larger than one hectare in area. Seas are defined as bodies of liquid with areas greater than half a percent of Eos' total surface. The "Dark Side of Eos" has its seas, but the largest ones generally mirror the below seas albeit with lower volumes. |
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Revision as of 04:02, October 4, 2023
As far as stars go, Eos numbers among the smallest in Cosmoria. At just 200,000 km across, its habitable zone lies a mere two million kilometers from its surface. Under normal circumstances, this star would have a population somewhere in the billions, a mote on the scale of Cosmoria's civilizations. Eos, however, is not a typical star, for surrounding it is a megastructure dwarfing all others. This massive construction is a large flat disk orbiting this dwarf star. On it resides 9 trillion, environments unseen anywhere else, and some of the most influential empires in history.
Eos is the gateway to Aylathiya from elsewhere, lying in the center of Martial Space. An economic powerhouse: merchants, companies, and governments often use the large structure as a staging ground for commerce of all kinds. Underneath the trade-friendly orderly surface is an eternal conflict as dozens of factions strive to exploit Eos' lucrative position. A gilded world, the guise only occasionally disappears. When it does disappear, however, it disappears with great force, leaving the rest of Cosmoria suffering generation-defining recessions.
Nearly every group imaginable takes credit for the creation of Eos, from the Dotsk who have a reputation for building megastructures, to nationalists in Florathel that claim only the Lareas Alliance could have created the structure. Historians on Eos sometimes credit its creation to Cosmic Commonwealth of Mages, but the consensus is that Hyperion built it. Regardless of the origin, it has continually existed for essentially all of recorded history, likely taking much of this time to construct. It is technically unfinished, as a large section remains unfilled.
The world remained a disunited backwater on the galactic stage until the rise of the Triumvirate Civilization 40,000 years before the present day. This civilization's meteoric rise caused Eos' population to balloon to over 20 trillion by 80,000 CE. When the Triumvirate fractured as its three leaders went their separate ways, the resulting war caused its population to dip below one trillion, resulting in a galactic recession that has still technically not ended. From then, Eos has continually united and fractured until the modern day, currently existing mostly united under the Greater Martial Consilium.
History
Prehistory
Construction
Colonization by Ma'eau
Fall
Ancient History
Foundations
Paradigm was the first modern city on Eos. Then called R'Yvv, Paradigm represented the entirety of civilization in Aylathiya. Its founding Naidarans fought countless wars with native Kristals over its territory. Neither species saw the other as intelligent and, without modern decoding techniques, communication was impossible. In 20,000 BCE, Kristals represented the vast majority of the population. Minorities, such as Naidarans and Lorsavt, each accounted for ten percent. During this era, Paradigm rose and fell three times. The Kristals nearly annihilated the Naidarans on a handful of occasions. Every century, a "Hero" emerged amongst the Naidarans who drove back the hoards of Kristals. Ancient murals and slabs describe heroes as "cold to the touch," "invulnerable," and "holders of lightning." These impressive abilities suggest the first known use of Invocative Thaumaturgy.
The Civese were an ultra-rare species that only recently evolved intelligence. Occupying less than a hundred square kilometers of space, less than three hundred calls Eos home. As they slowly unlocked agriculture, their population increased by thousands of times. They resided near the modern site of Civestadt. Another primitive species, the Arkhosians, originated on Sakijast, Lycurgus, only to have traveled to Eos many millennia prior. Unrecognizable from their original state, they remained in isolated villages during this period.
Eos remained devoid of technological civilization. As the millennia went by, heroes lived and died, villagers congregated and scattered, and monuments rose and fell. In a small number of cases, something approximating technological advancement formed. Seven hundred years after Paradigm's founding, its people developed the ultimate cultural advancement, the ability for anyone to practice Invocative Thaumaturgy. The ancient hero, Director C'Tealkalich, spread his abilities amongst his fellow Naidarans. At once, they pushed back most Kristals. While never quite uniting Eos, they became its dominant power by 19,750 BCE. By then, they called themselves the Cosmic Commonwealth of Magi.
A small wave of refugees landed on Eos in 19,875 CE. Fleeing the collapse of Karith the Accursed's empire, these Erkamar settled the planet but also introduced their techology to the natives.
