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While originally the government of the Confederacy was small, only having a president and a representative from each component organization, it has since grown into a vast somewhat decentralized bureaucracy. Each organization has direct representation in what are called "interests," smaller councils that have a great deal of say in governance. Interests are grouped into departments based on industry. There are currently 57 departments across every major industry. The departments appoint representatives to the Congress while the president is appointed by popular vote. |
While originally the government of the Confederacy was small, only having a president and a representative from each component organization, it has since grown into a vast somewhat decentralized bureaucracy. Each organization has direct representation in what are called "interests," smaller councils that have a great deal of say in governance. Interests are grouped into departments based on industry. There are currently 57 departments across every major industry. The departments appoint representatives to the Congress while the president is appointed by popular vote. |
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Congress is the ruling body of the Confederacy and has the power to pass what are known as "edicts." These resolutions would then be passed onto the various departments, giving them a large amount of power in applying the edicts themselves. Resolutions pass by a simple majority of votes. They were often drafted by member groups and submitted to the Congress for approval, rarely did it create its own edicts. At any time a group can be ejected from the Confederacy for failing to obey the edicts, leaving them |
Congress is the ruling body of the Confederacy and has the power to pass what are known as "edicts." These resolutions would then be passed onto the various departments, giving them a large amount of power in applying the edicts themselves. Resolutions pass by a simple majority of votes. They were often drafted by member groups and submitted to the Congress for approval, rarely did it create its own edicts. At any time a group can be ejected from the Confederacy for failing to obey the edicts, leaving them to fend for themselves in the chaotic realm of Via Aylathiya. |
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==Economy== |
==Economy== |
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The Economic influence of the Confederacy has varied greatly throughout its history. At its peak, the Confederacy controlled over 21% of all wealth generated in Via Aylathiya, nearly a whole five percent of the total wealth in [[Cosmoria]]. Today it controls a mere 15%, still enough to qualify the vast organization as "Kardashev III." |
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The Economy of the Confederacy was anywhere from the tenth largest to the largest in the known universe, only regularly surpassed by that of the [[Commonwealth of Aggregate Aylathiya]] towards the end of its existence. In the Local Universe, it accounted for almost 11% of all wealth at its peak. At the staggeringly large 511 septillion C-Units (more below), the combined economy of the Confederacy was sixty percent larger than the next five economies combined. Since the Confederacy had so much economic influence, the rulers of Martial Space had only one avenue to stop its goals, force. |
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| ⚫ | The main official currency of the Confederacy is called the C-Unit. In order to join, an organization must adopt the C-Unit as their standard currency while forfeiting their right to issue their own currencies. The C-Unit is the most widely accepted currency within Martial Space. Historically, C-Units have been backed by a microgram of antimatter; currently they are tied to roughly 25 kilowatts of energy each. |
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===Currency=== |
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| ⚫ | The main official currency of the Confederacy |
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== Diplomacy == |
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The Central government of Martial Space allowed the Confederacy to exist on account of the fact that it enforced order. With vast armies of enforcers and, later, a proper military apparatus, the Confederacy made sure to maintain order in its territory. Additionally, the Confederacy often collaborated with the central government. This and their massive economic influence made any attempt to destroy the Confederacy a foolhardy act. |
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The Confederacy would soon become an international organization, operating within Sagittarium, the Commonwealth of Aggregate Aylathiya, and even in areas in [[Herschel Space]]. Each of these governments would not allow the Confederacy to simply deploy soldiers into their territories, so they had to follow local regulations. The Confederacy relied on state policing in order to maintain ownership over property outside of Martial Space. |
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==History== |
==History== |
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===Origin=== |
===Origin=== |
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The Confederacy of Borealis would form gradually as various worker cooperatives across [[Thalsiedeln]] banded together to protect their property. With time, this new organization would be called the Confederacy of Thalsiedeln, a planet-spanning organization that maintained order. By 17,900 CE, they filled in the vacuum left by the inadequate local government. While the local governors complained, higher officials simply taxed the Confederacy and allowed it to operate as it pleased. |
The Confederacy of Borealis would form gradually as various worker cooperatives across [[Thalsiedeln]] banded together to protect their property. With time, this new organization would be called the '''Confederacy of Thalsiedeln''', a planet-spanning organization that maintained order and regulated commerce. By 17,900 CE, they had filled in the vacuum left by the inadequate local government, establishing laws, tariffs, and engaging in diplomacy for the first time. While the local governors complained, higher officials simply taxed the Confederacy and allowed it to operate as it pleased. |
