Confederacy of Borealis (Cosmoria): Difference between revisions
More actions
No edit summary Tag: 2017 source edit |
No edit summary Tag: 2017 source edit |
||
| (5 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Cosmoria}} |
{{Cosmoria}} |
||
{{Infobox Nation|title1=Confederacy of Borealis|image1=File:CoB_Flag.png|caption-image1=Flag of the Confederacy of Borealis, representing the union of "Humanity's Four Homeworlds." The symbol now represents unity broadly.|article_creator=[[User:Duodecillionaire]]|scope=[[Scope:Cosmoria]]|organization_type=State|types_of_divisional_powers/regions=Interests|area=*[[Thalsiedeln]] |
|||
{{Infobox Organization|jurisdiction=300 billion individuals have voting power within the Confederacy |
|||
*Parts of [[Eos]]|capital(s)=Palace of the Councils Complex, Thalsiedeln|capital_type=Megastructure (Population Twenty Million)|capitol=Palace of the Councils Complex, Thalsiedeln|demonym=*Boreal |
|||
|image1=CoB Flag.png|caption1=|founding_date=8790 CE|type=Cooperative, Paramilitary|purpose=*Protection of worker-owned institutions |
|||
*Confederate|population=*25 Billion (In Confederate-controlled land) |
|||
*Protection of favorable living conditions for members |
|||
*64 Billion Voting Members (Living in foreign countries) |
|||
*Protection of peace within Martial Space |
|||
*10 Billion Associate Members|greatest_total_population=52 Billion|national_faith=Dialectic Deism|minor_religions/faiths=*[[Martial Civil Religion]] |
|||
*Promotion of democracy |
|||
*[[Ibaradism]]|date_created=8790 CE|founding_reason=Protection of Workers' Rights|international_organization_membership=[[File:GreatM.jpg|30px]] [[Greater Martial Consilium]]|head_of_government=Executive Council|head_of_state=President [[Dietrich Roche]]|legislature=Confederate Congress|codes/edicts=''On the Divinity of Man'' by Arminius Weltmann|charters=Charter of Common Ownership|enshrined_rights/privileges=*Voting |
|||
| ⚫ | |||
*Share of all profits generated |
|||
*Right to up to seven dependents|life_expectancy=High|average_quality_of_life=High|equality=High|housing_rate=100%|employment_rate=0%|level_of_health_care=High|international_position="Stargraviate" in [[Greater Martial Consilium]]|military_function=* Ensure an environment friendly to trade for Confederate and other friendly organization |
|||
* Power Projection |
|||
* Deterrence |
|||
* Transport or other support of the ''Marines'' |
|||
* Eliminate Piracy, whether state-backed or private|branches=*Kriegskosmos (Navy) |
|||
*Himinnbattalionen (Marines) |
|||
*Wehrthaum (Thaumic Research) |
|||
*Zauberkorps (Thaumic Soldiers)|special_forces=Swersbattalionen (heavy marines)|total_personnel=Twenty Billion|economic_type=Labor Council Socialist|main_economic_asset(s)=Factories and Workers|national_currency=[[Carosi]]|gdp_(nominal)=160 Trillion Carosi (160 Tonnes Antimatter)|gdp_(per_capita)=2,400 Carosi|average_salary_of_citizenry=1,450 Carosi|average_rate_of_taxation=0%|major_industries=*Heavy Industry |
|||
*Light Industry |
|||
*Consumer Products |
|||
*Space Travel |
|||
*Security |
|||
*Banking & Finance|formerly_major_industries=*Agriculture |
|||
*Art/Culture}} |
|||
| ⚫ | To many, the '''Confederacy of Borealis''' represents a beacon of democracy in a hostile galaxy populated by dictatorships and technocracies. To others, the Confederacy is a force for ill, raiding cities as though they were state-backed pirates. To still others the Confederacy represents the entrenchment of capital and a betrayal of its original worker-centric model. Governments see it as a guarantor of order and rivals see it as a threat to their hegemony. Regardless of perception, the Confederacy is one of the galaxy's largest creditors, controls vast swathes of its wealth, and is even capable of galactic-scale military action; the Confederacy's influence can in no way be understated. |
||
The Confederacy of Borealis ([[Boreal Basic]]: <span style="font-size:85%;">𐌺𐌰𐌽𐍆𐌰𐌳𐌴𐍂𐌰𐍄𐌹𐍉𐌽 𐍅𐍉𐌽 𐌱𐍉𐍂𐌴𐌰𐌻𐌹𐍃</span>), often abbreviated as '''CoB''', also called '''The Confederacy,''' is a large international para-state organization comprising hundreds of thousands of cooperatives, syndicates, religious organizations, guilds, orders, and unions united under a congress and president located throughout most of [[ |
The Confederacy of Borealis ([[Boreal Basic]]: <span style="font-size:85%;">𐌺𐌰𐌽𐍆𐌰𐌳𐌴𐍂𐌰𐍄𐌹𐍉𐌽 𐍅𐍉𐌽 𐌱𐍉𐍂𐌴𐌰𐌻𐌹𐍃</span>), often abbreviated as '''CoB''', also called '''The Confederacy,''' is a large international para-state organization comprising hundreds of thousands of cooperatives, syndicates, religious organizations, guilds, orders, and unions united under a congress and president located throughout most of [[Lacrimosa]]. While having direct control over little territory, it nearly entirely controls the economies of major Human worlds such as [[Thalsiedeln]] and [[Albedo]]. Were its economic influence measured as energy consumption, it would outrank most nations. |
