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{{Imagindarium's Creation}}{{Haven}}
{{Imagindarium's Creation}}{{Haven}}
{{infobox_Region_or_Macrocosm
| title1 = Thavma
| image1 = Imagindarium - Thirteen Realms.png
| caption-image1 = The Realm of Thavma and the [[Thirteen Realms]] which dictate much of its narrative history
| article_creator = LordSkorne7
| scope = [[Scope:Imagindarium's Creation]]
| setting = Varies: Primarily [[Haven (Imagindarium)]]
| author = LordSkorne7
| type = Trilateral Realm
| purpose = Transitional realm between [[Libation]] and [[Ambrosia]], incubator of the [[Thirteen Realms]]
| location = Between [[Ambrosia]] and [[Libation]]
| part_of = Presence of Totality
| primary_composition =
| fundamental_forces = [[Void (Imagindarium)]]
| predecessor_macrocosm(s) = "A'th"
| successor_macrocosm(s) =
| neighboring_macrocosms = *Ambrosia
*Libation
| elemental_energy/traits = Conceptual energy leakage from Libation and Ambrosia
| magical_traits = Creation of realms from mental concepts; essence-based formation
| shape = Spiral-centered plane void
| extent = Spiral array of numerous Thavmatic Realms around a central void
| realms =
| planes =
| demiplanes =
| simulated_realities =
| unique_traits = Acts as a prison for Typhonians; mutable void shaped by conceptual remnants
| unique_concepts = Realm of unreality and conceptual incubation
| notable_worlds =
| esoteric_locations =
| largest_object(s) = *[[Mavimyst]]
| common_elements =
| rare_elements =
| common_materials =
| origin_of_life = From coalesced Primeveranth remnants
| native_species/races =
| dominant_species/race =
| synthetic/artificial_species =
| intelligent_species = *Inomeni
| ruling_entities = *Typhonians
| dominant_power(s) =
| nations = *Thirteen Realms (independent planes)
| major_settlements =
| present_resources =
| valuable_resources = Primeveranth Remnants
| creator(s) = Imagindarium
| creation_date = Dawn Epoch (Post-shattering of Primeveranth)
| created_from = Concept of Nothingness
| creation_source = Imagindarium
| original_function = Void boundary and metaphysical buffer
| current_function = Realm of conceptual incubation and divine prison
| standing = Contained Macrocosm
| ongoing_conflicts = *Thavmatic Civil Wars among Typhonians and Inomeni
| recent_major_events = *Expulsion of Typhonians into the Thirteen Realms
| primary_colors = *Violet
*Black
}}


==Overview ==
==Overview ==
'''Thavma''' also known as the '''Thavmatic Void and the Thavma Thoroughfare''', is one of three realms of existence of the first age of the universe. Located in-between the realms of '''[[Ambrosia]]''' and '''[[Libation]]''', Thavma itself is a vast void of unreality with sparse strains of void energy and matter cascading across its blackened space. Its name is derived from the respective cosmic force that holds dominion over its borders, the force forged by '''Imagindarium''' from the very concept of nothingness, '''Thavma'''. Thavma serves as the in-between point wherein concepts, forces and energies that pour forth from the upper realm of Libation down into the lower realm of mortal-kind, Ambrosia.
'''Thavma''' also known as the '''Thavmatic Void and the Thavma Thoroughfare''', is one of three realms of existence of the first age of the universe. Located in-between the realms of '''[[Ambrosia (Imagindarium)|Ambrosia]]''' and '''[[Libation (Imagindarium)|Libation]]''', Thavma itself is a vast void of unreality with sparse strains of void energy and matter cascading across its blackened space. Its name is derived from the respective cosmic force that holds dominion over its borders, the force forged by '''Imagindarium''' from the very concept of nothingness, '''Thavma'''. Thavma serves as the in-between point wherein concepts, forces and energies that pour forth from the upper realm of Libation down into the lower realm of mortal-kind, Ambrosia.


Throughout the '''Dawn Epoch''', Thavma had remained as a non-descript realm, containing no thought, being or energy. It would remain so until the shattering of the first truly sapient being, the '''Primeveranth''', at the end of the third Dawn Epoch. As the shattered fragments of its being flowed all across Ambrosia and Libation, a large swath of its remnant being would find itself in Thavma's borders, forever contained in its macrocosm of unreality. The remnant essence of the Primeveranth's being began to coalesce in various ways, leading to various concepts to actively take form and shape from the vast unformed swaths of void energy and matter propagating all across it. Eventually these concepts would take a sapient form, leading to the creation of groups of beings known as the '''Thavmatic Races.'''
Throughout the '''Dawn Epoch''', Thavma had remained as a non-descript realm, containing no thought, being or energy. It would remain so until the shattering of the first truly sapient being, the '''Primeveranth''', at the end of the third Dawn Epoch. As the shattered fragments of its being flowed all across Ambrosia and Libation, a large swath of its remnant being would find itself in Thavma's borders, forever contained in its macrocosm of unreality. The remnant essence of the Primeveranth's being began to coalesce in various ways, leading to various concepts to actively take form and shape from the vast unformed swaths of void energy and matter propagating all across it. Eventually these concepts would take a sapient form, leading to the creation of groups of beings known as the '''Thavmatic Races.'''

