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{{HavenNotice}}
{{HavenNotice}}
{{quote|"''The first thing anyone must know about creating a Golikhar is that even the slightest imperfection in the animus may lead to disastrous consequences. A former apprentice of mine once foolishly misordered the runes on a Stone Golikhar’s animus. Suffice to say, the damage was immense and the apprentice smashed to paste.''"|Kyrisos Fairweather, noted magisculptor}}{{!CreatureInfobox|image1=|caption1=Ferric Ibex|designation=Construct|classification=Automaton|lifespan=Unknown, theoretically immortal|native_environment=*Mountains|most_prominent_location=|behavior=*Loyal
{{quote|"''The first thing anyone must know about creating a Golikhar is that even the slightest imperfection in the animus may lead to disastrous consequences. A former apprentice of mine once foolishly misordered the runes on a Stone Golikhar’s animus. Suffice to say, the damage was immense and the apprentice smashed to paste.''"|Kyrisos Fairweather, noted magisculptor}}{{!CreatureInfobox|image1=|caption1=A Golikhar|designation=Construct|classification=Automaton|lifespan=Unknown, theoretically immortal|native_environment=Varies|most_prominent_location=|behavior=*Loyal
*Protective|diet=Magical energy|reproduction=Must be created by a magisculptor|form=Varies|height=Varies|weight=Varies|possible_skin/fur_colors=Varies|possible_eye_colors=Varies, but often white or blue|number_of_limbs=Varies|number_of_eyes=Varies|number_of_digits=Varies|notable_distinctions=Highly-variable forms}}
*Protective|diet=Magical energy|reproduction=Must be created by a magisculptor|form=Varies|height=Varies|weight=Varies|possible_skin/fur_colors=Varies|possible_eye_colors=Varies, but often white or blue|number_of_limbs=Varies|number_of_eyes=Varies|number_of_digits=Varies|notable_distinctions=Highly-variable forms}}


'''Golikhars''', also known as '''Golems''', are a type of [[automaton]] found all over [[Haven]] created to serve the whims of their masters. These masters, known as [[magisculptors]], are individuals specially trained in the construction and maintenance of Golikhars, often employed by wealthy individuals the world over. Out of all automatons, Golikhars are the most varied due to the sheer number of materials one may be constructed from.
'''Golikhars''', also known as '''Golems''', are a type of [[automaton]] found all over [[Haven]] created to serve the whims of their masters. These masters, known as [[magisculptors]], are individuals specially trained in the construction and maintenance of Golikhars, often employed by wealthy individuals the world over. Out of all automatons, Golikhars are the most varied due to the sheer number of materials one may be constructed from.


== Characteristics ==
==Characteristics==


=== Appearance ===
===Appearance===
Golikhars possess the most variety by far out of any automaton on Haven. They can be shapeless, amorphous beings with the ability to shapeshift at will. They can resemble ancient statues or even piles of rocks, blending in with the natural world until they spring to life. They can be humanoid in shape or take the form of animals, depending on the whim of the person constructing them. This sheer variety means that no two Golikhars are exactly alike, each one possessing its own unique qualities that make it stand out to the trained eye.
Golikhars possess the most variety by far out of any automaton on Haven. They can be shapeless, amorphous beings with the ability to shapeshift at will. They can resemble ancient statues or even piles of rocks, blending in with the natural world until they spring to life. They can be humanoid in shape or take the form of animals, depending on the whim of the person constructing them. This sheer variety means that no two Golikhars are exactly alike, each one possessing its own unique qualities that make it stand out to the trained eye.


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Additionally, the larger a Golikhar is, the more animi are needed to keep it active. Smaller Golikhar only require one animus to move around, though any Golem larger than a horse will usually require more. Some of the largest Golikhar have been known to use multiple animi larger than a person, each one lined with hundreds, sometimes thousands, of runes.
Additionally, the larger a Golikhar is, the more animi are needed to keep it active. Smaller Golikhar only require one animus to move around, though any Golem larger than a horse will usually require more. Some of the largest Golikhar have been known to use multiple animi larger than a person, each one lined with hundreds, sometimes thousands, of runes.


