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{{Cosmoria}}<center><span style="font-size:155%; font-family: Cinzel; color:#DF0049;"><u>[[Amaranth|Ambrosia]]</u> / <u>[[Amaranth-Galvyria|Galvyria]]</u></span></center>
{{Cosmoria - Amaranth Remnant}}{{Cosmoria|use_scope_styling=no}}<center><span style="font-size:155%; font-family: Cinzel; color:#DF0049;">[[Amaranth (Imagindarium)|Imagindarium]] / <u>[[Amaranth (Galvyria)|Galvyria]]</u></span>
</center>
{{Infobox_Phenomenon
| title1 = Amaranth-Cosmoria
| article_creator = [[User:Duodecillionaire|Duodecillionaire]]
| scope = [[Scope:Cosmoria|Cosmoria]]
| setting = [[Scope:Amaranth Succession|Amaranth Succession]]
| author = [[User:Duodecillionaire|Duodecillionaire]]
| type = Metaphysical Manifestation
| classification = Ontological Phenomenon
| appearance = Dormant energy form; occasionally manifests as Null Behavior Particles
| function/purpose = Continuation of Amaranth's existence following Imagindarium's collapse
| narrative_role = Surviving essence of a prior reality; foundational force in Cosmoria
| divinity = Manifestation of Amaranth (a divine/metaphysical force)
| associated_entities = *Amaranth
*Imagindarium
*The Monad
| predictability = Unpredictable emergence tied to quantum anomalies
| esoteric_effects = Transforms metaphysical potential into observable Null Behavior Particles
| persistence = Persistent but hidden throughout Cosmoria
| sentience = Implied through directed metaphysical behavior
| related_phenomena = *Amaranth Remnants
*Null Behavior Particles
*The Ultimate End
| root_phenomenon = Amaranth
| subphenomena = *Splitting into Good and Evil
*Amaranth-Touched Particles
| constituent_phenomena = *Null Behavior Particles
| dominion = Underlies metaphysical substrate of Cosmoria
| alignment = Split into Good and Evil
| image1 = Amaranth.png
| caption-image1 = The ancient visage of Amaranth as it was during [[Imagindarium's Creation]]
}}


Amaranth-Cosmoria is the manifestation of [[Amaranth]] in the second universe, [[Cosmoria]]. Its death in the previous reality
was not particularly spectacular or glamorous even though the events leading up to it, the [[Ultimate End]], were. [[Ambrosia]], the previous reality, was a deterministic play [[Imagindarium]] directed. It meticulously arranged countless omnipotent powers and forces to tell its story. The moment the story ended, Imagindarium disappeared, leaving Ambrosia's infinities to slam into one another with unstoppable might. Hardly a heartbeat could happen before Ambrosia imploded. The only thing to have survived was [[Amaranth]], albeit in a simplified and dormant state.


Amaranth-Cosmoria is the manifestation of [[Amaranth (Imagindarium)|Amaranth]] in the second universe, [[Cosmoria]]. Its death in the previous reality was not particularly spectacular or glamorous even though the events leading up to it, the [[Ultimate End]], were. [[Imagindarium's Creation]], the previous reality, was a deterministic play [[Imagindarium_(Imagindarium)|Imagindarium]] directed. It meticulously arranged countless omnipotent powers and forces to tell its story. The moment the story ended, Imagindarium disappeared, leaving its creation's infinities to slam into one another with unstoppable might. Hardly an instant elapsed before it imploded. The only thing to have survived was [[Amaranth]], albeit in a simplified and dormant state.
Even though Ambrosia disappeared, a more base substrate existed on which activity could still happen. This medium in which stories could be told, usually called the "Stage," was not empty. Imagindarium left behind nearly infinite possibility in the form of a frothy soup of unrealized potential. This energy manifested in countless particles that attempted to take form, one of which was [[The Monad]], [[Cosmoria|Cosmoria's]] sole particle. Familiar concepts like space and time caused Amaranth to cease its inactivity.

Even though Imagindarium's creation disappeared, a more base substrate existed on which activity could still happen. This medium in which stories could be told, usually called the "Stage," was not empty. Imagindarium left behind nearly infinite possibility in the form of a frothy soup of unrealized potential. This energy manifested in countless particles that attempted to take form, one of which was [[The Monad]], [[Cosmoria|Cosmoria's]] sole particle. Familiar concepts like space and time caused Amaranth to cease its inactivity.