Physical
Embedded within Eos is a large mechanical apparatus of fractal complexity. The task of maintaining the disk against tidal forces, asteroid impacts, opportunists looking to harvest its materials, and other degradation, requires more energy than the remarkably small star can provide. Eos has an entire ecosystem within and around it that serves to maintain its structural integrity. Powering this ecosystem is a vast sister structure located around the nearby star of Gira Gira. Called Phaethon, the system has successfully defended it for longer than modern civilization has existed.
Structure
Eos is composed of Resolute Bronze, a gold-brown-colored alloy widely renowned for its material strength. Structures like Eos have a maximum theoretical radius of over four million kilometers. Eos has a radius of three million kilometers and a surface area equal to 25 trillion square kilometers. Embedded within this structure are a series of large orbital rings with a thickness of, on average, 1150 kilometers. Within them, small charged black holes race around the star at relativistic speeds, their momentum canceling the force of gravity that would otherwise collapse the disk.
Eos is not quite flat; it gently angles upwards at 0.01% grade. The resulting bowl shape keeps gravity uniform and air contained. Were it perfectly flat, gravity would pull towards the center, straining the orbital rings and making life impossible on its surface. The structure thickens as the distance to the star increases. Small variations in the thickness results in mountains, lakes, flats, and oceans. Overall, Eos is very smooth.
Climatic Regions
The Icaran Ring
A mere one million kilometers away from its star lies in the innermost region of Eos. Carbon-based life of any kind cannot last long in these hellish conditions. Water becomes mist within moments. In this region, seas of molten lead are commonplace, with an entire ecosystem of this lead-based life inhabiting its seas. As the lead evaporates, at a slow rate given how close it is to its melting point, the toxic clouds interact with Eos' oxygen-rich atmosphere, creating particles of lead oxide that can travel far across the disk. Drifts of the snow-like substance are common much farther in, but if they fall back into the Icaran Ring, they will degrade into liquid lead once more.
Silicon dominates the soil of this region, and most carbon quickly becomes carbon dioxide under these conditions. The occasional solar flare from the star can liquefy large portions of the soil, leaving in its wake large fields of quartz crystals that can stretch for thousands of kilometers. The other structures to break up the flat landscape are massive wind turbines, capable of converting the powerful wind currents of Eos into energy. Winds in the Icaran Ring rarely drop below 50 kilometers per hour, requiring life such as the Atlins to seek shelter in caves or behind large walls. The air is choked with smog, particulates, and other impurities, while also having nearly twice the pressure as it does towards the edge of the disk.
For the past 50,000 years, large mirrors have existed above Eos to concentrate light onto Orcubor settlements, creating regions of over 2000 degrees Celsius. These hellish regions threaten the very structural integrity of the disk, requiring extensive cooling systems maintained by various governments. The most extreme of Cosmoria's life, aluminum-based creatures made of liquid quartz, inhabit these furnace-like conditions.
The Hadean Ring
Further out lies an area that is too hot for liquid water to exist but too cold for seas of lead. The only life in this area are organisms capable of weathering its barren flats. Dotted by the occasional oasis, not of water but of gallium metal, clouds of any sort are rare. Interaction with air and water vapor from further out causes the gallium to oxidize, creating a thin crust above the lakes of metal. Low-energy ecosystems exist in these rare oases.
Life from D'Naevium is perfectly adapted to this environment and exists in isolated communities around the gallium deposits. The animals learned to punch through the thin sheets to drink. They also became far more resistant to wounds. Their injuriesare self-cauterizing since their gallium blood immediately hardens. With ferocious abandon, the largest predators know no fear, throwing themselves at anything they can. Vehicles passing through the region are prime targets.
Far from the pools of gallium, the only thing to disrupt the landscape is train tracks, wreckage from an untold number of battles, scavengers, and autonomous machines poking through the igneous soil. Large fields of solar panels power remote facilities and factories. The occasional settlement, pressurized like a space station for every species except Ror Units, is usually near the rail lines. The atmosphere is pure compared to the Icaran Ring, but still not healthy to breathe.