||
The Confederacy of Borealis was at one point capable of military influence at the level of [[Cosmoria]], making it a military superpower despite its status as a non-state entity. While today it has lost this prestigious status, its large military apparatus remains a formidable foe on the galactic stage. The Confederacy controls many restored artifacts from older civilizations such as the [[Triumvirate Civilization]] and is a leader in technological research. The Confederacy has the largest voting power of any organization in the parliament of the [[Greater Martial Consilium]]. |
The Confederacy of Borealis was at one point capable of military influence at the level of [[Cosmoria]], making it a military superpower despite its status as a non-state entity. While today it has lost this prestigious status, its large military apparatus remains a formidable foe on the galactic stage. The Confederacy controls many restored artifacts from older civilizations such as the [[Triumvirate Civilization]] and is a leader in technological research. The Confederacy has the largest voting power of any organization in the parliament of the [[Greater Martial Consilium]] as it ranks as a '''Stargraviate''', above a duchy and below the Consilium itself. |
||
== Governance and Politics== |
== Governance and Politics== |
||
| Line 17: | Line 33: | ||
The '''Executive Council''' is a combination of cabinet and presidency made up of seven individuals. The roles are as follows: |
The '''Executive Council''' is a combination of cabinet and presidency made up of seven individuals. The roles are as follows: |
||
* President: The holder of the title " |
* President: The holder of the title "Stargrave," within the [[Greater Martial Consilium]]. This individual decides how to vote in its ruling body, the Consilium, and is the diplomat-in-chief. The president commands the ''Marines.'' The current president is '''Donatus Shuker'''. |
||
* Fleet Admiral: The commander-in-chief of the ''Kriegskosmos'', the largest branch in the Confederate military composed of nearly all its warships. |
* Fleet Admiral: The commander-in-chief of the ''Kriegskosmos'', the largest branch in the Confederate military composed of nearly all its warships. The current fleet admiral is '''Huneric Giving'''. |
||
* |
* Magus General: The commander-in-chief of both ''Wehrthaum'' and the ''Mage's Division'', the two branches of the military dedicated to [[Thaumaturgy (Cosmoria)|Thaumaturgy]]. The Magus General is appointed by the '''Chief Staff Department''', which are the highest ranking non-elected military officials. The current Magus General is '''Tzazo Hildvan'''. |
||
* Treasurer: Head of the Department of Finance which is responsible for financing the government's operation, including the production of the [[Carosi]] currency as well as the management of the Confederacy's vast banking apparatus. |
* Treasurer: Head of the Department of Finance which is responsible for financing the government's operation, including the production of the [[Carosi]] currency as well as the management of the Confederacy's vast banking apparatus. |
||
* Police General: The command-in-chief of the Department of Law whose mission is to guard Confederate assets, protect members in hostile territory, and hold on to valuable territory. |
* Police General: The command-in-chief of the Department of Law whose mission is to guard Confederate assets, protect members in hostile territory, and hold on to valuable territory. |
||
* Chief Ombudsman: Head of the Department of Maladministration, a department dedicated to the maintenance of Worker's Rights. The Chief Ombudsman is elected by popular vote instead of by appointment by the Legislature. |
* Chief Ombudsman: Head of the Department of Maladministration, a department dedicated to the maintenance of Worker's Rights. The Chief Ombudsman is elected by popular vote instead of by appointment by the Legislature. |
||
These officials are mostly members of the '''Convention''' who, instead of running for reelection in the congress run for election in these offices. Each aspiring official runs to be president and, based on how they place in the election, will be rewarded a position. The candidate with the most votes will become the president, the next will get to be Fleet Admiral |
These officials are mostly members of the '''Convention''' who, instead of running for reelection in the congress run for election in these offices. Each aspiring official runs to be president and, based on how they place in the election, will be rewarded a position. The candidate with the most votes will become the president, the next will get to be Fleet Admiral etc. Often, candidates will intentionally undersell their run to maintain their current position or to gain a more desirable one. |
||