==Creation==
==Creation==
In the first few moments of Cosmoria's existence, Amaranth split into '''Good''' and '''Evil'''. Perhaps it was imitating the quantum fields of Cosmoria, or perhaps it was breaking down without Imagindarium to guide it. Either way, these two forces would have a lasting impact on Cosmoria. Good and evil, while not objective anymore, are better described as the names for Amaranth's two fundamental halves.
In the first few moments of Cosmoria's existence, Amaranth split into '''Good''' and '''Evil'''. Perhaps it was imitating the quantum fields of Cosmoria, or perhaps it was breaking down without Imagindarium to guide it. Either way, these two forces would have a lasting impact on Cosmoria. Good and evil, while not objective anymore, are better described as the names for Amaranth's two fundamental halves.


As the fire of Cosmoria's creation settled down, the [[Ambrosian Remnants]] precipitated out of the primordial plasma. The Remnants ranged in size from specks of dust to an entire planet and exhibited exotic properties. Over billions of years, they had percolated to every star system. Only a small number would ever have the privilege of interacting with life; most were locked away in the core of stars or deep in interstellar space.
As the fire of Cosmoria's creation settled down, the [[Amaranth Remnant (Cosmoria)|Amaranth Remnants]] precipitated out of the primordial plasma. The Remnants ranged in size from specks of dust to an entire planet and exhibited exotic properties. Over billions of years, they had percolated to every star system. Only a small number would ever have the privilege of interacting with life; most were locked away in the core of stars or deep in interstellar space.


==Discovery==
==Discovery==
Line 16: Line 48:
When scientists began exploring anomalies in their data, they noticed a common trend. The stray particles that defied their theories, for only nanoseconds at a time, had only null properties. For example, metaphors like "spin" and "color" are often used for quantum particles to describe their utterly alien behavior. When the particles got out of line, physicists measured these properties as null. As the quantum physicists petitioned governments to build ever-larger particle colliders, serious advancement in the field slowed to a halt. As they looked closer, it only confirmed their existing theory. No matter how high the energies involved, these so-called "Null Behavior Particles" behaved the same.
When scientists began exploring anomalies in their data, they noticed a common trend. The stray particles that defied their theories, for only nanoseconds at a time, had only null properties. For example, metaphors like "spin" and "color" are often used for quantum particles to describe their utterly alien behavior. When the particles got out of line, physicists measured these properties as null. As the quantum physicists petitioned governments to build ever-larger particle colliders, serious advancement in the field slowed to a halt. As they looked closer, it only confirmed their existing theory. No matter how high the energies involved, these so-called "Null Behavior Particles" behaved the same.


As conventional physicists were stumped, an emerging field would attempt to explain these phenomena. The scientific community saw the field of '''Anomalistics''' as an unserious discipline beset by pseudoscience, unfalsifiable claims, and ludicrous explanations. In the [[Providence Union]], then the center of scientific advancement, anomalists could hardly find the funding to conduct the expensive planetary-scale quantum research they needed. Within the [[Triumvirate Civilization]], however, the theocratic government was looking for any esoteric reason to justify their faith. The Triumvirate showered anomalists with large amounts of funding, even going so far as to have primitive species under their control research it as well. Anomalists emigrated to the Triumvirate in large numbers to pursue their research or, more often, become tremendously rich while doing little.
As conventional physicists were stumped, an emerging field would attempt to explain these phenomena. The scientific community saw the field of '''Anomalistics''', an unserious discipline beset by pseudoscience, unfalsifiable claims, and ludicrous explanations. In the [[Providence Union]], then the center of scientific advancement, anomalists could hardly find the funding to conduct the expensive planetary-scale quantum research they needed. Within the [[Triumvirate Civilization]], however, the theocratic government was looking for any esoteric reason to justify their faith. The Triumvirate showered anomalists with large amounts of funding, even going so far as to have primitive species under their control research it as well. Anomalists emigrated to the Triumvirate in large numbers to pursue their research or, more often, become tremendously rich while doing little.

