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Martial Space

From Amaranth Legacy, available at amaranth-legacy.community

Template:!Realm Infobox

The intoxicating idea, the sweet promise of a united Martial Space, has a terrifying potential. Were there to ever be a successful campaign to unite Cosmoria, it would need to start here. Were its peoples, rulers, and powers put towards a single front, any achievement could be had. It is this alluring idea that has lead many civilizations to their doom, the very nature of the region inhibiting any true unification. Nations from both within and without have learned to leave the realm to its own devices.

There was one successful unification in history, however, that of the legendary Triumvirate Civilization. Stretching across all 15 of Martial Space's stars, the Triumvirate unseated Sedrua as the rulers of Aylathiya and were well on their way to universal hegemony. The common era is defined by the collapse of this mighty civilization, its collapse so traumatic for the universe that many places have still not recovered. For Martial Space, the collapse was so traumatic that the population fell to under one trillion—a number divided across ten species. Soon after, the region fell into endless conflict as what relics that could be preserved were bitterly fought over.

There would be one group that came to worship war, the Neo-Terran Party, whose ideology was devoted to the maximization of conflict. This would be the origin of Mars, the embodiment of war itself. As they became more devoted to war, the inner circle of the party would become Paladins, those so devoted to a concept that they manifest powers related to their pursuits. The Neo-Terrans killed Titania and Mars killed Ma'eau, two of the Triumvirate's rulers. From here, Mars would make war against Nocturne, Solomon of Kristadt, the Alkan Order, A.C.E., and even entire species that got in its way. Today, a complex ritual keeps the entity in check, contained within the Imperator, the ruler of Martial Space. This gives them tremendous power, both literally and in a political sense.

An estimated 700 trillion reside within this realm, split between Sagittarium and the Greater Martial Consilium. The region has had many phases in which the organization of the central government changed. One thing has remained constant, however. No modern government has ever had sovereignty over its territory. The central government shares sovereignty with thousands of disparate organizations. The result is a convoluted mess of a political system that never qualifies as a "state" but merely thousands of para-states vying for supremacy under the Imperator.

Physical

Martial Space is nearly evenly divided in population between what is known as "The Heavens" and "Eos." The Heavens are simply all of the stars closest to Eos. These fifteen stars wrap around the core of Cosmoria like a hook, hence their great importance in trade throughout history. A small assembly of stars directly orbit Nocturne and lies a ways into the core. Throughout history, power has bounced back and forth between Eos and the heavens, each side attempting to rule the other.

Stellar Neighborhood

The section of the galactic halo above Martial Space is known as Un'oit Space, named for its primary inhabitants. Once a disunited warrior people, the Un'oit united shortly before the Common Era, forming the Un'oit Collective. This council of warlords would share power with Humans, splitting Martial Space in two sections both under the rule of the Kaiser, the first ruler of Martial Space after the Triumvirate's collapse.

Abridged History

Martial Space has many eras in which history is divided. These eras are defined by how the central government of Martial Space operated. There is rarely a stark transition between the eras. Flag changes are a colloquial way many define the eras even if governance does not change.

Hyperion (7.82-7.31 Million BCE)

Flag Type Capital Founding Species Notes
Kritarchy [Unknown] Hyperians A vassal state of the Lareas Alliance, this represents a rare occasion where Martial Space is ruled by external powers. Little is known about them, especially about their time in Martial Space.


Cosmic Commonwealth of Mages (4.51-4.45 Million BCE)

Flag Type Capital Founding Species Notes
Magocracy Tchruv Ersatz, Kristals This nation arose from the remains of Hyperion. It was most likely created by Phaethon.


Oberherr League (4.45-4.30 Million BCE)

Flag Type Capital Founding Species Notes
Magocracy [None] Varies This nation was ruled by beings referred to as "Overlords." These powerful entities defined the 150,000 years they controlled Martial Space. Many of them were artificial intelligences, Noospheric Disturbances, or other as of yet unclassified beings.


First Aeterna Society (3.50-3.01 Million BCE)

Flag Type Capital Founding Species Notes
Theocracy Olaris Dökkálfar This nation was ruled by Father Zaphenim who also created the inhabitants of the nation.


Second Aeterna Society (2.47-2.34 Million BCE)

Flag Type Capital Founding Species Notes
Theocracy Zushilo Dökkálfar This nation was ruled by Mother Sachitel who secured her control over the remnants of Zaphenim's civilization. The capital was located outside of Martial Space.