The Common Ring
The Common Ring is the largest by area and the most heavily populated. Beginning two million kilometers from Eos, vast seas dominate the ring. Remnants of an ancient molecular nebula explain where the resources for the oceans came from. From the nearly-boiling seas of the interior to the periodically frozen seas of the edge, the Common Ring hosts life of all sorts.
As one moves from the center of the ring to the edge, the variation in the surface increases. By the Common Ring, large mountain ranges and valleys dominate the landscape. As for visual variety, the Common Ring reigns supreme as vast forests cover much of it. Forests battle against the massive carbon dioxide production of not just the Icaran Ring but the intense industry of its inhabitants. If a species is carbon-based and can tolerate water, chances are that a population lives in the Common Ring. The interaction between trillions of bacterial species creates a unique ecosystem in which nearly all lifeforms can survive.
Despite its favorable conditions, cities represent less than a percent of the Common Ring. Its sheer size means that urban areas account for less than a percent of a percent of its surface. The space between major settlements is truly untamed wildernesses punctured only by the occasional village, of which there are many. The Common Ring contains over 4 million settlements with more than 100 inhabitants. Like the stars in the skies above them, vast distances separate the settlements. Nearly half of them remain uncontacted.
The Boreal Ring
The Boreal Ring, named for the Boreal Anemoi Company and the Boreal Empire that replaced it, is the newest region as well as the coldest. The innermost area allows for liquid water for brief portions of the year, but most water remains frozen. Lightly populated, the region is nonetheless home to large amounts of energy-intensive industries such as element synthesis and asteroid refinery. These islands of heat in the otherwise frozen wasteland create wet urban environments. Straying too far from these cities leaves one in endless snowbanks.
Rail in the Boreal Ring is limited to large freight trains that occasionally have areas reserved for passengers. They can operate on cold superconductors, allowing for cheaper construction and operation. The newest and largest space ports on Eos can be found in the Boreal Ring. The byproducts from the constant use of rocket engines, industry, and other activities create toxic pools that would evaporate or break down at higher temperatures.
Seasonal Climate
Eos has had a substantial wobble for all of recorded history. If the star were stationary, this would create little to no variance; however, the star effectively orbits the "barycenter" it shares with the disk. This orbit creates a bobbing motion that results in days and nights on the megastructure. Combined with the disk's wobbling, there are periods, called "Eos Years" over which the portions of the disk receive more or less sunlight. Additionally, in the coolest part of the year, sunlight is much less direct. The seasonal climate matters far less in the blazing Icaran Ring than it does in the frigid Boreal Ring. At the farthest reaches of the disk, the variation becomes extreme, varying by over 200 degrees Celsius (about -200 to a little below freezing).
Influence by nearby stars and planets also causes the disk to flex slightly. This flexing and relaxing takes place over six hundred years and is again most influential for the Boreal region. It changes how much sunlight an area is exposed to during the "summer" periods, leading to the Boreal Region sometimes flowering in rare events called "Vernal Events," attracting tourism but also inhibiting industry.
Orbiting Bodies
Eos, in particular the disk-star barycenter, is a massive object and thus possesses several orbiting bodies. There is evidence of a heavily depleted asteroid belt that once existed around the star that may have supplied a portion of the material that makes up Eos. In addition to natural bodies, there are gigatons of material placed into orbit around the body every year; much of it has become space junk. The oldest material orbiting Eos dates back over five million years.
Albedo
Albedo is the most massive natural satellite of Eos. It seems to have been left alone during the construction of the disk. Albedo orbits at 5.1 million kilometers from the star. Its orbit is inclined by 17 degrees relative to the disk as well. It is the brightest object in the night skies of Eos due to its incredibly high albedo for which it was named. Consequently, it is very cold on this world. It is covered in a layer of ice; however, islands of thriving ecosystems exist in volcanic regions. Geothermal energy heats most of the planet's cities. It was the first world colonized by Humans outside their home system.
Hikari
Hikari orbits at about 6.5 million kilometers. The planet has a very low surface gravity and density, resulting in a very small poulation. By mass, it is over twenty-five percent copper. Most scientists believe the planet is a byproduct of Eos' construction. Its inhabitants have been slowly eating away at the planet, converting it into raw materials. Much of the planet has fueled the industries in the Boreal Ring.