==Amaranth Remnants==
As centuries passed, Anomalists from across the Triumvirate rediscovered the Amaranth Remnants. When studied, they proved to be made up almost entirely of Null Behavior Particles. Due to their relevance in [[Aeternalism]], these once legendary artifacts inspired their new name, "Amaranth-Touched Particles." The Triumvirate sanctioned the '''Ministry of Occult Research''' to gather as many Amaranth Remnants as possible. A subgroup, the secretive [[Occult Galaxy Project]] sought to monopolize the research

The organization managed to outlast the Triumvirate but had a difficult time maintaining its monopoly on the Amaranth Artifacts. Religious fanatics, rival organizations, and governments collected most of them. The [[Sedrua]]-aligned [[Cabal of Amaranth Truth]] in particular collected the most notable of them.

An Amaranth remnant has strange properties. Instead of the normal quantum particles, it seems the components of these remnants were purely classical. In other words, they had objective momentum, energy, position—everything that defies the bedrock of quantum physics. Nanoseconds after leaving their group, however, they would become conventional quantum particles. Later, it would be shown that Amaranth remnants are the creations of Amaranth, forced into existence and free of uncertainty.

Amaranth remnants usually took on utterly mundane forms, usually fitting right in with the soil, regolith, or rock around them. Amaranth remnants took thousands of years to discover, some even ending up inadvertently used in tools or buildings. They seem to be indestructible, but at their edges exists a sort of barrier. Particles on their surface constantly break away, replaced with others as Amaranth reasserts their existence. This unique radiation allowed for the discovery of the Amaranth Remnants.

==Penultimate End==
Cosmoria hurdled toward its end; The Monad was always going to annihilate with itself. Cosmoria's physicists had assumed it would forever iterate upon itself, as it has done an innumerable number of times in the past. However, this final iteration, the result of infinitely complex rules contained within the Monad, was here and would prove its most spectacular. Amaranth began percolating into The Monad, gently altering its dance at first. Amaranth, the force of narrative and fate, had a simple agenda—it wanted to conjoin its Good and Evil halves, and Cosmoria was the most "narrative-like" thing that existed at that time. Like attracted like in a manner of speaking.

One leader of the Triumvirate, [[Administrator Holos]], had taken a great interest in Amaranth. Within it was the capacity to create new Monad particles, they believed. If one could use Amaranth to step outside of the Monad, and to become independent of it, they could access the endless frothing sea of potential that spawned Cosmoria's sole particle. Holos had every intention of taking hold of these particles as was their perceived birthright, ''"Every star, every planet, every rock, every molecule, every damn quantum fluctuation. It's all yours!"''

Holos learned the secrets of manipulating Evil through interaction with the [[Antiwraith]]. The avatar of Good, the [[Amaranth Knight]], was nowhere to be found. Holos shattered empires in their search for the Knight, mobilizing billions of soldiers, millions of spacecraft, and most of the universe. There it was, in Holos' capital, [[Eos (Cosmoria)|Eos]], a single man wore the armor of the Amaranth Knight. [[Imperator Eero]], as he would be come to called, fought back Holos' armies. The immortal lieutenants Holos had sourced, whether [[Spirits (Cosmoria)|Spirits]] or ancient machines, fell one by one. A mere individual could not be responsible for this—Holos was fighting against [[Mars (Cosmoria)|Mars]]. Holos, responsible for killing Mars' first incarnation six thousand years ago, would finally face him again in battle.


With the entire universe united behind Eero, Mars had enough strength to face Holos. The collective might of Cosmoria's denizens, bolstered by Good's incarnation, was not enough, however. As Evil has always been the larger half, Holos and the Antiwraith tore the Knight off of Eero one piece at a time. Eero did not waver, though he stood alone before Holos, within him was the spirit of Mars, the collective will of all intelligent beings. Paradoxically, Mars was stronger without the force of narrative hindering him, though simultaneously this would also become part of the narrative taking hold of reality. Amaranth had its influence all through Cosmoria, trampling free will, imposing fate onto the once non-deterministic universe, and in many ways acting against everything Mars had spent six millennia fighting for.
==Ambrosian Remnants==
As centuries passed, Anomalists from across the Triumvirate rediscovered the Ambrosian Remnants. When studied, they proved to be made up almost entirely of Null Behavior Particles. Due to their relevance in [[Aeternalism]], these once legendary artifacts inspired their new name, "Amaranth-Touched Particles." The Triumvirate sanctioned the '''Ministry of Occult Research''' to gather as many Ambrosian Remnants as possible. A subgroup, the secretive [[Occult Galaxy Project]] sought to monopolize the research


