Commonwealth of Aggregate Aylathiya
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Description
The Xa'Thin Commonwealth, (Now on to be referred as The Commonwealth for times sake) is the home to all of Xa'Thainity. The Commonwealth a vast, and powerful nation with countless amounts of interesting worlds, and sights to see. To comprehend the size of this empire is like trying to see an entire planet, but as an insect limited to walking. This empire is truly vast, and spacious to the highest degree.
The Commonwealth is to be identified as a member of the Galactic Counsel. The Commonwealth is a high-ranking member of the Galactic Counsel, and it can make large choices without much consent.
The Commonwealth controls much of the eastern hemisphere of the known universe, and is bleeding into the local multiverse rapidly. Countless amounts of projects and expeditions are being set within the new areas, and it will take many centuries for them to completely develop.
Internal Description
Creation of The Commonwealth
As the Xa'Thin Galactic Utopia's economy rapidly declined over taking too much resources, and spreading its territory out too thin, a new empire had to be planned of quickly. The Commonwealth was essentially a last ditch effort on saving Xa'Thainity.
Once the XGU disbanded, countless amounts of worlds set a different pace, and turned themselves over to The Commonwealth. About 64% of former XGU territory was given to The Commonwealth within a few months, and it seemed like enough. The rest of the territory was very thinly populated, and was either given to close allies, like The Confederacy, or abandoned entirely.
These new worlds suddenly had to change many factors about themselves. For a start, major worlds like Lokira, or Aboll had to immediately change their flag, calm the populations, and change many other small things like location, and technology dating. Then, they had to follow a brand new set of Commonwealth rules and recent treaties. Here are the simplified ground rules for The Commonwealth below.
Ground Rules for a new Commonwealth
- The Commonwealth must tend to its wounds, and set on tasks for mining planets, and gaining sufficient amounts of resources
- The Commonwealth must abandon many XGU superstitious laws and rules for the betterment of the empire.
- The Commonwealth must be peaceful or neutral unless provoked. In the event of a massive war, The Commonwealth must shift gears and develop spacecraft immediately.
- The Commonwealth must gain the trust of smaller empires, and respect them rightfully so. This might include loaning entire galaxies for empires in need.
- The Commonwealth is ordered to take the 4th place seat in the Galactic Counsel.
- The Commonwealth must not expand until all of these requirements are met. Any major gains in territory by any faction, corporation, or company must be taken back, or loaned to nearby empires.
- This may cause complications with small Type II empires, which will have to be loaned their won space as a result of the major loan from earlier
- The Commonwealth is required to update all technology to the newest versions. This will cost a drastic amount of funding, and it will take centuries at worst.
- As soon as these rules and requirements are met, The Commonwealth can expand, but not too far as to cause thinning.
Expansion
As soon as the requirements for these rules were met, many parts of The Commonwealth expanded at once. They did stop at the expected levels, and they set up shop at their areas. All seemed well at this time period.
This process of setting up fortifications and cities, them moving on happened to be a huge profit. For a start, things like Dyson Swarms, and mass terraforming was given more time to expand in its area, as the companies who did it weren't rushed to take a claim in new territory. This was a major fault in the XGU, and it caused many companies to go bankrupt, or for some to split off and be deformed forever.
Countless amounts of planets were developed much better as a result of this action. Higher quality planetary defense was initiated, quality of life on new worlds drastically increased, and population did, as well. In fact, the average population of an old XGU colony was about a few million. The newer Commonwealth ones had an upward of billions! A large difference, indeed.
The War for All
The War for All had a substantial impact on Xa'Thin life. As soon as The Seekers invaded our home universe, using crafty sneaking methods, every single empire had to act fast. Only within a few years, territory that was far from the central core had to be disbanded, and its resources taken to help the war effort. new kinds of weapons hitherto unheard of had to be devised, and funds had to go straight to technology and military development. This caused The Commonwealth to shrink by about 9%, and it helped the war effort quite well. Sadly, it didn't prevent The Seekers to bombard major Xa'Thin worlds with the terrible dimensional-quaking bombs that The Seekers obtained. The war still crushed The Commonwealth, and it did worse for The Confederacy. Therefore, The Commonwealth had to give a huge sum of funds and technology to The Confederacy, dwindling the amount in The Commonwealth even more. These new times were trying, but most empires marched through the stormy conditions, and made it.
The Modern Commonwealth
Today's Xa'Thin Commonwealth is very stable, and it is slowly expanding into new areas. It still follows these millennia-ages rules and laws, of course with new additions added in to the mix. The Commonwealth is currently trying to update technology by the clock, and is currently investing on better ways to extract energy and keep its economy at the top.
Current Policies
As of 200000 CE, The Commonwealth has forbade the use of an HAI,[1] or an OAI.[2] There are many movements to get rid of sapient AI altogether, and only purpose them for working, cleaning, and ship management. This movement is widely unaccepted, but it isn't frowned upon, either.
Why do Xa'Thins dislike HAI's or OAI's? Well, The Commonwealth believes that The Shroud contains a nigh-infinite amount of power, and making even a proposed ZAI[3] would not match current Shroud-Harvesting tech.
Also, most Xa'Thins believe that robotic technology, or sapient robots are soulless, and this reason has stuck with them even since The War for M110. We're looking at you, Shazaraks.[4]
Relationships with other nations
The Commonwealth has many relations with nations around the local multiverse. Here are some relations with large nations located around the Local Group and beyond.
The Confederacy
The Commonwealth has a great bond with the Confederacy of Humanity, and The Confederacy is one of The Commonwealth's biggest allies, if not the biggest. Both nations usually embark on large projects, and share technology with each other. In fact, not a single major conflict has occurred between The Confederacy and The Commonwealth has been recorded in history.[5] They have been together since the very beginnings, and have stuck with each other for what somehow seems like longer.
The Commonwealth is a vast core for psionics, and psionic organisms. It is said that if you are born there, you have a large chance of gaining psychedelic powers, because of your teachings. It doesn't matter who you are, as long as you're sapient, and are civilized, you will have a large chance of getting psionic abilities by the age of 2.
Xorthons
Commonwealth relationships with Xorthons have been spotty, at best. The Commonwealth essentially shuns the Xorthons for their infamous use of slavery, and has had minimal contact, and trade with them. The Xorthons do the same, and they just sort of exist next to each other.
Economy/Lifestyle
The Commonwealth has the best economy in the local multiverse. This allows for it to invest a large portion of money into technology, and the living quality of citizens. It is also known that The Commonwealth and The Confederacy have a very similar quality of life, and a minor race for perfect utopia is locally initiated between Confederate and Commonwealth systems that are nearby. These have pushed for absolute happiness, and perfection throughout a majority of the universe.
Xa'Thin and foreign life in this nation is so good, that there hasn't been an impoverished or disadvantaged area within The Commonwealth in millennia. The Commonwealth and its leader, Kra'Imir, strive for perfection, and for a continuation of the legacy.
References
- ↑ Hyper Artificial Intelligence, or HAI for short is a very powerful AI created by SAI's.
- ↑ Omega Artificial Intelligence, or OAI for short, is an even better, sublime AI made by HAI's
- ↑ Zeta Artificial Intelligence, or ZAI for short is a theorized AI made by OAI's. There aren't enough OAI's to create one, yet.
- ↑ The Shazaraks were a sapient robotic race that tried to own all of M110, under an iron fist. They failed drastically, and every last one was disassembled, or sold to labor.
- ↑ This excludes skrimishes from corporations or companies, or illegal duels across borders.