Ohko's Civilization (0.54-0.31 Million BCE)

Flag Type Capital Founding Species Notes
Theocracy Zushilo Svartálfar,Myrkálfar This nation was ruled by Mother Ohko who had to unite the now greatly-divergent Dökkálfar. The nation was destroyed by The Administrator and its inhabitants scattered across Martial Space.


Boreal Anemoi Company (0.25-0.20 Million BCE)

Flag Type Capital Founding Species Notes
Corporation Eos Carleans, Salakala, Un'oit Less a nation and more a trading company, the Anemoi Company was created by the Providence Union to keep Martial Space in order so they could trade with both it and Aylathiya.


Boreal Empire (0.20-0.16 Million BCE)

Flag Type Capital Founding Species Notes
Federal Monarchy Eos Carleans, Dotsk, Un'oit,Salakala After thousands of years of subservience to the Providence Union, the local leaders eventually revolted with the help of Dotskgard, establishing a Federal Monarchy that stretched across Martial Space.


Classical Triumvirate (99,871 BCE - 55,698 BCE)

Flag Type Capital Founding Species Notes
Triarchy [None] [None] The Triumvirate was ruled by The Three, powerful beings named The Administrator, Titania, and Ma'eau. They replaced the disunited remains of the Boreal Empire


Imperial Triumvirate (55,698 BCE - 15,899 BCE)

Flag Type Capital Founding Species Notes
Triarchy Tryvya [None] This phase of the Triumvirate marks the beginning of the province system following the Sedrua-Triumvirate War.


Triune Republic (15,899 BCE - 1 CE)

Flag Type Capital Founding Species Notes
Federal Triarchy Tryvya [None] The Triumvirate transitioned to a state-based model. The various states formed a senate which passed edicts the Three would vote to pass.


Erstes Konsortium (4 CE - 29,001 CE)

Flag Type Capital Founding Species Notes
Decentralized Oligarchy Aegyn Humans Erstes Konsortium was a large decentralized oligarchy headed by a single Nachleben known as the Kaiser. Various Kaisers would rule the nation over time.


Neo-Terran Co-Prosperity Sphere (29,001 CE - 59,809 CE)

Flag Type Capital Founding Species Notes
One Party State Albedo Humans

Kshi Un'oit

The Neo-Terran Co-Prosperity Sphere was a large single-party state in which the various interest groups, orders, and organizations would have members from the Neo-Terran Party within, creating a unified government.


Dominion of United Duchies (59,809 CE - 97,821 CE)

Flag Type Capital Founding Species Notes
Aristocracy Yakusoku Vexlores

Humans

The Dominion of United Duchies was a fairly centralized aristocratic state. With a constitution and a strong rule of law, it was the least unequal Martial Society.


Greater Martial Consilium (97,821 CE - Present)

Flag Type Capital Founding Species Notes
Corporatist Monarchy Scipio Humans

Atlins Vexlores Dotsk Nachleben Others

The Greater Martial Consilium is a corporatist state in which interest groups across the nation form a "Consilium" or council that guide the Emperor who has control over the very powerful central military as well as external diplomacy.


Astrography

Nocturne

Other Regions

List of Stars

Name Type Native Species Orbiting Worlds
Nocturne X (Black Hole) Vlanoans, Ekrosians Thalia, Jezreel, Ayauyu, Sekhmet, Thezos
Gira Gira M (Red Giant) None Odo, Kyougen
Mili N/A (Uncategorized) Dotsk Ethiu, Frechtlect
Hanabi M (Thorne–Żytkow Object) None None
Seycara M (Red Subgiant) Molkor Hathia, Elisa, Shiryz
Wik'Jawum M (Red Subgiant) Ror Units D'Naevium
L'Starte F (White Main Sequence Star) Naidarans, Farlas Velevev, Nai'Starte, Callithyia
Surayea K (Red Subgiant) Orcubor Gohbrin
Elegia O (Blue Dwarf) None Petra, Tchruv
Sekhmet G (Yellow Dwarf) None Patyrth, Vistique, Sarpanitum
Helyar K (Orange Dwarf) Humans, Kya Aegyn, Vyrullian
Arlioux K (Orange Dwarf) None Thalsiedeln
Tryvya M (Red Dwarf) None Ommekha
Ayauyu M (Red Dwarf) Ekrosians, Vlanoans Ekros, Onaud
Thezos M (Red Dwarf) None Alnihaya, Harun
Byutix M (Red Dwarf) None Simud, Heuser, Delkash
Eos M (Red Dwarf) Vexlores, Kristals, Demi-Vexlores, Kshi Albedo, Hikari, Eosphoros
Demiurge N (Neutron Star) None None
Medb Y (Brown Dwarf) Dotsk Eithlinn, Anamnesis, Mys, Roito