Eero saw the red-colored shackles on his limbs. Holos' shackles were an angry dark red, while his were lighter, as though the only difference was in aesthetic. The Monad shook as Mars ripped free from the meta-narrative. According to Amaranth, Mars was destined to defeat Holos, to defeat evil, and to bring about ever-lasting peace and governance by the people, all under Amaranth's auspices. Mars rejected this destiny, rejected rule by any force, even one representing "objective goodness." The thematic void left behind from Mars violating his role shook Amaranth to its core. Non-determinism reasserted itself as Mars slew Holos, the Antiwraith, and the Knight.
The organization managed to outlast the Triumvirate but had a difficult time maintaining its monopoly on the Ambrosian Artifacts. Religious fanatics, rival organizations, and governments collected most of them. The [[Sedrua]]-aligned [[Cabal of Amaranth Truth]] in particular collected the most notable of them.


Amaranth remained, but was mostly banished from Cosmoria. The smallest fragment persisted which [[Azurade]] grabbed onto. Though Azurade was supposed to have submitted like all of Cosmoria's other "gods," Amaranth elevated her to Mars' role in the narrative, and Amaranth united with Azurade. As Mars learned of this, he brought down his spear onto her—and the Monad annihilated with itself.
An Ambrosian remnant has strange properties. Instead of the normal quantum particles, it seems the components of these remnants were purely classical. In other words, they had objective momentum, energy, position—everything that defies the bedrock of quantum physics. Nanoseconds after leaving their group, however, they would become conventional quantum particles. Later, it would be shown that Ambrosian remnants are the creations of Amaranth, forced into existence and free of uncertainty.


The curtains closed, and Azurade escaped certain destruction by microseconds. All of Cosmoria vanished, Mars included, and she was alone. A part of her lived on to usher in the next era—[[Galviyra]], in which Amaranth synthesized the complete control of Imagindarium and the radical freedom of Cosmoria to create a mostly unfated pseudo-narrative.
Ambrosian remnants usually took on utterly mundane forms, usually fitting right in with the soil, regolith, or rock around them. Ambrosian remnants took thousands of years to discover, some even ending up inadvertently used in tools or buildings. They seem to be indestructible, but at their edges exists a sort of barrier. Particles on their surface constantly break away, replaced with others as Amaranth reasserts their existence. This unique radiation allowed for the discovery of the Ambrosian Remnants.


[[Category:Scope: Cosmoria]]
[[Category:Scope: Cosmoria]]
[[Category:Author: Duodecillionaire]]
[[Category:Author: Duodecillionaire]]
[[Category:Concepts]]
[[Category:Ontology]]
[[Category:Forces of Nature]]
[[Category:Scope: Imagindarium - Amaranth]]

Latest revision as of 19:55, December 28, 2025


"O' Freest Jewel – All the Curses Now Ended – An Audience Now Aeon – Brought us onto A'th"

This content takes place in the "Amaranth Succession" — A bridged Scope plotline between the Scopes of Imagindarium's Creation, Cosmoria and Galvyria and is to be understood as equally canonical in all three.



Dance, O Freest Aeon
This content is a part of Cosmoria.

Imagindarium / Galvyria
Amaranth-Cosmoria
The ancient visage of Amaranth as it was during Imagindarium's Creation
Meta Info
Article Creator
Scope
General Properties
Type

Metaphysical Manifestation

Classification

Ontological Phenomenon

Appearance

Dormant energy form; occasionally manifests as Null Behavior Particles

Function/Purpose

Continuation of Amaranth's existence following Imagindarium's collapse

Narrative Role

Surviving essence of a prior reality; foundational force in Cosmoria

Spiritual Properties
Divinity

Manifestation of Amaranth (a divine/metaphysical force)

Associated Entities
  • Amaranth
  • Imagindarium
  • The Monad
Behavior
Predictability

Unpredictable emergence tied to quantum anomalies

Esoteric Effects

Transforms metaphysical potential into observable Null Behavior Particles

Persistence

Persistent but hidden throughout Cosmoria

Sentience

Implied through directed metaphysical behavior

Relationships
Dominion

Underlies metaphysical substrate of Cosmoria

Alignment

Split into Good and Evil

Related Phenomena
  • Amaranth Remnants
  • Null Behavior Particles
  • The Ultimate End
Root Phenomenon