=== Creating a Golikhar ===
===Creating a Golikhar===
In order to create a Golikhar, the body must first be constructed. The magisculptor gathers the necessary raw materials and shapes the Golikhar to their exact specifications. For certain materials, the process is fairly straightforward, but more exotic Golikhars will require specialized tools in order to keep their bodies held together.
In order to create a Golikhar, the body must first be constructed. The magisculptor gathers the necessary raw materials and shapes the Golikhar to their exact specifications. For certain materials, the process is fairly straightforward, but more exotic Golikhars will require specialized tools in order to keep their bodies held together.


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Additionally, the more runes carved onto an animus, the more complex tasks the Golikhar can perform. Some Golikhars have so many runes on their animi that they might even be considered sapient. However, as Golikhars lack the ability to assign themselves to truly new tasks on their own, this claim is hotly debated at best.
Additionally, the more runes carved onto an animus, the more complex tasks the Golikhar can perform. Some Golikhars have so many runes on their animi that they might even be considered sapient. However, as Golikhars lack the ability to assign themselves to truly new tasks on their own, this claim is hotly debated at best.


== Types of Golikhar ==
==Types of Golikhar==
The following is a list of all known types of Golikhar to exist on Haven, from the mundane to the exotic.
The following is a list of all known types of Golikhar to exist on Haven, from the mundane to the exotic.


=== Clay Golikhar ===
===Clay Golikhar===
The Clay Golikhar is the most common type of Golikhar on Haven, largely due to the malleable nature of clay and its sheer abundance. As such, Clay Golikhars are typically the first Golikhar an apprentice magisculptor will craft on their own during their training. Once their bodies are shaped, they must be hardened under intense heat before they can be outfitted with an animus. If not properly hardened, then the Golikhar’s body might collapse instantly should it try to move.
The Clay Golikhar is the most common type of Golikhar on Haven, largely due to the malleable nature of clay and its sheer abundance. As such, Clay Golikhars are typically the first Golikhar an apprentice magisculptor will craft on their own during their training. Once their bodies are shaped, they must be hardened under intense heat before they can be outfitted with an animus. If not properly hardened, then the Golikhar’s body might collapse instantly should it try to move.


Clay Golikhars are typically used for menial labor, performing tasks that a magisculptor would consider beneath them. While they can be pressed into combat duty if the need arises, the clay that their bodies are made from isn’t exactly meant to withstand heavy damage. As such, they are only sent out if no other options remain.
Clay Golikhars are typically used for menial labor, performing tasks that a magisculptor would consider beneath them. While they can be pressed into combat duty if the need arises, the clay that their bodies are made from isn’t exactly meant to withstand heavy damage. As such, they are only sent out if no other options remain.


=== Stone Golikhar ===
===Stone Golikhar===
Stone Golikhars vary greatly in the level of refinement put into their appearance. While some Stone Golikhars appear as little more than a pile of rocks with arms and legs, others appear as finely carved statues of famous generals or other leaders. The latter of this variety are often commissioned by wealthy nobles to function as both an art piece and a form of defense, springing to life should their master be in danger. The former are often disguised in with the natural landscape, catching enemies off guard as the earth itself rises to fight them.
Stone Golikhars vary greatly in the level of refinement put into their appearance. While some Stone Golikhars appear as little more than a pile of rocks with arms and legs, others appear as finely carved statues of famous generals or other leaders. The latter of this variety are often commissioned by wealthy nobles to function as both an art piece and a form of defense, springing to life should their master be in danger. The former are often disguised in with the natural landscape, catching enemies off guard as the earth itself rises to fight them.


Stone Golikhars have the ability to repair their bodies by using stone, melding it into damaged sections using magic. However, they can only repair themselves by using the same type of stone that they were constructed from. For instance, a Stone Golikhar carved from granite will not be able to repair itself using marble and vice-versa. As such, magisculptors typically keep a supply of this stone around when repairs are needed.
Stone Golikhars have the ability to repair their bodies by using stone, melding it into damaged sections using magic. However, they can only repair themselves by using the same type of stone that they were constructed from. For instance, a Stone Golikhar carved from granite will not be able to repair itself using marble and vice-versa. As such, magisculptors typically keep a supply of this stone around when repairs are needed.


=== Crystal Golikhar ===
===Crystal Golikhar===
Made from shimmering crystal and shining with all colors of the rainbow, Crystal Golikhars have the ability to absorb light energy and use it as a weapon. They can project this energy from nearly every angle of their bodies, giving them a near-complete area of attack. They can even unleash their stored energy in a massive burst, temporarily outshining the sun as any who stand too close often end up permanently blind.
Made from shimmering crystal and shining with all colors of the rainbow, Crystal Golikhars have the ability to absorb light energy and use it as a weapon. They can project this energy from nearly every angle of their bodies, giving them a near-complete area of attack. They can even unleash their stored energy in a massive burst, temporarily outshining the sun as any who stand too close often end up permanently blind.