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| ⚫ | From Thalsiedeln it would begin ravenously absorbing all private ventures around itself; the workers of these ventures simply forming a union and joining the Confederacy to force their bosses out of the workplace. They would set up a "Confederate Bank" in 18,088 CE, giving the organization a way to bail out its subsidiaries as well as giving it a mechanism by which it could make money through loans. In the lawless corner of Martial Space the Confederacy sat in, it would need to enforce its loans using its own guards. In 18,091 CE, the Confederacy created its first para-military group; it was composed of volunteers from across Thalsiedeln and the area around it. |
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| ⚫ | With rapid expansion came growing pains. Some of the oldest unions began to demand an increased share of confederacy-owned assets. Under pressure, the president simply "annexed" these troublesome organizations. While this did spark outrage across the Confederacy, even prompting some organizations to leave, it became essentially impossible to do business on Confederacy-dominated worlds without being a member. On certain worlds, trade could only take place amongst Confederate-allied organizations. Many collapsed or were disbanded as they folded under pressure by leadership. The Confederacy became nearly as coercive as the tyrants it replaced. |
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=== The Crusade and New Government === |
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| ⚫ | By 20,012 CE, the beginning of the [[Great Empyreal Crusade]], the Confederacy had membership approach one quintillion and was one of the most influential organizations within Martial Space. The people preferred its somewhat exploitative practices to the explicitly exploitative practices of other powers in their region. This would only become more true as [[Empyros]] began its invasion across Martial Space. |
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Like a blight, Empyros would spread across Martial Space. The [[Kaiser]] lifted not a finger during the attack, his court falling into decadence. During this period, the central military had been gutted and one by one systems fell to the tidal wave that was Empyros. The Commonwealth of Aggregate Aylathiya would be the first to come to the aid of Martial Space. Soon, it was followed by Sagittarium and Tenshi, both states having a vested interest in the protection of their best trade partner. |
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| ⚫ | From Thalsiedeln it would ravenously |
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The Confederacy would eventually join the conflict in 20,284 CE. Like a vulture it would seize the assets of destroyed systems, send colonists to sterilized worlds, stole ships from Empyros (and sometimes its allies), raided bases for material, and anything else that could be described as nothing short of piracy. The strategy worked, earning the Confederacy a seat at the table in the trial of Empyros' disgraced leaders in 20,904 CE. The Confederacy of Borealis gained control of a quarter of Empyros' assets and dominion over the [[Church of the Fae Queen]], a democratic religion organization that replaced the [[Church of Molonov]] that had ruled Empyros before. |
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| ⚫ | With rapid expansion came growing pains. |
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Following the conflict, the Confederacy gained vast influence on the galactic stage. Even as [[Erstes Konsortium]] lost its control over Martial Space and was replaced by the [[Neo-Terran Co-Prosperity Sphere]], the Confederacy retained its vast coffers. In fact, the Confederacy's reach grew as the pro-trade Neo-Terran government gave preference to the Human-dominated Confederacy at the expense of other organizations. |
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=== The Great Empyreal Crusade === |
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| ⚫ | By 20,012 CE, the beginning of the [[Great Empyreal Crusade]], the Confederacy had membership |
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[[Category:Organizations]] |
[[Category:Organizations]] |
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Revision as of 02:34, August 19, 2022
Template:Governmental Organization InfoboxThe Confederacy of Borealis (Boreal Basic: πΊπ°π½ππ°π³π΄ππ°ππΉππ½ π ππ½ π±πππ΄π°π»πΉπ), often abbreviated as CoB, also called The Confederacy, is a large international para-state organization comprising billions of cooperatives, syndicates, religious organizations, guilds, orders, and unions united under a congress and president located within Via Aylathiya. While having direct control over few systems, it nearly entirely controls the economies over major Human worlds such as Thalsiedeln, Petra, Aegyn, and Albedo. Were its economic influence measured as energy consumption, it qualify as a Kardashev III civilization.
The Confederacy of Borealis was at one point capable of military influence at the level of Cosmoria, making it a military despite its status as a non-state entity. While today it has lost this prestigious status, its large military apparatus remains a formidable foe on the galactic stage. The Confederacy controls many restored artifacts from older civilizations such as the Triumvirate Civilization. The Confederacy has invested little into Thaumic technology, focusing more on traditional technologies.
As an alliance of democratic institutions existing in and around Martial Space, the Confederacy of Borealis has great sway over the politics of the region. There is little in the way of actual sovereignty in the area the Confederacy influences and the organization only deploys soldiers to areas with large numbers of members. Even in these areas, the actual sovereignty lies with the central government of Martial Space, headed by Mars. The Confederacy of Borealis can be considered a lower house of parliament within the Greater Martial Consilium, a vast alliance of trillions of organizations of which the Confederacy represents over twenty percent.