Amaranth

Subphenomena
  • Splitting into Good and Evil
  • Amaranth-Touched Particles
Constituent Phenomena
  • Null Behavior Particles


Amaranth-Cosmoria is the manifestation of Amaranth in the second universe, Cosmoria. Its death in the previous reality was not particularly spectacular or glamorous even though the events leading up to it, the Ultimate End, were. Imagindarium's Creation, the previous reality, was a deterministic play Imagindarium directed. It meticulously arranged countless omnipotent powers and forces to tell its story. The moment the story ended, Imagindarium disappeared, leaving its creation's infinities to slam into one another with unstoppable might. Hardly an instant elapsed before it imploded. The only thing to have survived was Amaranth, albeit in a simplified and dormant state.

Even though Imagindarium's creation disappeared, a more base substrate existed on which activity could still happen. This medium in which stories could be told, usually called the "Stage," was not empty. Imagindarium left behind nearly infinite possibility in the form of a frothy soup of unrealized potential. This energy manifested in countless particles that attempted to take form, one of which was The Monad, Cosmoria's sole particle. Familiar concepts like space and time caused Amaranth to cease its inactivity.

Creation

In the first few moments of Cosmoria's existence, Amaranth split into Good and Evil. Perhaps it was imitating the quantum fields of Cosmoria, or perhaps it was breaking down without Imagindarium to guide it. Either way, these two forces would have a lasting impact on Cosmoria. Good and evil, while not objective anymore, are better described as the names for Amaranth's two fundamental halves.

As the fire of Cosmoria's creation settled down, the Amaranth Remnants precipitated out of the primordial plasma. The Remnants ranged in size from specks of dust to an entire planet and exhibited exotic properties. Over billions of years, they had percolated to every star system. Only a small number would ever have the privilege of interacting with life; most were locked away in the core of stars or deep in interstellar space.

Discovery

A theory that included Amaranth was a holy grail for scientists in Cosmoria. For centuries, a theory of everything, which included the quantum, gravity, and the Noosphere, had been the standard view. It was the most successful theory of all time, launching technological development everywhere it was discovered. Accurately predicting the behavior of all particles, it was truly a theory of everything. Much to the dismay of philosophers, it swallowed much of the field of metaphysics, converting it into a science with definitive answers and testable hypotheses.

When scientists began exploring anomalies in their data, they noticed a common trend. The stray particles that defied their theories, for only nanoseconds at a time, had only null properties. For example, metaphors like "spin" and "color" are often used for quantum particles to describe their utterly alien behavior. When the particles got out of line, physicists measured these properties as null. As the quantum physicists petitioned governments to build ever-larger particle colliders, serious advancement in the field slowed to a halt. As they looked closer, it only confirmed their existing theory. No matter how high the energies involved, these so-called "Null Behavior Particles" behaved the same.

As conventional physicists were stumped, an emerging field would attempt to explain these phenomena. The scientific community saw the field of Anomalistics, an unserious discipline beset by pseudoscience, unfalsifiable claims, and ludicrous explanations. In the Providence Union, then the center of scientific advancement, anomalists could hardly find the funding to conduct the expensive planetary-scale quantum research they needed. Within the Triumvirate Civilization, however, the theocratic government was looking for any esoteric reason to justify their faith. The Triumvirate showered anomalists with large amounts of funding, even going so far as to have primitive species under their control research it as well. Anomalists emigrated to the Triumvirate in large numbers to pursue their research or, more often, become tremendously rich while doing little.

Amaranth Remnants

As centuries passed, Anomalists from across the Triumvirate rediscovered the Amaranth Remnants. When studied, they proved to be made up almost entirely of Null Behavior Particles. Due to their relevance in Aeternalism, these once legendary artifacts inspired their new name, "Amaranth-Touched Particles." The Triumvirate sanctioned the Ministry of Occult Research to gather as many Amaranth Remnants as possible. A subgroup, the secretive Occult Galaxy Project sought to monopolize the research

The organization managed to outlast the Triumvirate but had a difficult time maintaining its monopoly on the Amaranth Artifacts. Religious fanatics, rival organizations, and governments collected most of them. The Sedrua-aligned Cabal of Amaranth Truth in particular collected the most notable of them.