The Executive Council runs the government unimpeded save for changes to bylaws, which are regulations followed by the government, and legislation, which are regulations that manage worker's rights. The council exists mostly to handle large-scale projects such as the military, infrastructure projects, investments owned by the Confederacy itself, and to maintain favorable conditions towards members of the Confederacy. |
The Executive Council runs the government unimpeded save for changes to bylaws, which are regulations followed by the government, and legislation, which are regulations that manage worker's rights. The council exists mostly to handle large-scale projects such as the military, infrastructure projects, investments owned by the Confederacy itself, and to maintain favorable conditions towards members of the Confederacy. |
||
| Line 73: | Line 89: | ||
* Eliminate Piracy, whether state-backed or private |
* Eliminate Piracy, whether state-backed or private |
||
''Kriegskosmos'' is the largest fleet among polities within the Greater Martial Consilium save for the central government. It operates 12 [[Titans]], the centerpieces of the branch and the nucleus of strike forces dispatched by the Confederacy in wartime. Titan groups were the primary splinters of the Confederacy following its collapse during Jezebel's war. Each major confederate world has two protecting them, with the remaining four distributed throughout Martial Space. |
''Kriegskosmos'' ("War Space Fleet") is the largest fleet among polities within the Greater Martial Consilium save for the central government. It operates 12 [[Titans (Cosmoria)|Titans]], the centerpieces of the branch and the nucleus of strike forces dispatched by the Confederacy in wartime. Titan groups were the primary splinters of the Confederacy following its collapse during Jezebel's war. Each major confederate world has two protecting them, with the remaining four distributed throughout Martial Space. |
||
Smaller strike groups, such as those based around the Confederacy's |
Smaller strike groups, such as those based around the Confederacy's seven [[Supercarriers (Cosmoria)|Supercarriers]] are deployed outside of Martial Space or kept in storage around [[Thalsiedeln]]. Special Strike Groups are centered around the Confederacy's few artifacts, ancient ships containing lost technology. Smaller strike groups usually offer rear support to larger groups or defend Confederate bases outside of Martial Space. |
||
==== |
==== Himinnbattalionen ==== |
||
''Himinnbattalionen'' ("Sky Battalion") is the second most well-funded branch of the military and are responsible for ground operations. Commanded by the president of the Confederacy, they are the branch with the most service members. The easiest way to join the Confederacy of Borealis is to join through this branch who, unlike other branches, are manned mostly by "associate members." This branch specializes in missions on-world or on-station. They are also known as "The Marines." |
|||
The major goals of the marines are as follows: |
|||
* Secure territory, infrastructure, or space habitats that are strategically important |
|||
* Guard important personnel, politicians, or friendly foreign agents |
|||
* Maintain a trade-friendly environment within urban environments |
|||
==== Wehrthaum ==== |
==== Wehrthaum ==== |
||
''Wehrthaum'' is the next largest branch of the military. It is a civilian branch headed by an elected official who answers to the Magus General. With bases across Martial Space, this branch is a research organization that works closely with universities, Confederate cooperatives, and outside firms to unlock the secrets of Thaumaturgy. ''Wehrthaum'' works closely with the other branches to develop weapons that integrate Thaumaturgy. |
''Wehrthaum'' ("Defense Thaumaturgy") is the next largest branch of the military. It is a civilian branch headed by an elected official who answers to the Magus General. With bases across Martial Space, this branch is a research organization that works closely with universities, Confederate cooperatives, and outside firms to unlock the secrets of Thaumaturgy. ''Wehrthaum'' works closely with the other branches to develop weapons that integrate Thaumaturgy. |
||
==== |
==== Zauberkorps ==== |
||
''Zauberkorps'' ("Magic Corps") is the smallest branch, but often considered the most important. This branch uses the fruits of Wehrthaum's discoveries offensively, using [[Magi (Cosmoria)|magi]] as soldiers. Despite its small size in terms of personnel, it is still significantly expensive. The salaries for magi in this branch are higher than nearly any other employee in the Confederacy to attract non-members and to ensure loyalty. |
|||
''Zauberkrops'' works closely with various [[Paladins|Chivalric Orders]], such as the [[Alkan Intendancy]], to train [[Paladins]]. Paladins are a class of magus that, instead of using conventional thaumaturgy, enhance their physical abilities through their devotion or faith. They make up the bulk of the soldiers in this branch. |
|||
==Economic Influence== |