Due to the rarity of the materials used in their construction, Crystal Golikhars are by far the most expensive Golikhars to create. It is said that the cost of even a single Crystal Golikhar is enough to buy someone their own kingdom. As such, magisculptors tasked with the creation of a Crystal Golikhar will find themselves becoming very wealthy, sometimes becoming even richer than those who sought out their services in the first place.
Due to the rarity of the materials used in their construction, Crystal Golikhars are by far the most expensive Golikhars to create. It is said that the cost of even a single Crystal Golikhar is enough to buy someone their own kingdom. As such, magisculptors tasked with the creation of a Crystal Golikhar will find themselves becoming very wealthy, sometimes becoming even richer than those who sought out their services in the first place.


=== Water Golikhar ===
===Water Golikhar===
Water Golikhars are formed from a large mass of water, usually from a lake, river or sufficiently sized fountain, and compressed tightly around an animus. Because of the level of control it takes to shape their bodies around their animi, only skilled magisculptors have the expertise necessary to create them. Anyone of lesser ability often ends up soaked as the body they attempt to create fails to hold together.
Water Golikhars are formed from a large mass of water, usually from a lake, river or sufficiently sized fountain, and compressed tightly around an animus. Because of the level of control it takes to shape their bodies around their animi, only skilled magisculptors have the expertise necessary to create them. Anyone of lesser ability often ends up soaked as the body they attempt to create fails to hold together.


Water Golikhars are master shapeshifters, their amorphous bodies able to take the form of whatever they desire. In addition, they also have the ability to alter the water pressure within their own bodies, using it to great effect in combat. A warrior thrusting their sword into a Water Golikhar’s body would find it being crushed by the pressure weighing down on it, turning a once mighty weapon into a crumpled orb of metal. They have even been known to engulf enemy combatants and crush them to death using this power, a truly horrific fate for any who face them in battle.
Water Golikhars are master shapeshifters, their amorphous bodies able to take the form of whatever they desire. In addition, they also have the ability to alter the water pressure within their own bodies, using it to great effect in combat. A warrior thrusting their sword into a Water Golikhar’s body would find it being crushed by the pressure weighing down on it, turning a once mighty weapon into a crumpled orb of metal. They have even been known to engulf enemy combatants and crush them to death using this power, a truly horrific fate for any who face them in battle.


=== Wooden Golikhar ===
===Wooden Golikhar===
Wooden Golikhars are the most common type of Golikhar seen within settlements, being a vital component to many large-scale labor forces. These tireless workers labor day and night, building some of the largest structures on Haven. Additionally, Wooden Golikhars are often seen on many seafaring vessels as their wooden bodies means they are one of the few Golikhars capable of floating.
Wooden Golikhars are the most common type of Golikhar seen within settlements, being a vital component to many large-scale labor forces. These tireless workers labor day and night, building some of the largest structures on Haven. Additionally, Wooden Golikhars are often seen on many seafaring vessels as their wooden bodies means they are one of the few Golikhars capable of floating.


While Wooden Golikhars aren’t explicitly made for battle, they can still serve a combat role if needed. Wooden Golikhars made for battle are typically outfitted with metal plates for extra defense and given large weapons to suit their stature. Giant swords longer than a human, enormous warhammers weighing hundreds of pounds, all easily wielded by these towering wooden warriors.
While Wooden Golikhars aren’t explicitly made for battle, they can still serve a combat role if needed. Wooden Golikhars made for battle are typically outfitted with metal plates for extra defense and given large weapons to suit their stature. Giant swords longer than a human, enormous warhammers weighing hundreds of pounds, all easily wielded by these towering wooden warriors.