An Amaranth remnant has strange properties. Instead of the normal quantum particles, it seems the components of these remnants were purely classical. In other words, they had objective momentum, energy, position—everything that defies the bedrock of quantum physics. Nanoseconds after leaving their group, however, they would become conventional quantum particles. Later, it would be shown that Amaranth remnants are the creations of Amaranth, forced into existence and free of uncertainty.

Amaranth remnants usually took on utterly mundane forms, usually fitting right in with the soil, regolith, or rock around them. Amaranth remnants took thousands of years to discover, some even ending up inadvertently used in tools or buildings. They seem to be indestructible, but at their edges exists a sort of barrier. Particles on their surface constantly break away, replaced with others as Amaranth reasserts their existence. This unique radiation allowed for the discovery of the Amaranth Remnants.

Penultimate End

Cosmoria hurdled toward its end; The Monad was always going to annihilate with itself. Cosmoria's physicists had assumed it would forever iterate upon itself, as it has done an innumerable number of times in the past. However, this final iteration, the result of infinitely complex rules contained within the Monad, was here and would prove its most spectacular. Amaranth began percolating into The Monad, gently altering its dance at first. Amaranth, the force of narrative and fate, had a simple agenda—it wanted to conjoin its Good and Evil halves, and Cosmoria was the most "narrative-like" thing that existed at that time. Like attracted like in a manner of speaking.

One leader of the Triumvirate, Administrator Holos, had taken a great interest in Amaranth. Within it was the capacity to create new Monad particles, they believed. If one could use Amaranth to step outside of the Monad, and to become independent of it, they could access the endless frothing sea of potential that spawned Cosmoria's sole particle. Holos had every intention of taking hold of these particles as was their perceived birthright, "Every star, every planet, every rock, every molecule, every damn quantum fluctuation. It's all yours!"

Holos learned the secrets of manipulating Evil through interaction with the Antiwraith. The avatar of Good, the Amaranth Knight, was nowhere to be found. Holos shattered empires in their search for the Knight, mobilizing billions of soldiers, millions of spacecraft, and most of the universe. There it was, in Holos' capital, Eos, a single man wore the armor of the Amaranth Knight. Imperator Eero, as he would be come to called, fought back Holos' armies. The immortal lieutenants Holos had sourced, whether Spirits or ancient machines, fell one by one. A mere individual could not be responsible for this—Holos was fighting against Mars. Holos, responsible for killing Mars' first incarnation six thousand years ago, would finally face him again in battle.

With the entire universe united behind Eero, Mars had enough strength to face Holos. The collective might of Cosmoria's denizens, bolstered by Good's incarnation, was not enough, however. As Evil has always been the larger half, Holos and the Antiwraith tore the Knight off of Eero one piece at a time. Eero did not waver, though he stood alone before Holos, within him was the spirit of Mars, the collective will of all intelligent beings. Paradoxically, Mars was stronger without the force of narrative hindering him, though simultaneously this would also become part of the narrative taking hold of reality. Amaranth had its influence all through Cosmoria, trampling free will, imposing fate onto the once non-deterministic universe, and in many ways acting against everything Mars had spent six millennia fighting for.

Eero saw the red-colored shackles on his limbs. Holos' shackles were an angry dark red, while his were lighter, as though the only difference was in aesthetic. The Monad shook as Mars ripped free from the meta-narrative. According to Amaranth, Mars was destined to defeat Holos, to defeat evil, and to bring about ever-lasting peace and governance by the people, all under Amaranth's auspices. Mars rejected this destiny, rejected rule by any force, even one representing "objective goodness." The thematic void left behind from Mars violating his role shook Amaranth to its core. Non-determinism reasserted itself as Mars slew Holos, the Antiwraith, and the Knight.

Amaranth remained, but was mostly banished from Cosmoria. The smallest fragment persisted which Azurade grabbed onto. Though Azurade was supposed to have submitted like all of Cosmoria's other "gods," Amaranth elevated her to Mars' role in the narrative, and Amaranth united with Azurade. As Mars learned of this, he brought down his spear onto her—and the Monad annihilated with itself.

The curtains closed, and Azurade escaped certain destruction by microseconds. All of Cosmoria vanished, Mars included, and she was alone. A part of her lived on to usher in the next era—Galviyra, in which Amaranth synthesized the complete control of Imagindarium and the radical freedom of Cosmoria to create a mostly unfated pseudo-narrative.