==Economic Influence== |
||
| Line 100: | Line 110: | ||
==History== |
==History== |
||
===Roots=== |
|||
Since the origins of [[Vyllurian#Kyan Liberalism|Kyan Liberalism]], philosophers across the universe had been thinking about its ideas. Wherever Liberalism went, soon followed capitalism. Private enterprise had such an advantage over the previous feudal system that feudal nations either reformed themselves or became colonies. Thalsiedeln was one such world, one to embrace capitalism. The planet was liberated from the [[Triumvirate Civilization|Triumvirate]] [[Garrison System (Cosmoria)|Garrison]] that had occupied the system for millennia. The void left by the Triumvirate caused great tumult in both politics and philosophy, though Thalsiedeln enjoyed sustained growth. Even so, the accumulation of wealth and eventual financialization of the economy put great strains on its society. |
|||
Many tried to take the ideas of liberalism further—such as the early socialists and communitarians. While the socialists failed to crate a society modeled after their vision, the communitarian authoritarian ideal manifested dozens of times. Even centuries later, the Confederacy would find itself surrounded by communitarians, the ancient idea had a certain appeal that made it hold on. One Human philosopher living around [[Helyar#Exriel|Exriel]], Arminius Weltmann, noticed the failures of previous socialist movements. They relied too much on the individual, he wrote, as these philosophers were fundamentally liberal. He believed that the creation of a new religion, a new church, would grant the stability of millennia-lasting civilizations, such as the Triumvirate. Workers would become part of something bigger than themselves, with social policing taking the place of the state's secret police. |
|||
He called his idea Dialectical Deism, since he believed that it was the inevitable result of natural selection. Some society would eventually, through the sheer variance of civilizations across the universe, accidentally discover this system. He spoke of it with great religious reverence, as though Providence worked through the randomness that abounded. Within a century, his predictions came true. Avid readers of Weltmann began working to shape the progress of Thalsiedeln. |
|||
===Origin=== |
===Origin=== |
||
The Confederacy of Borealis would form gradually as various worker cooperatives across [[Thalsiedeln]], [[Arlioux]] banded together to protect their property. With time, this new organization would be called the '''Confederacy of Thalsiedeln'''. It was not a government, |
The Confederacy of Borealis would form gradually as various worker cooperatives across [[Thalsiedeln]], [[Arlioux]] banded together to protect their property. With time, this new organization would be called the '''Confederacy of Thalsiedeln'''. It was not a government, though its members called it a "confederation" of worker cooperatives, unions, and syndicates that was effectively a political party. By 8785 CE, they had made the local government, the United Republic of Inner Arlioux, into a one party state. In 8830, the election to elect the chairman of the Confederacy received more votes than for the president of the Republic. |
||
From Thalsiedeln, it would begin ravenously absorbing all private ventures around itself; the workers of these ventures simply formed a union and joined the Confederacy to force their bosses out of the workplace. They would establish a "Thalsideln Universal Bank," completely absorbing all banking on that world. In the lawless corner of Martial Space the Confederacy sat in, it would need to enforce its loans using its guards. In 8845 CE, the Confederacy created its first para-military group; it was composed of volunteers from across Thalsiedeln and the area around it. Very soon they started giving orders to the Republic's military, who, as majority card-carrying members, were just another organ of the Confederacy. They never dissolved the United Republic of Inner Arlioux, |
From Thalsiedeln, it would begin ravenously absorbing all private ventures around itself; the workers of these ventures simply formed a union and joined the Confederacy to force their bosses out of the workplace. They would establish a "Thalsideln Universal Bank," completely absorbing all banking on that world. In the lawless corner of Martial Space the Confederacy sat in, it would need to enforce its loans using its guards. In 8845 CE, the Confederacy created its first para-military group; it was composed of volunteers from across Thalsiedeln and the area around it. Very soon they started giving orders to the Republic's military, who, as majority card-carrying members, were just another organ of the Confederacy by then. They never dissolved the United Republic of Inner Arlioux, though the acronym URIA became "Uriah" after some centuries, with some even calling it the "Uriah Republic." |
||