=== Flame Golikhar ===
===Flame Golikhar===
A mass of flames bound around a heat-resistant animus, Flame Golikhars are raging infernos of pure power. They can unleash gouts of fire hot enough to burn most materials with ease. They can even increase their own heat when provided with enough magical energy, their flames turning blue as they become hot enough to melt stone into lava. However, staying in this state for too long might result in them burning through all of their power by accident
A mass of flames bound around a heat-resistant animus, Flame Golikhars are raging infernos of pure power. They can unleash gouts of fire hot enough to burn most materials with ease. They can even increase their own heat when provided with enough magical energy, their flames turning blue as they become hot enough to melt stone into lava. However, staying in this state for too long might result in them burning through all of their power by accident


Flame Golikhars are also able to temporarily increase the size of their bodies by consuming flammable materials. They will hold these materials within their bodies until they burn out, returning to normal size shortly afterwards. There is seemingly no limit on how large a Flame Golikhar can grow, with reports of them growing larger than buildings and castles alike. As such, Flame Golikhars are usually kept contained in fireproof cells unless in cases of dire need.
Flame Golikhars are also able to temporarily increase the size of their bodies by consuming flammable materials. They will hold these materials within their bodies until they burn out, returning to normal size shortly afterwards. There is seemingly no limit on how large a Flame Golikhar can grow, with reports of them growing larger than buildings and castles alike. As such, Flame Golikhars are usually kept contained in fireproof cells unless in cases of dire need.


=== Electric Golikhar ===
===Electric Golikhar===
Appearing as a living bolt of lightning, Electric Golikhars are by far the most volatile of their kind. They are the fastest Golikhars of all, able to travel on land or through the air faster than many other beings on Haven. In combat, Electric Golikhars can fling bolts of electricity from afar or discharge their power at anyone who gets too close. Should one get close enough to score a hit, then they would often just end up getting electrocuted.
Appearing as a living bolt of lightning, Electric Golikhars are by far the most volatile of their kind. They are the fastest Golikhars of all, able to travel on land or through the air faster than many other beings on Haven. In combat, Electric Golikhars can fling bolts of electricity from afar or discharge their power at anyone who gets too close. Should one get close enough to score a hit, then they would often just end up getting electrocuted.


Due to the unstable nature of their bodies, an Electric Golikhar’s form cannot be held together by an animus alone. As such, an Electric Golikhar must also be bound to a series of stabilization orbs around its body, which keep its energy contained in a cohesive state. Should one of the orbs become severely damaged, then the Golikhar’s body would become erratic and unstable, eventually dissipating as the other orbs fail to contain its power.
Due to the unstable nature of their bodies, an Electric Golikhar’s form cannot be held together by an animus alone. As such, an Electric Golikhar must also be bound to a series of stabilization orbs around its body, which keep its energy contained in a cohesive state. Should one of the orbs become severely damaged, then the Golikhar’s body would become erratic and unstable, eventually dissipating as the other orbs fail to contain its power.


=== Ice Golikhar ===
===Ice Golikhar===
Carved from a single, gigantic chunk of ice, the Ice Golikhar is the physical embodiment of the cold itself. Their bodies constantly radiate an aura of chill, drastically lowering the temperature around them. Anything without proper attire usually ends up developing severe hypothermia, or at the very least a bad cold. As such, it is highly recommended to purchase multiple layers of warm clothing before even thinking about creating an Ice Golikhar.
Carved from a single, gigantic chunk of ice, the Ice Golikhar is the physical embodiment of the cold itself. Their bodies constantly radiate an aura of chill, drastically lowering the temperature around them. Anything without proper attire usually ends up developing severe hypothermia, or at the very least a bad cold. As such, it is highly recommended to purchase multiple layers of warm clothing before even thinking about creating an Ice Golikhar.


Ice Golikhars are also capable of directing and manipulating their cold aura and can even use it to manipulate the weather itself. Places that have never seen snow before would be covered in at least a foot of it within a few hours. Some of the most powerful Ice Golikhars can even use their cold aura to create massive blizzards, burying everything for miles around under at least half a dozen feet of snow.
Ice Golikhars are also capable of directing and manipulating their cold aura and can even use it to manipulate the weather itself. Places that have never seen snow before would be covered in at least a foot of it within a few hours. Some of the most powerful Ice Golikhars can even use their cold aura to create massive blizzards, burying everything for miles around under at least half a dozen feet of snow.