Political Structure
While originally the government of the Confederacy was small, only having a president and a representative from each component organization, it has since grown into a vast somewhat decentralized bureaucracy. Each organization has direct representation in what are called "interests," smaller councils that have a great deal of say in governance. Interests are grouped into departments based on industry. There are currently 57 departments across every major industry. The departments appoint representatives to the Congress while the president is appointed by popular vote.
Congress is the ruling body of the Confederacy and has the power to pass what are known as "edicts." These resolutions would then be passed onto the various departments, giving them a large amount of power in applying the edicts themselves. Resolutions pass by a simple majority of votes. They were often drafted by member groups and submitted to the Congress for approval, rarely did it create its own edicts. At any time a group can be ejected from the Confederacy for failing to obey the edicts, leaving them to fend for themselves in the chaotic realm of Via Aylathiya.
Economy
The Economic influence of the Confederacy has varied greatly throughout its history. At its peak, the Confederacy controlled over 21% of all wealth generated in Via Aylathiya, nearly a whole five percent of the total wealth in Cosmoria. Today it controls a mere 15%, still enough to qualify the vast organization as "Kardashev III."
The main official currency of the Confederacy is called the C-Unit. In order to join, an organization must adopt the C-Unit as their standard currency while forfeiting their right to issue their own currencies. The C-Unit is the most widely accepted currency within Martial Space. Historically, C-Units have been backed by a microgram of antimatter; currently they are tied to roughly 25 kilowatts of energy each.
Diplomacy
History
Background
WIP
Origin
The Confederacy of Borealis would form gradually as various worker cooperatives across Thalsiedeln banded together to protect their property. With time, this new organization would be called the Confederacy of Thalsiedeln, a planet-spanning organization that maintained order and regulated commerce. By 17,900 CE, they had filled in the vacuum left by the inadequate local government, establishing laws, tariffs, and engaging in diplomacy for the first time. While the local governors complained, higher officials simply taxed the Confederacy and allowed it to operate as it pleased.
From Thalsiedeln it would begin ravenously absorbing all private ventures around itself; the workers of these ventures simply forming a union and joining the Confederacy to force their bosses out of the workplace. They would set up a "Confederate Bank" in 18,088 CE, giving the organization a way to bail out its subsidiaries as well as giving it a mechanism by which it could make money through loans. In the lawless corner of Martial Space the Confederacy sat in, it would need to enforce its loans using its own guards. In 18,091 CE, the Confederacy created its first para-military group; it was composed of volunteers from across Thalsiedeln and the area around it.
With rapid expansion came growing pains. Some of the oldest unions began to demand an increased share of confederacy-owned assets. Under pressure, the president simply "annexed" these troublesome organizations. While this did spark outrage across the Confederacy, even prompting some organizations to leave, it became essentially impossible to do business on Confederacy-dominated worlds without being a member. On certain worlds, trade could only take place amongst Confederate-allied organizations. Many collapsed or were disbanded as they folded under pressure by leadership. The Confederacy became nearly as coercive as the tyrants it replaced.
The Crusade and New Government
By 20,012 CE, the beginning of the Great Empyreal Crusade, the Confederacy had membership approach one quintillion and was one of the most influential organizations within Martial Space. The people preferred its somewhat exploitative practices to the explicitly exploitative practices of other powers in their region. This would only become more true as Empyros began its invasion across Martial Space.
Like a blight, Empyros would spread across Martial Space. The Kaiser lifted not a finger during the attack, his court falling into decadence. During this period, the central military had been gutted and one by one systems fell to the tidal wave that was Empyros. The Commonwealth of Aggregate Aylathiya would be the first to come to the aid of Martial Space. Soon, it was followed by Sagittarium and Tenshi, both states having a vested interest in the protection of their best trade partner.
The Confederacy would eventually join the conflict in 20,284 CE. Like a vulture it would seize the assets of destroyed systems, send colonists to sterilized worlds, stole ships from Empyros (and sometimes its allies), raided bases for material, and anything else that could be described as nothing short of piracy. The strategy worked, earning the Confederacy a seat at the table in the trial of Empyros' disgraced leaders in 20,904 CE. The Confederacy of Borealis gained control of a quarter of Empyros' assets and dominion over the Church of the Fae Queen, a democratic religion organization that replaced the Church of Molonov that had ruled Empyros before.
Following the conflict, the Confederacy gained vast influence on the galactic stage. Even as Erstes Konsortium lost its control over Martial Space and was replaced by the Neo-Terran Co-Prosperity Sphere, the Confederacy retained its vast coffers. In fact, the Confederacy's reach grew as the pro-trade Neo-Terran government gave preference to the Human-dominated Confederacy at the expense of other organizations.