With rapid expansion came growing pains. Some of the oldest unions began to demand an increased share of confederacy-owned assets. Under pressure, the president "annexed" these troublesome organizations. While this sparked outrage across the Confederacy, even prompting some organizations to leave, it became impossible to do business on Confederacy-dominated worlds without being a member. On certain worlds, trade could only take place amongst Confederate-allied organizations. Many collapsed or were disbanded as they folded under pressure from leadership. The Confederacy became nearly as coercive as the tyrants it replaced. |
With rapid expansion came growing pains. Some of the oldest unions began to demand an increased share of confederacy-owned assets. Under pressure, the president "annexed" these troublesome organizations. While this sparked outrage across the Confederacy, even prompting some organizations to leave, it became impossible to do business on Confederacy-dominated worlds without being a member. On certain worlds, trade could only take place amongst Confederate-allied organizations. Many collapsed or were disbanded as they folded under pressure from leadership. The Confederacy became nearly as coercive as the tyrants it replaced. |
||
=== Rise as an Economic Superpower === |
=== Rise as an Economic Superpower === |
||
By 8898, the Confederacy had five billion members. It was one of the most influential organizations in Martial Space and certainly its wealthiest. The unmatched dynamism of its workers lead to higher quality products. It almost wasn't fair, having well-fed workers each with a share of profits compete against peasants and slaves. It was no wonder the Confederacy became a symbol of hope for the huddled masses of Aylathiya. |
By 8898, the Confederacy had five billion members. It was one of the most influential organizations in Martial Space and certainly its wealthiest. The unmatched dynamism of its workers lead to higher quality products. It almost wasn't fair, having well-fed workers each with a share of profits compete against peasants and slaves. It was no wonder the Confederacy became a symbol of hope for the huddled masses of Aylathiya. It inspired dozens of socialists revolutions across the galaxy. |
||
[[Category:Organizations]] |
[[Category:Organizations]] |
||
Latest revision as of 19:08, February 19, 2026
Confederacy of Borealis
State
Interests
- Thalsiedeln
- Parts of Eos
Palace of the Councils Complex, Thalsiedeln
Megastructure (Population Twenty Million)
Palace of the Councils Complex, Thalsiedeln
- Boreal
- Confederate
- 25 Billion (In Confederate-controlled land)
- 64 Billion Voting Members (Living in foreign countries)
- 10 Billion Associate Members
52 Billion
Dialectic Deism
8790 CE
Protection of Workers' Rights
Executive Council
President Dietrich Roche
Confederate Congress
On the Divinity of Man by Arminius Weltmann
Charter of Common Ownership
- Voting
- Share of all profits generated
- Right to up to seven dependents
High
High
High
100%
0%
High
"Stargraviate" in Greater Martial Consilium
- Ensure an environment friendly to trade for Confederate and other friendly organization
- Power Projection
- Deterrence
- Transport or other support of the Marines
- Eliminate Piracy, whether state-backed or private
- Kriegskosmos (Navy)
- Himinnbattalionen (Marines)
- Wehrthaum (Thaumic Research)
- Zauberkorps (Thaumic Soldiers)
Swersbattalionen (heavy marines)
Twenty Billion
Labor Council Socialist
Factories and Workers
160 Trillion Carosi (160 Tonnes Antimatter)
2,400 Carosi
1,450 Carosi
0%
- Heavy Industry
- Light Industry
- Consumer Products
- Space Travel
- Security
- Banking & Finance
- Agriculture
- Art/Culture
To many, the Confederacy of Borealis represents a beacon of democracy in a hostile galaxy populated by dictatorships and technocracies. To others, the Confederacy is a force for ill, raiding cities as though they were state-backed pirates. To still others the Confederacy represents the entrenchment of capital and a betrayal of its original worker-centric model. Governments see it as a guarantor of order and rivals see it as a threat to their hegemony. Regardless of perception, the Confederacy is one of the galaxy's largest creditors, controls vast swathes of its wealth, and is even capable of galactic-scale military action; the Confederacy's influence can in no way be understated.
The Confederacy of Borealis (Boreal Basic: 𐌺𐌰𐌽𐍆𐌰𐌳𐌴𐍂𐌰𐍄𐌹𐍉𐌽 𐍅𐍉𐌽 𐌱𐍉𐍂𐌴𐌰𐌻𐌹𐍃), often abbreviated as CoB, also called The Confederacy, is a large international para-state organization comprising hundreds of thousands of cooperatives, syndicates, religious organizations, guilds, orders, and unions united under a congress and president located throughout most of Lacrimosa. While having direct control over little territory, it nearly entirely controls the economies of major Human worlds such as Thalsiedeln and Albedo. Were its economic influence measured as energy consumption, it would outrank most nations.
