Index:Chromagaia/Intelligent Species: Difference between revisions
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{{Chromagaia}} |
{{Chromagaia}} |
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[[Chromagaia]] is home to a plethora of intelligent species. Often just called "races" for simplicity or due to common origin, |
[[Chromagaia]] is home to a plethora of intelligent species. Often just called "races" for simplicity or due to common origin, these several dozen variants of inhabitants are classed primarily by their inhabited worlds, native environment, and soul component. Defining the intelligence of a species comes with a plethora of ethical issues, so listed is all disparate populations of being that are both able to utilize some form of language to communicate and have clear evidence of internal awareness and personhood. |
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== Corporeal == |
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{{Nice List Box|Title=[[Tanmar]]|Color=#9A83FF|Image=<gallery widths="250" heights="250" mode="nolines"> |
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Species whose bodies are bound by the connective logic of physical matter rather than súla. Notable traits shared are a soul component of less than or equal to 50%, much more robust and rigid structure, and more clearly active and rapidly functioning minds. |
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Tanmar.png|Prime,Ascendant,Inheritor |
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Soleyl-doin-his-thang.png|Stelliferous |
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</gallery> |
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|Field1=Hearth Dragon Sunstep (Prime); Human eclipse (Ascendant); Sexual reproduction (Inheritor); Ecliptic Corruption (Stelliferous) |
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|Label1=Origin |
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|Field2=Keppel |
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|Label2=Homeworld |
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|Description=The Tanmar are one of the most common and widespread Farfolk races. Being a Farfolk race, of course, any human with access to powerful enough psychedelics can become one. However, Tanmar are so populous because of their other origin. In an opposite process, the living flame constructs of hearth dragons can gain free will and transmute their forms into Tanmar themselves. |
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=== [[Dragons]] === |
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The Tanmar have existed as a race for a lot longer than humans or even Canids, but due to the initial dependence on other races for their existence, they are not classed as a Cardinal race. They wander in nomadic tribes across arid climates, which covers most of Koeya and a decent chunk of Remna as well. During dry seasons, it isn’t rare to see them travelling through generally wetter areas. |
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{{Alt List Entry|Image=Keppel-dragon-glyphs.png|Field1=50%|Field2=Keppel, Glaumryvr, Hjavvaraþ, Áramonnin, Rídagann, Glædmær, Aunekken, Glálasn, Seytlan, Sidomarra, Hvindþúl, Phantom, Lantern, Glassrun, Wisp Cohort, Vuros, Alani, Keltainen, Malachiye, Cyaeva, Nousvam, Fjolubla|Field3=None|Field4=Manifest, Cardinal Race ([[Keppel]])|Label1=Soul Component|Label2=Inhabited Worlds|Label3=Homeworld|Label4=Classification}} |
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== Spirits == |
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Tanmar are made out of living flame. Their structure is semi-amorphous, but roughly humanoid in a relaxed state. While they don’t perish from water unless totally submerged, they do avoid contact with it. Tanmar need to consume and burn flammable materials as food. They don’t burn hot enough to do this on the outside, and are actually only warm to the touch when relaxed. One would expect Tanmar to leave scorched trails in their wake, but this isn’t the case. Controlling their internal temperature is a tricky ordeal, especially when altering their form. |
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Spirits are a class of being whose body is primarily connected and bound by the logic of its súla rather than its physical matter. Notable shared traits are a soul component greater than 50%, reduced tangibility with physical matter, more amorphous structure, and looser but slower-reacting minds. |
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|SubLabel=Inhabited Worlds |
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|SubField=Keppel}} |
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=== [[Yahasain#Inhabitants|Enkaiennim]] === |
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{{Alt List Entry|Label1=Soul Component|Field1=76%|Label2=Inhabited Worlds|Field2=Lantern, Glimmer, Gleam, Glow, Glisten, Glassrun, Wisp, Mournfel, Scalakh, Furaha, Nadir, Mire, Phantom, Watcher, Bestare, Cruor, Alnacht, Veilsage|Label3=Homeworld|Field3=Yahasain's planets, according to color|Label4=Classification|Field4=Solborne, specifically Yahadh}} |
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Revision as of 20:31, December 25, 2024
Lysisday, Liliyogh 23, 1134 LE
Chromagaia is home to a plethora of intelligent species. Often just called "races" for simplicity or due to common origin, these several dozen variants of inhabitants are classed primarily by their inhabited worlds, native environment, and soul component. Defining the intelligence of a species comes with a plethora of ethical issues, so listed is all disparate populations of being that are both able to utilize some form of language to communicate and have clear evidence of internal awareness and personhood.
Corporeal
Species whose bodies are bound by the connective logic of physical matter rather than súla. Notable traits shared are a soul component of less than or equal to 50%, much more robust and rigid structure, and more clearly active and rapidly functioning minds.
| Soul Component - 50% | Inhabited Worlds - Keppel, Glaumryvr, Hjavvaraþ, Áramonnin, Rídagann, Glædmær, Aunekken, Glálasn, Seytlan, Sidomarra, Hvindþúl, Phantom, Lantern, Glassrun, Wisp Cohort, Vuros, Alani, Keltainen, Malachiye, Cyaeva, Nousvam, Fjolubla | Homeworld - None | Classification - Manifest, Cardinal Race (Keppel) |
Spirits
Spirits are a class of being whose body is primarily connected and bound by the logic of its súla rather than its physical matter. Notable shared traits are a soul component greater than 50%, reduced tangibility with physical matter, more amorphous structure, and looser but slower-reacting minds.
{{{Description}}}
| Soul Component - 76% | Inhabited Worlds - Lantern, Glimmer, Gleam, Glow, Glisten, Glassrun, Wisp, Mournfel, Scalakh, Furaha, Nadir, Mire, Phantom, Watcher, Bestare, Cruor, Alnacht, Veilsage | Homeworld - Yahasain's planets, according to color | Classification - Solborne, specifically Yahadh |