Eosphoros
Eosphoros is a large terrestrial planet located 10 million kilometers from the star. A Hedonist World, Eosphoros is home to a large number of ruins from the ancient Second Aeternal Society. Its ancient guardians have never allowed an external nation, save for the Triumvirate Civilization, to conquer it. Eosphoros has a thick atmosphere and rich geothermal activity that keeps it warm. It seems to have no intelligent life, its inhabitants having evolved into beasts of all kinds, including Aeternapes.
Dark Side of Eos
Reverse the highly populated side of the disk is a sparsely populated region poetically called the "dark side." Without much in the way of ground to stand on, jagged struts, beams, and pillars are the only solid surface. Eos' defense systems prevent any intrusion deeper than 20 kilometers. The defense of choice is electrical discharges, vaporizing any that dare trespass upon the disk's inner workings. A handful of facilities take advantage of this system, gathering a great amount of energy in the process. While out of the way, the power in this area is cheap and thus sustains a handful of energy-intensive industries. Most of these facilities are pressurized as the air on this side is thin and toxic.
Composition
Beyond the internal structure of resolute bronze, Eos is composed of whichever substance was cheapest for the civilization building the section. Some areas are composed of lithium and beryllium, suggesting a civilization capable of large-scale fusion without much use for these materials. Many areas are composed of heavier metals; asteroids often fed 3D printers. Silicates are common as well. There is evidence that entire planets have been used as feedstock for some of the oldest areas.
The most recently built areas, built by the Dominion of Astraeus, are composed of an iron-silicate mixture. It was created by importing energy from Sagittarium to turn an orbiting dwarf planet, Aura, into raw materials. While most of the disk is solid, filled with an ultra-low-density substance that maintains rigidity despite being mostly vacuum, many of the newest areas have yet to have been filled in, creating a slightly diagonal pull of gravity in those regions.
Biosphere
Across Eos, there exist thousands of unique biomes, ecosystems, and organisms. Life from throughout Cosmoria, even from as far as Florathel, have colonized Eos. The biosphere occupies nearly all of Eos, including the space around it, which hosts large amounts of Spaceborne Life, and vacuum-tolerant microbes that reside within its interior. The vast majority of biomass exists on Eos' surface, in particular in the Common Ring. It accounts for slightly under 90% of its total biomass. Consequently, water-based life is the most common life on Eos.
Ma'eau created most of the life on Eos, the species developed to fulfill specific roles. The entity is deeply embedded into Eos' biosphere and works constantly to maintain its fragile balance. Other forms of life, such as life from D'Naevium, remain isolated and thus rarely interacts with most other life.
Marred Regions
A Marred Region is a region of Eos created by Ma'eau during its mental dissociation. Often called "Ma'eau's Civil War," numerous competing wills within it warred against one another. During this period, Ma'eau had a difficult time creating new organisms or guiding their evolution, leading to an increase in genetic diversity or the propagation of undesirable mutations.
Standing in a marred region, one would usually see little of note. In the majority of these areas, bizarre microbes reduced the soil into a slurry of acidic compounds, resulting in a muddy wasteland punctuated by the occasional pool of acid. Deeper into these ecosystems, where these microbes act as the basis of the ecosystem, one would have hardly anywhere to stand. In most of these regions, deep pools of sulfuric acid create swamp-like conditions throughout much of the biome.
Phaethon
Maintaing Eos requires far more energy than the small star could ever hope to provide. While drawing energy from the star is practiced in the innermost regions, most areas require imported energy. Without robust supply chains that can provide all the needed antimatter, the industry on Eos crawls to a halt. Those who built Eos were also aware of this glaring problem; the disk required nearly ten times more energy than Eos can provide to stay together.
This is where Phaethon comes in, the system that powers Eos. A decentralized network unrivaled in complexity, Phaethon tirelessly works to maintain the orbital rings and the infrastructure powering them. The construct has been demonstrated to be somewhat intelligent. Occasionally, its drones will find asteroids or other material to repair Eos, always careful to never take anything artificial.