The Confederacy of Borealis was at one point capable of military influence at the level of Cosmoria, making it a military superpower despite its status as a non-state entity. While today it has lost this prestigious status, its large military apparatus remains a formidable foe on the galactic stage. The Confederacy controls many restored artifacts from older civilizations such as the Triumvirate Civilization and is a leader in technological research. The Confederacy has the largest voting power of any organization in the parliament of the Greater Martial Consilium as it ranks as a Stargraviate, above a duchy and below the Consilium itself.
Governance and Politics
While originally the government of the Confederacy was small, only having a president and a representative from each component organization, it has since grown into a vast somewhat decentralized organization. Owning large numbers of assets, the profits from these are distributed mostly evenly among members.
The Executive Council
The Executive Council is a combination of cabinet and presidency made up of seven individuals. The roles are as follows:
- President: The holder of the title "Stargrave," within the Greater Martial Consilium. This individual decides how to vote in its ruling body, the Consilium, and is the diplomat-in-chief. The president commands the Marines. The current president is Donatus Shuker.
- Fleet Admiral: The commander-in-chief of the Kriegskosmos, the largest branch in the Confederate military composed of nearly all its warships. The current fleet admiral is Huneric Giving.
- Magus General: The commander-in-chief of both Wehrthaum and the Mage's Division, the two branches of the military dedicated to Thaumaturgy. The Magus General is appointed by the Chief Staff Department, which are the highest ranking non-elected military officials. The current Magus General is Tzazo Hildvan.
- Treasurer: Head of the Department of Finance which is responsible for financing the government's operation, including the production of the Carosi currency as well as the management of the Confederacy's vast banking apparatus.
- Police General: The command-in-chief of the Department of Law whose mission is to guard Confederate assets, protect members in hostile territory, and hold on to valuable territory.
- Chief Ombudsman: Head of the Department of Maladministration, a department dedicated to the maintenance of Worker's Rights. The Chief Ombudsman is elected by popular vote instead of by appointment by the Legislature.
These officials are mostly members of the Convention who, instead of running for reelection in the congress run for election in these offices. Each aspiring official runs to be president and, based on how they place in the election, will be rewarded a position. The candidate with the most votes will become the president, the next will get to be Fleet Admiral etc. Often, candidates will intentionally undersell their run to maintain their current position or to gain a more desirable one.
The Executive Council runs the government unimpeded save for changes to bylaws, which are regulations followed by the government, and legislation, which are regulations that manage worker's rights. The council exists mostly to handle large-scale projects such as the military, infrastructure projects, investments owned by the Confederacy itself, and to maintain favorable conditions towards members of the Confederacy.
Legislature
The Confederacy is officially governed by its members but its large scale made that impossible only a few decades after its founding. An early reform rectified this problem by doing away with regular referenda and instead having each worker become represented by several offices at a time. These offices are the Interests, of which there are 94, the Divisions, of which there are 3,051 and the Worker Councils, of which there are 40,584. Representatives from each of these offices have different power within the organization-wide legislature.
The Convention
The Convention is the portion of the legislature made up of the presidents of all Worker Councils. This group only meets annually and, since they are directly accountable to the people, are the ones to appoint those in the Executive Council. The Convention is required to approve bylaws and other legislation before they become official. The Convention meets for a month at a time.
The Assembly
The Assembly is made up of the representatives of divisions, the mostly ceremonial groupings of Worker Councils which have little power to govern. Representatives in the Assembly must be one of the Worker Council presidents who, instead of running for reelection in their Council, run for a position in the Assembly. This body approves budgets submitted to them by the Department of Finance and their consent is needed for any change to be done to Confederate finance. The Assembly has the power to pass bills which can become bylaws or regulations. The Assembly has the exclusive right to pass tariffs on goods passing through Confederate-owned ports.
The Congress
The Congress is made up of the presidents of Interests, and large collections of Councils that represent industries. The Congress has the power to pass laws, the power to declare war, and the power to change membership dues. Only the Congress can approve the admission of a new Interest, Assembly, or Worker Council. Unlike the other two branches, the Congress meets for half of the year at a time.
Internal Divisions
Worker Councils
As the Confederacy is built on the idea of self-determination for its members, local-scale Worker Councils handle most internal affairs. Councils can have anywhere from one to two hundred Cooperatives within them. Cooperatives are the lowest-level tier of governance and are collectively owned by those who work for it. Officials in Cooperatives can make up to twice as much as the lowest-paid worker as a salary, in addition to the profits which are split evenly between all members.
Councils each have a president and a legislature. Presidents are appointed by approval-based voting and the legislature is appointed by ranked-choice voting. They are free to fire or hire anyone as they please; however, they are unable to dissolve themselves or annex sister Councils without approval from Congress. Worker Councils are created by Congress to accommodate Cooperatives, unions, or other worker-created organizations that desire membership. They are only created when these low-level organizations cannot be reasonably added to an existing Council.