Revision as of 01:29, May 30, 2025


ONTO AN AUDIENCE OF ONE
This content takes place in Imagindarium's Creation.


Heaven Above. Haven Below.
This content takes place in the Haven setting of Imagindarium's Creation.

Thavma
The Realm of Thavma and the Thirteen Realms which dictate much of its narrative history
Meta Info
Article Creator

LordSkorne7

Setting

Varies: Primarily Haven (Imagindarium)

Author

LordSkorne7

Planular Makeup
Type

Trilateral Realm

Purpose

Transitional realm between Libation and Ambrosia, incubator of the Thirteen Realms

Location

Between Ambrosia and Libation

Part of

Presence of Totality

Primary Colors
  • Violet
  • Black
Fundamental Forces
Predecessor Macrocosm(s)

"A'th"

Neighboring Macrocosms
  • Ambrosia
  • Libation
Elemental Energy/Traits

Conceptual energy leakage from Libation and Ambrosia

Magical Traits

Creation of realms from mental concepts; essence-based formation

Shape

Spiral-centered plane void

Extent

Spiral array of numerous Thavmatic Realms around a central void

Unique Traits

Acts as a prison for Typhonians; mutable void shaped by conceptual remnants

Unique Concepts

Realm of unreality and conceptual incubation

Contents
Largest Object(s)
Biology
Origin of Life

From coalesced Primeveranth remnants

Demographics and Culture
Intelligent Species
  • Inomeni
Ruling Entities
  • Typhonians
Nations
  • Thirteen Realms (independent planes)
Economy
Valuable Resources

Primeveranth Remnants

History
Discoverer/Creator(s)

Imagindarium

Discovery/Creation Date

Dawn Epoch (Post-shattering of Primeveranth)

Created From

Concept of Nothingness

Creation Source

Imagindarium

Original Function

Void boundary and metaphysical buffer

Current Function

Realm of conceptual incubation and divine prison

Standing

Contained Macrocosm

Ongoing Conflicts
  • Thavmatic Civil Wars among Typhonians and Inomeni
Recent Major Events
  • Expulsion of Typhonians into the Thirteen Realms

Overview

Thavma also known as the Thavmatic Void and the Thavma Thoroughfare, is one of three realms of existence of the first age of the universe. Located in-between the realms of Ambrosia and Libation, Thavma itself is a vast void of unreality with sparse strains of void energy and matter cascading across its blackened space. Its name is derived from the respective cosmic force that holds dominion over its borders, the force forged by Imagindarium from the very concept of nothingness, Thavma. Thavma serves as the in-between point wherein concepts, forces and energies that pour forth from the upper realm of Libation down into the lower realm of mortal-kind, Ambrosia.

Throughout the Dawn Epoch, Thavma had remained as a non-descript realm, containing no thought, being or energy. It would remain so until the shattering of the first truly sapient being, the Primeveranth, at the end of the third Dawn Epoch. As the shattered fragments of its being flowed all across Ambrosia and Libation, a large swath of its remnant being would find itself in Thavma's borders, forever contained in its macrocosm of unreality. The remnant essence of the Primeveranth's being began to coalesce in various ways, leading to various concepts to actively take form and shape from the vast unformed swaths of void energy and matter propagating all across it. Eventually these concepts would take a sapient form, leading to the creation of groups of beings known as the Thavmatic Races.

Thavma would serve as the respective realm in which the divine Typhonians, godlike beings of immense magical power, would forge a collection of thirteen disparate planes of existence, collectively known as the Thirteen Realms. The Typhonians created their Thirteen Realms by magically manipulating the remnant being of their predecessor, the Primeveranth, using its essence of pure mental possibility to forge planes of existence from thought uniform concepts, creating vast, looping planes of reality made of diverse land, structure, and nature. Within these Thirteen Realms, the Typhonians would use the energy of concept granted by the Primeveranth to create a myriad of diverse lifeforms and sapient beings, known as the Inomeni, all who would share traits inherent to the respective realm they were forged within.

