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Tale:Galvyria Act 0

Scope: Galvyria
From Amaranth Legacy, available at amaranth-legacy.community
Revision as of 03:36, December 7, 2022 by imported>IronArkLord
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All the curses that brought us here…
This content is a part of Galvyria.

All things start pure, and yet all falls from innocent grace...
12,587 GE

File:Divline.png

The Galvyria had been born of Aeter and Hviyam's reluctant mingling not so long ago. Caledwyr's vibrant whirlpools of energy and frothing currents of light had not yet birthed life. Glawiad was barren of worlds, simply a blooming collection of Essence and Aestrai. As Amaranth-Azurade looked upon the twin realms, she felt great nostalgia, as the structures resembled the turbulent flow of the ancient stars long gone. She sent her omniscient sphere of observation, her Eye, to the heart of Glawiad. There, in the fuchsia gem of the newborn domain's glamorous diadem, she saw a relic of the past. An Amaranth world, unsullied by the unfathomable time between the universes. Amaranth-Azurade remembered the devastating fights that this sphere had forced upon the ancient cosmos, eventually ruining it irreparably and forcing her to give up her identity. Beings representing whole concepts locked in neverending opposition. She remembered the faces of her old creations, and from that memory sprung a thousand beings. From her shock at these new creations, a thousand more. Several more waves of these new entities happened before she could stop herself. 7,154 beings. Primordials, they came to be called. Glawiad was filled with life for the first time.

Each Primordial had a set of Resonant Domains, giving them supreme control over that aspect of the universe. Many overlapped, causing a strange web of kinship to form amongst the thousands of the Galvyria's first inhabitants. The beginning of the uneasy faction groupings was at hand. Spreading out across the realm, several Primordials tore Aestrai apart and forged worlds to walk on, to sit and converse upon. The directionless levitation of space had bored the droves of entities in the vast, almost empty realm. Glawiad was alight with new shimmering stones, worlds that each served as homes for the Primordials. Two hundred and fifty eight planets, connected across vast distances by the sixteen Gateworlds. Among the Primordials, those who held dominion over space connected the disparate planets with 16 small pockets of space that functioned as gateways to any of the other worlds.

Fighting was rampant between the young Primordials, and as they officially split into factions, the Gateworlds became a symbol of separation rather than connection. Each one was assigned a Primordial as a guard, thus forming the continual order of the Gateworld Guardians. However, this did not stop attacks on the many worlds by a Primordial accelerating across the realm at ridiculous speeds with sheer anger. The pure worlds were cracked open and remolded into harsher shapes as war spread across Glawiad. The Gateworld Guardians sat and waited while they were bypassed by the bare minimum of lateral thinking. Felmiras was the longest lasting of these Guardians, his will to continue slowly crumbling away.

In the midst of all the fighting, something malicious was brewing. Two sets of Primordials bound together as pairs of twins were just waiting to ruin the universe for everyone. The Twin Tyrants of the Gateworlds, the ones who created the faction in the first place, had immaculate dominion over space. All spatial magic was noticed and regulated by them. Lords Amaltep and Rinasa ruled space itself with fists of unbreakable steel. All Primordials with a Resonant Domain of space were to defer to them or be continuously blocked from utilizing their abilities entirely. They demanded exorbatant prices for travel through the Gateworlds, though no currency had been invented yet. Debts of favors reached the ceilings of their tall palace floating above the Shardless world, Amarent. Though they did not know it yet, their crusade to enslave the other thousands of Primordials would incur a revolution and the highest price for the Tyrants.

Felmiras awaited the inevitable downfall of his overlords, being contracted as a Guardian for so so long. Unable to leave his post as new events occurred, as new Citadels sprung up around the universe, he sighed. The turning of the wheel of fate, however, dictated something much less directed for its next course of action. The key to overthrowing the Tyrants in this immortal, barren realm. Murder. The impossible task of murder. Yet Death is not so easily contained. The overturning of the Tyrants, though enabled by Death, spelled the end of the Primordial Era.

  • "In those early days there was no limit to life. We could turn each other into a fine mist and bounce back like nothing had happened. Those two idiots, Valasier and Favio, are the reason that death exists. They wanted so desperately to rid the universe of one another that their hatred spawned the curse of Death. One of their fights destroyed 3 planets before it just... stopped. Valasier had around half of his torso left. There were holes in every conceivable vital location. His skin was torn to shreds, and there was blood everywhere. Almost all of his organs were vapor by then. This was typical for him. But he didn't stand up. He didn't get back up or make any noise. For the first time in eternity, he was still and silent. The lack of noise was more piercing than any scream. We thought ourselves to be gods in our vast playground of barren stars and planets, but perhaps we were not at the top of it all. Something had changed beyond our control.
  • The presence of Death caused something of an uproar. Every average fight between the Primordials caused another one of us to perish. We quickly learned to cooperate or suffer the ultimate price. The fear of death, of permanent erasure from everything, might be why life started appearing everywhere. One of the Primordials probably felt that they needed to fill Glayax with life to counteract what Favio had done. The beauty each new world gained when filled with this new life was unmatched, and yet the tragedy of Death loomed over it all. Not as much for that life as it did for us, who had lived before the era of mortality.
  • Grimm-Feltheous was the most essential part of the war on death. He used most of his power to create an overlapping ether which could stabilize and hold the essence of a person, recorded in their bodies as they lived. Naturally, the vastness of Glawiad required more than one person to manage it. The blessing of Feltheous is the reason that normal people can have abilities surrounding such an artificial concept. Testing went well with the life we created, even with our own children, but the First Generation seemed to have no souls. And so, our numbers dwindled, our souls going to places unknowable while the rest lived on in Grimm's new ether, the Feltheous."

Worlds flourished with mortal life, their souls flocking to the Feltheous after death, seeing it as a massive cavernous expanse of grays and mauve. The job of managing the whole of Glawiad's souls could not be done by Grimm-Feltheous alone, and so the ranks of the Reapers were created. When a new being was born with the blessing of Feltheous, the ability to manipulate souls, the Primordial who granted it would appear. Now bearing the modest title of Reaper Grimm, he offered his new subject the job title of Reaper, a domain within the Feltheous, and the ability to do whatever they pleased with the souls under their watch. Those who refused would be killed, their spark of the High Reaper's energy returned to the cycle for a more satisfactory employee to be created.

The numbers of the Primordials dwindled, and one by one, they were killed off. Unbeknownst to any of the living, the Primordials had special souls that were locked away by the highest sapient power in the universe. Amaranth-Azurade, greedy as she ever was, preserved her Primordial children in isolation from one another, each one in their own personal hell. Locked away for all of time, to be used in the creation of the next universe if and when it needed to happen. She spoke to Valasier in his own Primordial Hell, compensation for being the unexpected first death. All knowledge that could be asked was available to Valasier's soul for the rest of time.

Mortal life continued to thrive while the Primordials faded away. The Tyrants of the Gateworlds were slaughtered in the well-deserved rebellion against them, and the Guardians now had more ability to manage travel. The Primordials responsible for the flourishing of life decided to flood Glawiad with planets, creating paradise after paradise. They were seen as more mythical figures and gods as time passed, sparking the legends of the curse of twins and the gods who left their creations behind in their hubris.

One by one, every Primordial fell, with only the elusive Reaper Grimm remaining. Hiding out within his ether, existing to keep the afterlife he created around, fearing his death while hiding behind his bueraucracy of scythe-wielding landlords. The mortal races created by Amaranth-Azurade's accidental children flourished through Glawiad, unaware that the stories of curses they told would someday become more than just mere tales...