=== Iron Golikhar ===
===Iron Golikhar===
Frontline war machines first and foremost, Iron Golikhars are some of the most devastating weapons ever unleashed upon the battlefield. Blades, arrows, and bullets bounce harmlessly off their metallic hides as they decimate infantry and cavalry alike. Even walls and gates provide little help against the might of an Iron Golikhar as these machines are experts at breaking down even the mightiest fortresses. However, they are fairly slow compared to even other Golikhars.
Frontline war machines first and foremost, Iron Golikhars are some of the most devastating weapons ever unleashed upon the battlefield. Blades, arrows, and bullets bounce harmlessly off their metallic hides as they decimate infantry and cavalry alike. Even walls and gates provide little help against the might of an Iron Golikhar as these machines are experts at breaking down even the mightiest fortresses. However, they are fairly slow compared to even other Golikhars.


Iron Golikhars are also capable of magnetizing their bodies using electricity, attracting metal objects towards them. Armor-clad warriors will find themselves and their weapons being pulled and stuck on the Golikhar’s body, unable to move unless their armor is somehow taken off or the Golikhar becomes demagnetized. Those unable to escape in time often end up stomped underfoot or grabbed and crushed within the Iron Golikhar’s mighty grip.
Iron Golikhars are also capable of magnetizing their bodies using electricity, attracting metal objects towards them. Armor-clad warriors will find themselves and their weapons being pulled and stuck on the Golikhar’s body, unable to move unless their armor is somehow taken off or the Golikhar becomes demagnetized. Those unable to escape in time often end up stomped underfoot or grabbed and crushed within the Iron Golikhar’s mighty grip.


=== Glass Golikhar ===
===Glass Golikhar===
Made from thousands of individual pieces of glass, Glass Golikhars are by far the most intricate Golikhars of all. While most believe them to be easily breakable, the glass that makes up their bodies is tempered via a magical process that makes it supremely durable. When a Glass Golikhar “breaks,” that usually just means that some of its pieces were knocked out of place, re-aligning themselves shortly after the initial impact.
Made from thousands of individual pieces of glass, Glass Golikhars are by far the most intricate Golikhars of all. While most believe them to be easily breakable, the glass that makes up their bodies is tempered via a magical process that makes it supremely durable. When a Glass Golikhar “breaks,” that usually just means that some of its pieces were knocked out of place, re-aligning themselves shortly after the initial impact.


Glass Golikhars make for surprisingly agile combatants, catching their foes off guard with their speed and swiftness. However, their most deadly move is their ability to turn into a whirlwind of sharpened glass shards, lacerating all in their path as they turn foes into mincemeat. Any who survive the initial assault often end up dying of blood loss moments afterwards.
Glass Golikhars make for surprisingly agile combatants, catching their foes off guard with their speed and swiftness. However, their most deadly move is their ability to turn into a whirlwind of sharpened glass shards, lacerating all in their path as they turn foes into mincemeat. Any who survive the initial assault often end up dying of blood loss moments afterwards.


== Notable Individuals ==
==Notable Individuals==
TBA
TBA



Revision as of 19:43, January 3, 2024


Heaven Above. Haven Below.
This content takes place in the Haven setting of Imagindarium's Creation.

"The first thing anyone must know about creating a Golikhar is that even the slightest imperfection in the animus may lead to disastrous consequences. A former apprentice of mine once foolishly misordered the runes on a Stone Golikhar’s animus. Suffice to say, the damage was immense and the apprentice smashed to paste."
—Kyrisos Fairweather, noted magisculptor

Template:!CreatureInfobox

Golikhars, also known as Golems, are a type of automaton found all over Haven created to serve the whims of their masters. These masters, known as magisculptors, are individuals specially trained in the construction and maintenance of Golikhars, often employed by wealthy individuals the world over. Out of all automatons, Golikhars are the most varied due to the sheer number of materials one may be constructed from.

Characteristics

Appearance

Golikhars possess the most variety by far out of any automaton on Haven. They can be shapeless, amorphous beings with the ability to shapeshift at will. They can resemble ancient statues or even piles of rocks, blending in with the natural world until they spring to life. They can be humanoid in shape or take the form of animals, depending on the whim of the person constructing them. This sheer variety means that no two Golikhars are exactly alike, each one possessing its own unique qualities that make it stand out to the trained eye.

While Golikhars come in many shapes and sizes, there is one factor that binds them all together, the animus. An animus is a magically-sensitive crystal inside of a metal sphere covered in magic runes. The animus acts as the Golikhar’s core, acting like a brain and allowing it to move. Should the animus be severely damaged or otherwise destroyed, then the Golikhar will fall silent, losing all motion until its animus is either repaired or replaced.