Divisions
Divisions are collections of Worker Councils based on geographic distribution. Continents, small space habitats, and small asteroids or moons host divisions. Occasionally, divisions represent species, ethnicities, or religious groups within a wider geographic region. They have little internal structure besides their representative in the Assembly. Some Divisions host Arch-Councils, which are a tier of governance between Council and Division that are usually reserved for large enterprises that would normally host multiple councils given their size. Arch-Councils have no representation in the legislature.
Interests
Interests are collections of Worker Councils based on industry. An "industry" is an arbitrary division but is important nonetheless as different industries have vastly different needs. Interests can regulate their Councils however they please so long as they do not violate their worker's right to a portion of the profit, reasonable working conditions, and reasonable hours. Interests can hire outside help in the form of private contractors as long as less than one-sixth of their workforce is made up of contractors.
Interests can collect dues, can own banks to finance projects, and some even have private militias. It is for this reason that the Confederacy has its name, the "states" that make it up are largely independent and capable of operating as they see fit.
Military
The military of the Confederacy is its largest asset by a wide margin. In the past, diplomatic solutions were preferred to direct military actions, however, as the Confederacy grew in size and influence, constantly hiring security firms to protect assets grew expensive. A proper professional military was first created in 8963 CE, created to occupy Albedo, the capital of Gran Rubedo. In what was essentially a coup attempt, the military of the Confederacy soon began to occupy the role that the Rubedan military had. Even though the Confederacy did not win its bid to become the next ruler of Martial Space, it maintained its large military to project power onto Eos. The chaotic realm, a large disk built around a star, proved difficult to peacefully expand into.
As the Confederacy took the reigns of the Dominion away from Tenshi, the military grew in size and budget to that of a galactic superpower. The War of the Ancients greatly weakened the Confederacy and it shattered into dozens of smaller factions following Jezebel's War. The modern nation called the Confederacy of Borealis remains the most powerful remnant and inherited the vast arms buildup left by the War of the Ancients.
Branches
Kriegskosmos
The largest branch by far, Kriegskosmos alone takes up half of the military budget. Formerly called "the navy," it possesses the lion's share of the Confederacy's military spacecraft. This branch is headed by the Fleet Admiral, the second-highest-ranking official in the Confederacy of Borealis.
The Five Major functions of the Kriegskosmos are:
- Ensure an environment friendly to trade for Confederate and other friendly firms
- Power Projection
- Deterrence
- Transport or other support of the Marines
- Eliminate Piracy, whether state-backed or private
Kriegskosmos ("War Space Fleet") is the largest fleet among polities within the Greater Martial Consilium save for the central government. It operates 12 Titans, the centerpieces of the branch and the nucleus of strike forces dispatched by the Confederacy in wartime. Titan groups were the primary splinters of the Confederacy following its collapse during Jezebel's war. Each major confederate world has two protecting them, with the remaining four distributed throughout Martial Space.
Smaller strike groups, such as those based around the Confederacy's seven Supercarriers are deployed outside of Martial Space or kept in storage around Thalsiedeln. Special Strike Groups are centered around the Confederacy's few artifacts, ancient ships containing lost technology. Smaller strike groups usually offer rear support to larger groups or defend Confederate bases outside of Martial Space.
Himinnbattalionen
Himinnbattalionen ("Sky Battalion") is the second most well-funded branch of the military and are responsible for ground operations. Commanded by the president of the Confederacy, they are the branch with the most service members. The easiest way to join the Confederacy of Borealis is to join through this branch who, unlike other branches, are manned mostly by "associate members." This branch specializes in missions on-world or on-station. They are also known as "The Marines."
Wehrthaum
Wehrthaum ("Defense Thaumaturgy") is the next largest branch of the military. It is a civilian branch headed by an elected official who answers to the Magus General. With bases across Martial Space, this branch is a research organization that works closely with universities, Confederate cooperatives, and outside firms to unlock the secrets of Thaumaturgy. Wehrthaum works closely with the other branches to develop weapons that integrate Thaumaturgy.
Zauberkorps
Zauberkorps ("Magic Corps") is the smallest branch, but often considered the most important. This branch uses the fruits of Wehrthaum's discoveries offensively, using magi as soldiers. Despite its small size in terms of personnel, it is still significantly expensive. The salaries for magi in this branch are higher than nearly any other employee in the Confederacy to attract non-members and to ensure loyalty.