The Thirteen Realms of Thavma would ultimately serve as the eternal prison for their very creators, as at the end of the Great Age Typhonia, the ever-present Imagindarium expunged the divine Typhonians from Ambrosia for all time, forever locking them into the borders of the Thirteen Realms. Now trapped in prisons of their creation, the collective Typhonians and their respective Inomeni progeny are engaged in a never-ending cycle of conflict as they attempt to merge all of the Thirteen Realms into their dominions. As they are locked within the Thirteen Realms themselves, they are unable to shape or change the respective realm they find themselves borders or nature, for that would require one to be able to escape its borders, then meld it into more of the remnant essence of the Primeveranth's shattered being.

Throughout the millennia, planes of existence independent of the original Thirteen Realms have found their way into Thavma's borders through various means and methods. Collectively known as the Outer Realms, these planes of reality are far less vast or complex to that of the Thirteen Realms, as most were either not created by a being, or groups of beings lacking the same powers of creative manipulation, or were not created with any coherent thought at all. While the total number of Outer Realms may never be known, three of them are known to be the most major by a wide margin. The first is the realm of Liminalia, a plane of false reality made from the coalescence of the unused remnant essence of the Primeveranth during the Typhonians creation of the Thirteen Realms. Another would be the plane of Arcvaestril, a realm created by a group of Conduits known as the Thavmatic Preservers, creating a small plane of reality from fragments of the Primeveranth. And the final being the Mavimyst, a minuscule section of Libation that would find itself trapped in Thavma 's borders through the effects of an Amaranth Contravene.

Nature

Thavmatic Matter and Thavmatic Energy

The inherent nature of Thavma 's realm is much different from that of the nature of Ambrosia. As opposed to being a realm of constant being and infinite possibility, Thavma is a non-descript void of nothingness, only containing sparse fragments of Thavmatic Matter and energy, aimlessly wandering in a blackened void. Thavmatic Matter and Thavmatic Energy are created from the coalescence of what is known as "Thavmatic Particles." These Thavmatic Particles are non-descript remnants of energy left over from that of the immeasurable energies pouring through the Thavma from the adjacent opposite realms of existence, Ambrosia and Libation. As they are left in Thavma's void of unreality, they begin to become inherent to Thavma's state of being, melding into the void itself and transmuting into what we know as void particles.

Thavmatic Matter is created by the accumulation of numerous particles of Thavmatic Energy, forming a nondescript sphere of mass that embeds itself into Thavma 's very own spatial void. Thavmatic Matter itself lacks any defining characteristics of other forms of matter, being neither solid, gaseous, liquid, or plasma. Instead, Thavmatic Matter acts as a concentrated mass of these concepts of matter, though as Thavma's void of unreality is unable to allow said concepts of matter to exist in full, instead, causing the respective Thavmatic Matter to take on a form of being exclusively inherent to itself. Unlike typical forms of matter, once Thavmatic Matter comes into being, it remains unaffected by the force of gravity, being at odds with that of the Thavmatic Energy that created it. This is due to the process causing the respective Thavmatic Matter to become embedded into Thavma itself, remaining in its position indefinitely, so long as it is not manipulated by other forces.

Once the Primeveranth's shattered remnant being, began to enter into Thavma , the vast swaths of Thavmatic Matter across the blackened void of unreality began to take new form, coalescing into various concepts normally unable to exist within Thavma, now able to take shape through the Primeveranth's essence. From this, the strains of Thavmatic Matter and Void Energy began to shift and move across Thavma's void, tearing into it and creating new gateways from within the to tear into adjacent Ambrosia's own spatial dimensions. This movement of matter and energy would also cause them to collide and combine, creating new and larger forms, eventually leading to the creation of the Thavmatic Races, given form and sapience by that of the Primeveranth's own remnant essence. Prior to the creation of the Thirteen Realms, distance within Thavma is often hard for one to gauge.

As it is a void lacking any form of normal matter and energies, even lacking in the forces of dark matter, only distances between what are known as void particles can be determined. Now, the vast distance of Thavma 's void of unreality can be gauged by the voids located in-between that of the Thirteen Realms, as they are all collectively aligned in a near-perfect circle, with a void of a hundred thousand kilometers in-between one another.

Thirteen Realms

The Thirteen Realms are all arranged in a spiral-like pattern, known as the "Typhonia-Circulacium." Each individual realm is separated by narrow voids in-between each member, while at the center of the spiral, lies a vast void, containing sparsely located energies leaking from each of the Thirteen Realms that surround. These energies often react with that of the Thavmatic Matter and energies already contained within the void,creating strange new forces, beings, and even planes, though they often remain extant for only brief windows of time, before ultimately having their energies disperse into the void.