Additionally, the larger a Golikhar is, the more animi are needed to keep it active. Smaller Golikhar only require one animus to move around, though any Golem larger than a horse will usually require more. Some of the largest Golikhar have been known to use multiple animi larger than a person, each one lined with hundreds, sometimes thousands, of runes.

Creating a Golikhar

In order to create a Golikhar, the body must first be constructed. The magisculptor gathers the necessary raw materials and shapes the Golikhar to their exact specifications. For certain materials, the process is fairly straightforward, but more exotic Golikhars will require specialized tools in order to keep their bodies held together.

Next, the animus must be prepared. The magisculptor takes a magically-sensitive crystal and places it into a metal sphere. The magisculptor then carves the magic runes into the sphere, which lets the Golikhar know who its master is and what its primary purpose is. The animus is then placed within the Golikhar’s core.

Finally, the animus must be charged with magical energy, which is needed to animate the Golikhar. The larger the animus, the more magical energy it is able to hold without needing a recharge. In order to avoid wasting this energy, Golikhar typically enter a hibernation state until they are needed, preserving their power. It is unknown how long they can last like this without a recharge, but there have been reports of Golikhar springing to life centuries after they were last activated.

Additionally, the more runes carved onto an animus, the more complex tasks the Golikhar can perform. Some Golikhars have so many runes on their animi that they might even be considered sapient. However, as Golikhars lack the ability to assign themselves to truly new tasks on their own, this claim is hotly debated at best.

Types of Golikhar

The following is a list of all known types of Golikhar to exist on Haven, from the mundane to the exotic.

Clay Golikhar

The Clay Golikhar is the most common type of Golikhar on Haven, largely due to the malleable nature of clay and its sheer abundance. As such, Clay Golikhars are typically the first Golikhar an apprentice magisculptor will craft on their own during their training. Once their bodies are shaped, they must be hardened under intense heat before they can be outfitted with an animus. If not properly hardened, then the Golikhar’s body might collapse instantly should it try to move.

Clay Golikhars are typically used for menial labor, performing tasks that a magisculptor would consider beneath them. While they can be pressed into combat duty if the need arises, the clay that their bodies are made from isn’t exactly meant to withstand heavy damage. As such, they are only sent out if no other options remain.

Stone Golikhar

Stone Golikhars vary greatly in the level of refinement put into their appearance. While some Stone Golikhars appear as little more than a pile of rocks with arms and legs, others appear as finely carved statues of famous generals or other leaders. The latter of this variety are often commissioned by wealthy nobles to function as both an art piece and a form of defense, springing to life should their master be in danger. The former are often disguised in with the natural landscape, catching enemies off guard as the earth itself rises to fight them.

Stone Golikhars have the ability to repair their bodies by using stone, melding it into damaged sections using magic. However, they can only repair themselves by using the same type of stone that they were constructed from. For instance, a Stone Golikhar carved from granite will not be able to repair itself using marble and vice-versa. As such, magisculptors typically keep a supply of this stone around when repairs are needed.

Crystal Golikhar

Made from shimmering crystal and shining with all colors of the rainbow, Crystal Golikhars have the ability to absorb light energy and use it as a weapon. They can project this energy from nearly every angle of their bodies, giving them a near-complete area of attack. They can even unleash their stored energy in a massive burst, temporarily outshining the sun as any who stand too close often end up permanently blind.

Due to the rarity of the materials used in their construction, Crystal Golikhars are by far the most expensive Golikhars to create. It is said that the cost of even a single Crystal Golikhar is enough to buy someone their own kingdom. As such, magisculptors tasked with the creation of a Crystal Golikhar will find themselves becoming very wealthy, sometimes becoming even richer than those who sought out their services in the first place.

Water Golikhar

Water Golikhars are formed from a large mass of water, usually from a lake, river or sufficiently sized fountain, and compressed tightly around an animus. Because of the level of control it takes to shape their bodies around their animi, only skilled magisculptors have the expertise necessary to create them. Anyone of lesser ability often ends up soaked as the body they attempt to create fails to hold together.

Water Golikhars are master shapeshifters, their amorphous bodies able to take the form of whatever they desire. In addition, they also have the ability to alter the water pressure within their own bodies, using it to great effect in combat. A warrior thrusting their sword into a Water Golikhar’s body would find it being crushed by the pressure weighing down on it, turning a once mighty weapon into a crumpled orb of metal. They have even been known to engulf enemy combatants and crush them to death using this power, a truly horrific fate for any who face them in battle.