Zauberkrops works closely with various Chivalric Orders, such as the Alkan Intendancy, to train Paladins. Paladins are a class of magus that, instead of using conventional thaumaturgy, enhance their physical abilities through their devotion or faith. They make up the bulk of the soldiers in this branch.
Economic Influence
The Economic influence of the Confederacy has varied greatly throughout its history. At its peak, the Confederacy controlled over 21% of all wealth generated in Aylathiya, nearly a whole five percent of the total wealth in Cosmoria. Today it controls a mere 8.5% of Aylathiya's economy, still an absurd amount.
The main official currency of the Confederacy is called the C-Unit or Carosi. To join, an organization must adopt the C-Unit as its standard currency. The C-Unit is the most widely accepted currency within Martial Space. Historically, C-Units have been backed by a microgram of antimatter; currently, they are tied to roughly 25 kilowatts of energy each.
History
Roots
Since the origins of Kyan Liberalism, philosophers across the universe had been thinking about its ideas. Wherever Liberalism went, soon followed capitalism. Private enterprise had such an advantage over the previous feudal system that feudal nations either reformed themselves or became colonies. Thalsiedeln was one such world, one to embrace capitalism. The planet was liberated from the Triumvirate Garrison that had occupied the system for millennia. The void left by the Triumvirate caused great tumult in both politics and philosophy, though Thalsiedeln enjoyed sustained growth. Even so, the accumulation of wealth and eventual financialization of the economy put great strains on its society.
Many tried to take the ideas of liberalism further—such as the early socialists and communitarians. While the socialists failed to crate a society modeled after their vision, the communitarian authoritarian ideal manifested dozens of times. Even centuries later, the Confederacy would find itself surrounded by communitarians, the ancient idea had a certain appeal that made it hold on. One Human philosopher living around Exriel, Arminius Weltmann, noticed the failures of previous socialist movements. They relied too much on the individual, he wrote, as these philosophers were fundamentally liberal. He believed that the creation of a new religion, a new church, would grant the stability of millennia-lasting civilizations, such as the Triumvirate. Workers would become part of something bigger than themselves, with social policing taking the place of the state's secret police.
He called his idea Dialectical Deism, since he believed that it was the inevitable result of natural selection. Some society would eventually, through the sheer variance of civilizations across the universe, accidentally discover this system. He spoke of it with great religious reverence, as though Providence worked through the randomness that abounded. Within a century, his predictions came true. Avid readers of Weltmann began working to shape the progress of Thalsiedeln.
Origin
The Confederacy of Borealis would form gradually as various worker cooperatives across Thalsiedeln, Arlioux banded together to protect their property. With time, this new organization would be called the Confederacy of Thalsiedeln. It was not a government, though its members called it a "confederation" of worker cooperatives, unions, and syndicates that was effectively a political party. By 8785 CE, they had made the local government, the United Republic of Inner Arlioux, into a one party state. In 8830, the election to elect the chairman of the Confederacy received more votes than for the president of the Republic.
From Thalsiedeln, it would begin ravenously absorbing all private ventures around itself; the workers of these ventures simply formed a union and joined the Confederacy to force their bosses out of the workplace. They would establish a "Thalsideln Universal Bank," completely absorbing all banking on that world. In the lawless corner of Martial Space the Confederacy sat in, it would need to enforce its loans using its guards. In 8845 CE, the Confederacy created its first para-military group; it was composed of volunteers from across Thalsiedeln and the area around it. Very soon they started giving orders to the Republic's military, who, as majority card-carrying members, were just another organ of the Confederacy by then. They never dissolved the United Republic of Inner Arlioux, though the acronym URIA became "Uriah" after some centuries, with some even calling it the "Uriah Republic."
With rapid expansion came growing pains. Some of the oldest unions began to demand an increased share of confederacy-owned assets. Under pressure, the president "annexed" these troublesome organizations. While this sparked outrage across the Confederacy, even prompting some organizations to leave, it became impossible to do business on Confederacy-dominated worlds without being a member. On certain worlds, trade could only take place amongst Confederate-allied organizations. Many collapsed or were disbanded as they folded under pressure from leadership. The Confederacy became nearly as coercive as the tyrants it replaced.
Rise as an Economic Superpower
By 8898, the Confederacy had five billion members. It was one of the most influential organizations in Martial Space and certainly its wealthiest. The unmatched dynamism of its workers lead to higher quality products. It almost wasn't fair, having well-fed workers each with a share of profits compete against peasants and slaves. It was no wonder the Confederacy became a symbol of hope for the huddled masses of Aylathiya. It inspired dozens of socialists revolutions across the galaxy.