Phaethon has two twin rings, the outermost ring of Eos and a much larger rotating ring orbiting within Gira Gira's atmosphere. The ring around Gira Gira gathers and remotely transmits power to the ring on Eos. There are numerous underground factories on Gira Gira's largest planet, Taek, which are most likely responsible for creating the various craft Phaethon commands. The factories are nearly entirely mechanical, with few electronic devices present. A central line shaft is responsible for the power supplied to machine. Phaethon's drones frequent Taek, but none have ever observed the factory running.
The drones derive power from the gradual unwinding of a spring. It is unclear how they power their sensors or even how they are capable of such complex actions as they are each made up of billions to trillions of often microscopic gears. They contain thousands of smaller machines responsible for internal maintenance. Their springs need to be rewound every so often, likely at substations similar to the main factory. They are made up of the same tungsten-titanium alloy as the ring. They often grab onto departing craft or climb tall structures to leave the disk.
On Eos, capturing or otherwise interfering with these drones, even if they cause property damage, is a capital offense. This is obviously to protect the structural integrity of the structure but to also learn about them. There are most likely several factories or substations located within Eos, but internal exploration of the disk is impossible. Boring into Eos is incredibly difficult, Phaethon usually forcibly stops any who try by sending strong electromagnetic pulses at the offending borers. Thus, Phaethon's structure has been shrouded in mystery, the construct doing everything it can to keep it this way. One city, Kristadt, is a locus of activity for these drones, but its secretive government prevents further study. Remote observation confirmed the existence of numerous tunnels that lead into Eos' interior within the city.
Over sixty percent of the Phaethon's components are located around Gira Gira. The main component is a ring composed primarily of tungsten alloy that orbits within Gira Gira's atmosphere. Only a kilometer wide, the ring gathers all the energy needed. To transfer this energy, Phaethon uses a Faux Pylon. The ring on Eos spins as it absorbs thaumic energy. It is this spin that allows the entire structure to retain its shape. Phaethon often discharges excess energy in the form of electrical current. Large cities on Eos are consequently located near discharge points.
Major Cities
| Flag | Name | Population | Type | Allegiance |
|---|---|---|---|---|
| Scipio | 497 Billion | Capital City | Greater Martial Consilium | |
| Civestadt | 408 Billion | Capital District | Quintet Payotari Association | |
| Err | 355 Billion | Duchy | Greater Martial Consilium | |
| Paradigm | 217 Billion | City State | Nisrine Collective | |
| Civeehol | 185 Billion | City State | Quintet Payotari Association | |
| Alphos | 176 Billion | Palatinate | Greater Martial Consilium | |
| Haviir | 128 Billion | City State | Quintet Payotari Association | |
| Lowa | 104 Billion | Palatinate | Greater Martial Consilium | |
| Osametu | 97 Billion | City State | Quintet Payotari Association | |
| Kristadt | 86 Billion | Margraviate | Greater Martial Consilium | |
| Tonuur | 80 Billion | City State | Quintet Payotari Association | |
| Aztaya | 77 Billion | County | Greater Martial Consilium | |
| Tajuura | 75 Billion | City State | Quintet Payotari Association | |
| Yakusoku | 54 Billion | Altgraviate | Greater Martial Consilium |
Physical Geography
Major Seas
Eos has two trillion bodies of liquid, water or otherwise, on its surface that are larger than one hectare in area. Seas are defined as bodies of liquid with areas greater than half a percent of Eos' total surface. The "Dark Side of Eos" has its seas, but the largest ones generally mirror the below seas albeit with lower volumes.
| Name | Surface Area | Percentage of Eos Occupied | Composition |
|---|---|---|---|
| Isochron Sea | 2.83 Trillion km2 | 8.05% | Water |
| Sensen Sea | 2.51 Trillion km2 | 7.14% | Water |
| Etoile Sea | 2.40 Trillion km2 | 6.82% | Water |
| Platinum Sea | 1.60 Trillion km2 | 4.55% | Water |
| Ka'a Sea | 478 Billion km2 | 1.36% | Water |
| Boreal Sea | 432 Billion km2 | 1.23% | Water |
| Framboise Sea | 295 Billion km2 | 0.84% | Water |
| Superboreal Sea | 239 Billion km2 | 0.68% | Brine |
| September Sea | 228 Billion km2 | 0.65% | Lead |