Wooden Golikhar

Wooden Golikhars are the most common type of Golikhar seen within settlements, being a vital component to many large-scale labor forces. These tireless workers labor day and night, building some of the largest structures on Haven. Additionally, Wooden Golikhars are often seen on many seafaring vessels as their wooden bodies means they are one of the few Golikhars capable of floating.

While Wooden Golikhars aren’t explicitly made for battle, they can still serve a combat role if needed. Wooden Golikhars made for battle are typically outfitted with metal plates for extra defense and given large weapons to suit their stature. Giant swords longer than a human, enormous warhammers weighing hundreds of pounds, all easily wielded by these towering wooden warriors.

Flame Golikhar

A mass of flames bound around a heat-resistant animus, Flame Golikhars are raging infernos of pure power. They can unleash gouts of fire hot enough to burn most materials with ease. They can even increase their own heat when provided with enough magical energy, their flames turning blue as they become hot enough to melt stone into lava. However, staying in this state for too long might result in them burning through all of their power by accident

Flame Golikhars are also able to temporarily increase the size of their bodies by consuming flammable materials. They will hold these materials within their bodies until they burn out, returning to normal size shortly afterwards. There is seemingly no limit on how large a Flame Golikhar can grow, with reports of them growing larger than buildings and castles alike. As such, Flame Golikhars are usually kept contained in fireproof cells unless in cases of dire need.

Electric Golikhar

Appearing as a living bolt of lightning, Electric Golikhars are by far the most volatile of their kind. They are the fastest Golikhars of all, able to travel on land or through the air faster than many other beings on Haven. In combat, Electric Golikhars can fling bolts of electricity from afar or discharge their power at anyone who gets too close. Should one get close enough to score a hit, then they would often just end up getting electrocuted.

Due to the unstable nature of their bodies, an Electric Golikhar’s form cannot be held together by an animus alone. As such, an Electric Golikhar must also be bound to a series of stabilization orbs around its body, which keep its energy contained in a cohesive state. Should one of the orbs become severely damaged, then the Golikhar’s body would become erratic and unstable, eventually dissipating as the other orbs fail to contain its power.

Ice Golikhar

Carved from a single, gigantic chunk of ice, the Ice Golikhar is the physical embodiment of the cold itself. Their bodies constantly radiate an aura of chill, drastically lowering the temperature around them. Anything without proper attire usually ends up developing severe hypothermia, or at the very least a bad cold. As such, it is highly recommended to purchase multiple layers of warm clothing before even thinking about creating an Ice Golikhar.

Ice Golikhars are also capable of directing and manipulating their cold aura and can even use it to manipulate the weather itself. Places that have never seen snow before would be covered in at least a foot of it within a few hours. Some of the most powerful Ice Golikhars can even use their cold aura to create massive blizzards, burying everything for miles around under at least half a dozen feet of snow.

Iron Golikhar

Frontline war machines first and foremost, Iron Golikhars are some of the most devastating weapons ever unleashed upon the battlefield. Blades, arrows, and bullets bounce harmlessly off their metallic hides as they decimate infantry and cavalry alike. Even walls and gates provide little help against the might of an Iron Golikhar as these machines are experts at breaking down even the mightiest fortresses. However, they are fairly slow compared to even other Golikhars.

Iron Golikhars are also capable of magnetizing their bodies using electricity, attracting metal objects towards them. Armor-clad warriors will find themselves and their weapons being pulled and stuck on the Golikhar’s body, unable to move unless their armor is somehow taken off or the Golikhar becomes demagnetized. Those unable to escape in time often end up stomped underfoot or grabbed and crushed within the Iron Golikhar’s mighty grip.

Glass Golikhar

Made from thousands of individual pieces of glass, Glass Golikhars are by far the most intricate Golikhars of all. While most believe them to be easily breakable, the glass that makes up their bodies is tempered via a magical process that makes it supremely durable. When a Glass Golikhar “breaks,” that usually just means that some of its pieces were knocked out of place, re-aligning themselves shortly after the initial impact.

Glass Golikhars make for surprisingly agile combatants, catching their foes off guard with their speed and swiftness. However, their most deadly move is their ability to turn into a whirlwind of sharpened glass shards, lacerating all in their path as they turn foes into mincemeat. Any who survive the initial assault often end up dying of blood loss moments afterwards.

Notable Individuals

TBA