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Index:Cosmoria/Intelligent Species

From Amaranth Legacy, available at amaranth-legacy.community
Revision as of 17:46, October 7, 2023 by imported>Duodecillionaire

Within Cosmoria, there are about as many intelligent species as there are stars. However, there is much debate as to what constitutes an "Intelligent Organism." Some machines are obviously intelligent, and are even confirmed to have a mind or soul. The line between beast and intelligence, automaton and individual, or creature and person is blurry. A Person is an intelligent organism that has rationality, consciousness, self-consciousness, use of language (or equivalent), and abstract problem solving. Generally, if the majority of organisms in a given species have personhood, the species is considered "intelligent." Depending on the region, culture, and time period, the definitions have changed greatly.

File:Arkhosian.webp
Arkhosians are a carbon-based species composed of long fibers called "Catomic Fibers." These structures are a strand of RNA protected by a protein coat. The resulting structure is similar to textiles, including in texture. Instead of limbs, the Arkhosians have six bundles of cables. Smaller prehensile threads comprise these cables, allowing for fine motor control and locomotion. The hind two are capable of less fine motor control but are much stronger.


The Arkhosians were one of the first species in Aylathiya to create civilization after the fall of Hyperion. Since then, they have participated in almost every major civilization. After the formation of Sedrua, there had not been a major Arkhosian state until the formation of Arkholst, although it represents less than fifty percent of Arkhosians.

Homeworld: Sakijast, Lycurgus
Ultimate Origin: Sakijast, Lycurgus
Media: Water, Carbon-Arsenic
Organization: Catomic Fiber Matrices
Atlins abandoned the traditional multicellular paradigm in favor of a single large "cell." Made of charged plasma, all genetic material is stored in a central nucleus, the "dynamo." This central organ is also responsible for maintaining shape via powerful magnetic fields. Their entire ecosystem, even microorganisms, have a similar makeup. Coupled with symbiotic microorganisms, smaller sub-dynamos, and the resulting currents, Atlins are highly magnetic. Metal dust and other materials form a skin around an Atlin.


Despite being immensely influential, the Atlins largely keep to themselves. They were instrumental in the Triumvirate Civilization and its state religion, Ibaradism, is still immensely popular thousands of years later. Currently, Atlins play a large role in the Greater Martial Consilium, in particular the Church of the Fae Queen and the Entente of Ventemir. There are several Atlin states as well such as The City of Aztaya, the Republic of Lowa, and the Holy Kritarchy.

Homeworld: Lowa, Eos
Ultimate Origin: Velevev, L'Starte
Media: Plasma, Iron-Carbon
Organization: Amorphous Unicellular
The Kshi are an artificial species created in 85,231 CE. Originally complex self-organizing algae, the Neo-Terran Party uplifted the species to use them as weapons. They were one of the few unintelligent species to be capable of using Thaumaturgy. After much genetic engineering, the cells were forced to remain together. Without much of a physical body, however, their creators gave them robotic bodies. These metal skins closely resembled the armor used by Neo-Terran soldiers. A small number of Kshi escaped their fate as soldiers, hiding deep within cities to remain free. Unable to organically manufacture their armor, they have no choice but to remain in industrialized cities.


Currently, the Kshi do not have a state of their own. With only small settlements being made up of entirely this species, most participate in existing structures. There are a large number of Kshi active in the Altgrave of Royer and Uspayador.

Homeworld: Scipio, Eos
Ultimate Origin: Velevev, L'Starte
Media: Water, Carbon-Phosphorous
Organization: Cybernetic Multicellular
Kristals are a multicellular amorphous species native to the Etoile Sea on Eos. Kristals have a centralized nervous system complete with all required sensory organs. Muscles support the nerves, creating two main arms and a host of sub-arms and legs. Surrounding this nervous system is a symbiotic organism that has grown to depend on the Kristals. A clear gelatinous creature, this symbiote serves to protect the fragile nervous system. In exchange, the symbiote does not need to worry about feeding or reproduction as the Kristal passes on a portion of the organism to their offspring. Kristals are heavily dependent on their sight as well as light-based communication.


Kristals are directly related to Humans. Father Zaphenim heavily modified Kristals into modern Humans by sculpting them into his image. Humans and Kristals cannot reproduce together, but their centralized energy-hungry nervous systems are similar. Kristals currently live across Eos and have been hugely impactful. Most of them live within the city of Kristadt, the last great Kristal city that survived Rinayo and Isayo's campaign across Eos.

Homeworld: Etoile Sea, Eos
Ultimate Origin: Velevev, L'Starte
Media: Water, Carbon-Phosphorous
Organization: Multicellular
Loresavts are mechanical general-purpose humanoid machines created by the Phaethon System. Created to protect Eos from degradation and tampering, Loresavts exhibit complex problem-solving abilities suggesting intelligence. This species is elusive and intelligently resists attempts at study, inadvertently giving researchers information. They have an innate sense of their surroundings despite having no visible sensory organs. This includes the positions of fellow Loresavt. They most likely reproduce by manually constructing copies of themselves. Whether this constitutes reproduction is a hotly contested issue. Another unique characteristic is their composition. They are made up of trillions of gears. Within their chest cavity lies an immensely complicated analog computer that handles problem-solving through unknown means.


Loresavts marginally participate in civilization, but they spend most of their time maintaining Eos. Consequently, their involvement usually involves protecting their home. Whether by generously funding rulers, politicians, and groups that invest in maintaining the disk or forcibly stopping projects that damage it, the Loresavt are formidable opponents. Every so often, a firm is revealed to be operated by Loresavt. Most do not trust the mechanical beings, usually leading to that firm's dissolution. Loresavts do not have voting power in any state.

Homeworld: Taek, Gira Gira
Ultimate Origin: Eos
Media: Resolute Bronze
Organization: Mechanical